Advanced Search

Author Topic: Mega Man 8-bit Deathmatch V5B - RELEASED!  (Read 65339 times)

0 Members and 2 Guests are viewing this topic.

June 07, 2017, 09:58:19 PM
Reply #75

Offline Promestein

  • Standard Member
  • Date Registered: July 27, 2013, 04:02:37 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #75 on: June 07, 2017, 09:58:19 PM »
I've been trying to recreate it, but to no avail. I'm now guessing it had to do with me refighting the Genesis Unit, since, as you put it, Magic Man creates an entirely separate save. I must have done something to make the game think I was only just starting chapter 11.

June 09, 2017, 02:16:16 PM
Reply #76

Offline NES Boy

  • Standard Member
  • Date Registered: May 19, 2014, 04:59:05 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #76 on: June 09, 2017, 02:16:16 PM »
I know it's a little too early to start talking about V6, but which version of the Mega Man 10 title screen are you going to use on the Stage Select screen? The one you start out with?


Or the one you get after downloading Bass?


June 09, 2017, 10:36:15 PM
Reply #77

Offline SebaOutbreak

  • Standard Member
  • Date Registered: June 09, 2017, 10:30:47 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #77 on: June 09, 2017, 10:36:15 PM »
Hello, I'm having a bit of trouble with Gamma's reworked fight.

(click to show/hide)

Any help would be appreciated, I've already beaten the game but I was checking the new fights reworked for V5b and ran into this. Cheers!

June 10, 2017, 09:32:58 AM
Reply #78

Offline PotatoStrike

  • Standard Member
  • Date Registered: March 12, 2014, 04:29:39 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #78 on: June 10, 2017, 09:32:58 AM »
Hello, I'm having a bit of trouble with Gamma's reworked fight.

(click to show/hide)

Any help would be appreciated, I've already beaten the game but I was checking the new fights reworked for V5b and ran into this. Cheers!

Did you try getting close to Gamma and aim the top of his head?

June 10, 2017, 01:15:09 PM
Reply #79

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #79 on: June 10, 2017, 01:15:09 PM »
Any help would be appreciated, I've already beaten the game but I was checking the new fights reworked for V5b and ran into this. Cheers!

This sounds like a bug. Were you using any cheats at the time?

June 11, 2017, 02:08:05 AM
Reply #80

supermario99

  • Guest
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #80 on: June 11, 2017, 02:08:05 AM »
Hey Mike!I have been enjoying the game for a while now and I was on another forum post where I asked a dev if there would be any updates past v7 and they said no so I was wondering if there woulx be any updates not versions pat v7?

June 11, 2017, 05:45:56 AM
Reply #81

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • **************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #81 on: June 11, 2017, 05:45:56 AM »
There will not be a v8 unless Capcom surprises the world with a new Megaman game.

June 11, 2017, 06:34:14 PM
Reply #82

funaholic

  • Guest
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #82 on: June 11, 2017, 06:34:14 PM »
for some reason after I beat Gutz Dozer my game reset,please help

June 12, 2017, 06:16:28 PM
Reply #83

Offline SebaOutbreak

  • Standard Member
  • Date Registered: June 09, 2017, 10:30:47 PM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #83 on: June 12, 2017, 06:16:28 PM »
Thanks for your replies.

Potato: Yes, I did. I even tried switching the auto-aim on and off, just in case, but nothing changed. I tried aiming everywhere, specially on the head, but nothing happened.

CutmanMike: I did not use cheats until I had tried everything I could to climb up to Gamma. Since nothing worked (and the Joes kept killing on me), I turned on god mode to try some other things, also tried IDCLIP for some other stuff, but still cound't find a way to make the hook appear or work.

I'll soon try it again and see what happens. I didn't do anything weird before the fight, just fought the Robot Masters normally. I died 2 or 3 times to Gamma though. Thanks again.

June 13, 2017, 01:00:36 AM
Reply #84

Offline Goomba98

  • Standard Member
  • Date Registered: August 20, 2013, 01:26:26 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #84 on: June 13, 2017, 01:00:36 AM »
Will v6 be MM10 or MMV?

June 13, 2017, 01:05:22 AM
Reply #85

Offline Promestein

  • Standard Member
  • Date Registered: July 27, 2013, 04:02:37 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #85 on: June 13, 2017, 01:05:22 AM »
V6 will be MM10, if I recall correctly.

It would be kind of weird to fight the Stardroids immediately after Roboenza gets released.

June 17, 2017, 11:10:15 PM
Reply #86

Offline Goomba98

  • Standard Member
  • Date Registered: August 20, 2013, 01:26:26 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #86 on: June 17, 2017, 11:10:15 PM »
Good, because in that case, I want to remind the newbies that will come with v6 that we still have a Mega Man game to cover. (Not many people know about MMV, I'm sure.)

June 18, 2017, 01:58:29 AM
Reply #87

Offline ZipZap

  • Standard Member

  • M a s t e r s O f S c i e n c e
  • Date Registered: November 19, 2016, 02:13:43 AM

    • View Profile
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #87 on: June 18, 2017, 01:58:29 AM »
Then again, the intro (SUPER COOL BY THE WAY) does include the stardinks.

June 19, 2017, 01:25:47 PM
Reply #88

Offline CutmanMike

  • Administrator

  • Is it hot in here or is it just zscript?
  • *******
  • Date Registered: December 17, 2008, 12:24:34 PM

    • View Profile
    • https://cutstuff.net
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #88 on: June 19, 2017, 01:25:47 PM »
A new Zandronum beta build is out. V5B's zip file will be updated to include this build.

You can manually download it from here: http://zandronum.com/download#betas

June 20, 2017, 11:08:58 AM
Reply #89

Ultimate

  • Guest
Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« Reply #89 on: June 20, 2017, 11:08:58 AM »
2 weeks of raging and replaying the game...for that one trophy...
          I think Cutmanmike should atleast give a hint to how to get the "Flawless Victory" trophy,as I got it only by chance,insane luck (and by pure determination)
4 extra things : in the TV scene you can talk to Dr.Light from behind the couch
You CAN get Solar Blaze from Eddie (found that one out randomly in the training room)
A nice attention to detail : it also seems that you can use weapons OTHER than the Top Spin on Gamma (Knight Man's weapon worked)
And it seems as Protoman helped you from earlier than expected (Guts Dozer escape part)

One suggestion aswell : For the Alt_Fire of the Ballade weapon,make it fire (for example) 2 tiny ballade bombs (as in the first phase of the ballade fight on the gameboy)

One question : are you also gonna do the wonderswan game (Megaman and Bass : Challanger from the future) ?