Megaman 8-bit Deathmatch – Public alpha version

I was going to keep this to myself and forum users but I figured posting it on the main site won’t hurt. Yesterday I released and alpha version of Megaman 8-Bit Deathmatch for people to play with and tell me what they think of it. Alpha is the key word here, as it reeks of unfinishedness. This is the current state of this WAD for those who were interested. I’m not abandoning the project but I think it will be some time before I work on it again, most likely in 2010.

The mod should work on the latest version Skulltag but I have to distress that NOTHING you see is final. The weapon system, the maps, everything is subject to change so don’t be discouraged from picking up a later version of this mod. So what do you think?

More information

Again I must remind people that this is a very early version and the gameplay is a bit aids at the minute, so bear with me. Come 2010 I’ll have something playable. Pinky promise!

EDIT2: Because the alpha version is SO dramatically different from the final product, I’ve taken the link down. Follow the site for more updates and future beta releases. You won’t even need Doom2 anymore.

Tags: MM8BDM, release, skulltag, zdoom

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