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Mega Man 8-bit Deathmatch
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Custom Racetrack Map
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Topic: Custom Racetrack Map (Read 5355 times)
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November 07, 2010, 11:00:09 PM
Read 5355 times
Jennifer
Standard Member
*Flaps arms*
Date Registered: October 31, 2010, 03:59:53 PM
Custom Racetrack Map
«
on:
November 07, 2010, 11:00:09 PM »
A custom map I made in my spare time...Still in Testing though.
http://www.mediafire.com/?7udqcu4uzfn2kn4
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November 07, 2010, 11:00:30 PM
Reply #1
Mr. X
MM8BDM Contributor
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>
>
Date Registered: July 09, 2010, 07:05:48 PM
Re: Custom Racetrack Map
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Reply #1 on:
November 07, 2010, 11:00:30 PM »
Screenshots, please.
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November 07, 2010, 11:02:00 PM
Reply #2
Jennifer
Standard Member
*Flaps arms*
Date Registered: October 31, 2010, 03:59:53 PM
Re: Custom Racetrack Map
«
Reply #2 on:
November 07, 2010, 11:02:00 PM »
oh,sorry.hold on
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November 07, 2010, 11:18:22 PM
Reply #3
Jennifer
Standard Member
*Flaps arms*
Date Registered: October 31, 2010, 03:59:53 PM
Re: Custom Racetrack Map
«
Reply #3 on:
November 07, 2010, 11:18:22 PM »
Err....how? v.v'
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November 08, 2010, 12:27:49 AM
Reply #4
RainsLikeSnow
Standard Member
Date Registered: October 11, 2010, 12:40:55 AM
Re: Custom Racetrack Map
«
Reply #4 on:
November 08, 2010, 12:27:49 AM »
Look at the default controls it should be in their
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November 09, 2010, 07:54:32 PM
Reply #5
TERRORsphere
MM8BDM Contributor
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>
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Date Registered: August 22, 2009, 08:45:17 PM
Re: Custom Racetrack Map
«
Reply #5 on:
November 09, 2010, 07:54:32 PM »
The default button is the printscreen key. The image should be saved in your Skulltag folder.
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November 09, 2010, 08:38:45 PM
Reply #6
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: Custom Racetrack Map
«
Reply #6 on:
November 09, 2010, 08:38:45 PM »
I recommend using imageshack for easy uploading
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November 09, 2010, 08:40:53 PM
Reply #7
Parad0x
Standard Member
Date Registered: October 26, 2010, 12:29:54 PM
Re: Custom Racetrack Map
«
Reply #7 on:
November 09, 2010, 08:40:53 PM »
No offense but if you dont even know how to print screen / upload pictures i doubt the map will be any better :I
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November 09, 2010, 11:48:49 PM
Reply #8
TERRORsphere
MM8BDM Contributor
>
>
>
Date Registered: August 22, 2009, 08:45:17 PM
Re: Custom Racetrack Map
«
Reply #8 on:
November 09, 2010, 11:48:49 PM »
Oh god... dude... dude. The rest of this post will be ALL CAPS.
DUDE, THE SKY TEXTURE IS F_SKY1. WHAT ARE YOU DOING USING CYAN?
(click to show/hide)
THE LIGHTING IS WRONG. YOU MUST USE BRIGHTNESS LEVEL 255.
(click to show/hide)
MISSING TEXTURES. CHECK THEM BEFORE UPLOADING.
(click to show/hide)
WHAT'S THIS LINE DOING HERE? IT'S ANGLED!
(click to show/hide)
Ok, that's the basics. Now, if you want to make a good DM map. Try and make rooms. Each room must have at least 2 entrances. Also use MORE textures. You used....... 3. 3 Is NO WHERE NEAR enough. Try and get to over 12.
Here's a good tutorial on making maps.
http://www.skulltag.com/forum/viewtopic.php?t=188
I also don't think that making "race" maps is a good place to start. As this is MM8BDM. I say deathmatch.
I also say looking at other maps is a good way to practice and start. Get a good feel for them. Then you can make them. Cutmanmike did a fantastic job on all the maps but they are not the only maps in the world.
I say, get FreeDoom off google and look at this fantastic mapset:
http://ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/deathmatch/a-c/brit11.zip
If you wanna look at good CTF maps, then look no further than the most overplayed CTF map pack since 2007: "ZDCTFMP" ZDaemon Capture The Flag Map Pack.
http://ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/levels/doom2/deathmatch/Ports/v-z/zdctfmp3.zip
Just notice that Megaman runs slower than the Doomguy so try and avoid long corridors.
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Cutstuff Forum
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Mega Man 8-bit Deathmatch
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Maps
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Custom Racetrack Map