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December 25, 2011, 02:16:06 PM
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Offline DarkAura

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[EXPANSION] Metroid Prime: Hunters
« on: December 25, 2011, 02:16:06 PM »


Metroid Prime: Hunters is a spin-off title to the Original Metroid Prime Trilogy. This game has 7 6 new weapons, 7 6 new characters, and 20+ maps as well as a few new, somewhat altered versions of Deathmatch's game modes, game modes.


WEAPONS:

Power Beam: OPEN
Missile Launcher: OPEN
Battlehammer: OPEN
Volt Driver: OPEN
Judicator: OPEN
Magmaul: OPEN
Shock Coil: OPEN
Imperialist: OPEN
Omega Cannon: OPEN

Weapon Damage Chart:

(click to show/hide)
MAPS: (Note: Custom textures are not needed. Just use Megaman textures that fit the map's theme.)

Combat Hall: OPEN
Data Shrine: Completed by DarkAura
Processor Core: Completed by DarkAura
High Ground: OPEN
Ice Hive: Reserved by DarkAura
Alinos Perch: OPEN
SIC Transit: OPEN
Transfer Lock: OPEN
Sanctorus: OPEN
Compression Chamber: OPEN
Incubation Vault: OPEN
Subterranean: OPEN
Outer Reach: OPEN
Harvester: OPEN
Weapon Complex: OPEN
Council Chamber: OPEN
Elder Passage: OPEN
Fuel Stack: OPEN
Fault Line: OPEN
Stasis Bunker: OPEN
Head Shot: OPEN
Celestial Gateway: OPEN
Alinos Gateway: OPEN
VDO Gateway: OPEN
Arcterra Gateway: OPEN
Oubliette: OPEN

SKINS: (Note: Skins are OPTIONAL)

Samus Aran:: OPEN
Weavel: OPEN
Kanden: OPEN
Noxus: OPEN
Spire: OPEN
Sylux: OPEN
Trace: OPEN
Gorea Phase 1: OPEN
Gorea Phase 2: OPEN


As for the proof, this is one of the maps: Data Shrine.
(click to show/hide)

December 25, 2011, 04:21:54 PM
Reply #1

Offline KillerChair

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #1 on: December 25, 2011, 04:21:54 PM »
Metroid Prime Hunters is the best freakin DS game ever.
It littelaly made my hands hurt from playing it too much.

Good luck on making the stuff ;)
I might sign up for something later on.

December 25, 2011, 11:29:52 PM
Reply #2

Offline -Daiki-TheOni

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #2 on: December 25, 2011, 11:29:52 PM »
Me too! this game is incredible! Noxus,Trace, Spike,....
I love the old times!
(I canīt help but you have a fan!)

December 28, 2011, 07:30:10 PM
Reply #3

Offline LifeCraft J

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #3 on: December 28, 2011, 07:30:10 PM »
Don't know if this is a bump or not, but whatever!
I'll see if I can make a skin of Noxas. (My favorite Hunter).

December 28, 2011, 08:59:20 PM
Reply #4

Offline MasterXman

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With only one frame.
« Reply #4 on: December 28, 2011, 08:59:20 PM »
I might get to work on Samus Aran.
I'll have it on reserve...
And I'll also make the morph ball.

December 28, 2011, 08:59:58 PM
Reply #5

Offline xColdxFusionx

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #5 on: December 28, 2011, 08:59:58 PM »
Wait wait wait wait

This was in the works and no one told me?!

If I could just remember how half of these weapons worked and had HUDs for them, I'd be glad to scrap the coding together.

December 28, 2011, 09:13:50 PM
Reply #6

Offline LifeCraft J

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #6 on: December 28, 2011, 09:13:50 PM »
Okay Coldfusion, I know the Imperialist is a sniping weapon, and it 1hkos if you are precise.
The Battlehammer is a continuously shooting gun, but is affected by gravity, so the shots go down pretty fast. Its like the Super Arm.
The Shock Coil is a close-range gun that continuously that drains the hp from the enemy, and onto the user. It looks like blue lightning.
The judicator is a freezing weapon! If you press it once, 3 laser shots will come out and cause chaos. If you hold the fire button, you may freeze your opponent at close range for a short time.
Thats all I know. Hope it helped.

December 28, 2011, 09:16:47 PM
Reply #7

Offline MasterXman

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Didn't someone already code these weapons?
« Reply #7 on: December 28, 2011, 09:16:47 PM »
Quote from: "Lifeup J"
Okay Coldfusion, I know the Imperialist is a sniping weapon, and it 1hkos if you are precise.
Its a 1hit ko if its a headshot. I wonder how that will ever be coded.
But yes. I loved that weapon for 1hit ko reasons.

December 28, 2011, 11:31:07 PM
Reply #8

Offline DarkAura

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #8 on: December 28, 2011, 11:31:07 PM »
Shock Coil does not heal, unless you play as Sylux which would be a different scenario.

The Imperialist is capable of OHKO-ing someone if it was a headshot since it does 72 damage by standard means would deal almost 50% overkill. I'm trying to edit the Playerpawn to increase the player's health to 199 and I have no idea if it's possible to even impliment "headshots" into the PlayerPawn.

December 28, 2011, 11:35:20 PM
Reply #9

Offline -FiniteZero-

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #9 on: December 28, 2011, 11:35:20 PM »
Quote from: "DarkAura"
Shock Coil does not heal, unless you play as Sylux which would be a different scenario.

The Imperialist is capable of OHKO-ing someone if it was a headshot since it does 72 damage by standard means would deal almost 50% overkill. I'm trying to edit the Playerpawn to increase the player's health to 199 and I have no idea if it's possible to even impliment "headshots" into the PlayerPawn.

Or you could halve the damage to 46, and get the same effect. Not sure about headshots, though.

December 28, 2011, 11:40:07 PM
Reply #10

Offline ice

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #10 on: December 28, 2011, 11:40:07 PM »
You could do like freeze cracker and have it split into a 2nd projectile that shoots down at a angle, thus creating a headshot effect

December 29, 2011, 12:59:05 AM
Reply #11

Offline Magnet Dood

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #11 on: December 29, 2011, 12:59:05 AM »
Uh, guys... For the imperialist, look below.

*coughcoughinstagibcoughcough*

December 29, 2011, 02:15:37 AM
Reply #12

Offline LifeCraft J

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #12 on: December 29, 2011, 02:15:37 AM »
It might take awhile for me to make Noxus, since I haven't skinned in awhile...
Luckily, I started out with his legs, and they look so alike!

Also Darkaura, do you need help with the gun hands? I can probably make some... Samus' can look like Megaman's buster.

December 29, 2011, 02:38:11 AM
Reply #13

Offline DarkAura

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #13 on: December 29, 2011, 02:38:11 AM »
I was sent a file that contained some "buster" pics for the HUD by someone, however I've made one that seemed a bit better. Dare to compare:


The one on the right is the one that I made.

December 29, 2011, 02:39:11 AM
Reply #14

Offline -FiniteZero-

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Re: [EXPANSION] Metroid Prime: Hunters
« Reply #14 on: December 29, 2011, 02:39:11 AM »
The one on the right is indeed far better.