Advanced Search

Author Topic: lock me  (Read 12339 times)

0 Members and 1 Guest are viewing this topic.

December 13, 2011, 12:03:56 AM
Reply #30

Offline Red

  • Standard Member

  • man is the animal
  • Date Registered: March 13, 2011, 02:47:45 PM

    • View Profile
Re: EXTENDED Class Based Modification!
« Reply #30 on: December 13, 2011, 12:03:56 AM »
justified bump go

are you still working on this?

no wait

did you ever work on this?

no wait

are you going to work on this?

December 13, 2011, 12:05:46 AM
Reply #31

Offline Laggy Blazko

  • MM8BDM Extender

  • Unf
  • **
  • Date Registered: April 01, 2011, 02:08:23 AM

    • View Profile
Re: EXTENDED Class Based Modification!
« Reply #31 on: December 13, 2011, 12:05:46 AM »
Note for moderators: this IS a justified bump
viewtopic.php?f=31&t=1743&start=3870

December 13, 2011, 12:09:29 AM
Reply #32

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • **************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: EXTENDED Class Based Modification!
« Reply #32 on: December 13, 2011, 12:09:29 AM »
I'm well aware.

December 13, 2011, 02:06:59 AM
Reply #33

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: EXTENDED Class Based Modification!
« Reply #33 on: December 13, 2011, 02:06:59 AM »
You would have been better off not trying to tell us what a justified bump is. It had a purpose for being bumped, it's fine.
So it wasn't the bump, it was more just you telling us that it's fine.

December 13, 2011, 07:08:32 PM
Reply #34

Offline Hallan Parva

  • MM8BDM MM8 Contributor

  • drifting absently across an endless sea
  • *
  • Date Registered: September 23, 2010, 10:32:40 PM

    • View Profile
Re: lock me
« Reply #34 on: December 13, 2011, 07:08:32 PM »
"lock me"

Oh, you troll.

December 13, 2011, 07:20:58 PM
Reply #35

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: lock me
« Reply #35 on: December 13, 2011, 07:20:58 PM »
So, uhh... what's this topic about? :?

Please, please, PLEASE don't change topic titles like that. I had no idea what this topic was about until I looked at the first post.

December 13, 2011, 09:27:12 PM
Reply #36

Offline Red

  • Standard Member

  • man is the animal
  • Date Registered: March 13, 2011, 02:47:45 PM

    • View Profile
Re: lock me
« Reply #36 on: December 13, 2011, 09:27:12 PM »
Probably because of this

Quote from: "Projects forum rules"
Guidelines & Rules
1) New threads MUST have some form of work already placed into it. In other words, if you start a topic that's just an idea and has no work placed into it, your thread will be locked.

or yd is never going to work on this or never planned to

December 13, 2011, 09:30:28 PM
Reply #37

Offline Max

  • MM8BDM Extender

  • i ate those food
  • ************
  • Date Registered: July 09, 2010, 08:10:13 PM

    • View Profile
    • ??
Re: lock me
« Reply #37 on: December 13, 2011, 09:30:28 PM »
half of this stuff went into mainstream classes (powered up, darkmen, wily... maybe auto) and the other half is stupid (bondman?)

December 13, 2011, 09:50:19 PM
Reply #38

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • **************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: lock me
« Reply #38 on: December 13, 2011, 09:50:19 PM »
Lockin'