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Messages - Rozark

Pages: 1 ... 135 136 [137] 138 139
2041
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 15, 2011, 08:38:40 PM »
so.. mobile intel R or Plug and Play. either way, looks like i don't have it. But how am I not able to download doom builder now, but a few months ago I could? Was it just because of the updates?

2042
Mega Man Discussion / Re: Fanmade robot masters
« on: December 15, 2011, 04:38:17 AM »
im keeping everyone how they are. as Mr. X says, theyre fanmade and noone owns them.

2043
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 15, 2011, 04:36:21 AM »
so.. i guess an acer notebook made in oh.. 2009 wouldnt have it then?

2044
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 15, 2011, 12:57:16 AM »
Good News and Bad News..
Good News: The codec worked! YAY!
Bad News: Doom Builder 2 still won't open..

SYSTEM REQUIREMENTS:
2.4 GHz CPU or faster. (Multi-core recommended)  - unsure about
Windows XP, Vista or Seven. - definitely have
Your operating system must be up to date. - done
Graphics card with Pixel Shader model 2.0. - where's the update link for this? -.-

2045
Mega Man Discussion / Re: Fanmade robot masters
« on: December 15, 2011, 12:30:12 AM »
i wanna try not to copy other names.. and thanks Mr. X, I might just keep them. In other news, imo think voltsman is a creative elec name :D

2046
Mega Man Discussion / Re: Fanmade robot masters
« on: December 15, 2011, 12:24:34 AM »
:/.. might change that name now. im mostly tired of changing names. before polarman it was moistman, and before that it was bubbleman (quite easy to see why i changed) petalman was cutterman (to close to cutman) and scytheman was blademan (this was PERFECT for like 4 years until megaman 10 came out). Well.. i better start thinking i guess.

2047
Mega Man Discussion / Re: Fanmade robot masters
« on: December 15, 2011, 12:19:52 AM »
My 8 Robot Masters:
-Polarman (going to change because someone else has it)(Appearance: Polar Bear. Weapon: Frost breath (similar to burnman's flamethrower, but with ice)
-Voltsman (Appearance: Battery like. Weapon: Plasma Barrier- damages enemies simply by touching them (like star crash?)
-Petalman (Appearance: Hawaiin. Weapon: Petal Loop- A cheesy weapon that entangles enemies so they can't move.)
-Flareman (Appearance: A wizard. Weapon: Flare- Executes flare and kills everyone in room.)
-Cycloneman (HA! AN AIR NAME! although now I have to change the appearance..)(Old Appearance: A pilot. Weapon: Air Strike- A plane flies by once and bombs certain areas.)
-Bruteman (Appearance: A miner. Weapon: Pickaxe Throw- throws a pickaxe)
-Scytheman (Appearance: Grim Reaper like. Weapon: Reaper Scythe- A sword like reaper weapon)
-Scopeman (Appearance: A hunter/sniper. Weapon: Sniper Charge- Charges your buster up to a 4th level. (A Nonmegaman X version))
--------------------------------------------------------------------------------
Please... Noone steal these :( Someday I might try to make a game involving these Robot Masters and I would like them to still be available at that time. (Although I DO have level samples on MMPU uploaded online..

2048
Help & Editing / Re: how do i join a map with custom wads?
« on: December 15, 2011, 12:05:16 AM »
Thanks, I'm going to start playing online more now.


I give this permission to be deleted, if whoever has that power wants to do so.

2049
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 15, 2011, 12:04:38 AM »
an older version of doom builder worked before, but i unistalled when i rage quitted. and the codec is "Windows Media Video 8".

2050
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 14, 2011, 10:57:23 PM »
ok, so ive searched for the codec, and theres no download link anywhere or site that has it :/ (windows media video 8)

2051
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 14, 2011, 02:14:18 AM »
yep. on the site theres a microsoft update thing. i checked, and im up to date on that. as for the other requirements, i already have them.


EDIT: scratch that, theres one ackward one i cant fix, but thats with windows movie maker and media player. i cant play videos because a codec is missing, and theres no files to download it online.

2052
Help & Editing / Re: HELP! Can't open doom builder 2
« on: December 13, 2011, 01:39:50 PM »
windows xp, acer notebook.. yea...

2053
Help & Editing / HELP! Can't open doom builder 2
« on: December 13, 2011, 12:55:10 AM »
i downloaded doom builder 2 (both the setup and installer) and i open it, but it doesnt open. instead a message pops up saying that it has encountered a problem, and needs to close. So, in short, i cant get into doom builder. any help? ive reinstalled multiple times to attempt to fix this, but no luck.

2054
i download doom builder 2 (both the setup and installer) and i open it, but it doesnt open. instead a message pops up saying that it has encountered a problem, and needs to close. So, in short, i cant get into doom builder. any help? ive reinstalled multiple times to attempt to fix this, but no luck.

2055
Help & Editing / how do i join a map with custom wads?
« on: December 11, 2011, 10:47:18 PM »
using the mm8bdm internal server search, i found a server, hit get game info, and saw the pwads/iwads that i needed. i got them, put them into the mm8bdm launcher extra command parameters, but when i go back to join the game, i get the message saying " i need the exact same wads as the server". i checked which ones i had, and theyre exactly the ones in the game, the same versions they have and everything. so i was wondering what i did wrong :3

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