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Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5a)
« on: June 09, 2013, 10:47:33 AM »
I just noticed something that got my attention in TOB's class, concerning the dash.
I think you were a little mean on the "way too far" =w=
Now TOB changed for "One corner to the other of Cut Man's stage"... since the dash + the stunned position lasts 2.5 seconds in total, I really wonder if the dash will even be worth using it for that range.
The vanilla Mega Man class can pretty much join a side to the other of Cut Man's stage in about ~~3 seconds~~ (simply by running). But don't forget Mega Man is still able to jump'n shoot whereas TOB can't do anything while 1.5 seconds. Finally, the dash needs recharging, so... if a nerf would be needed, in my opinion, you shouldn't affect the range, but rather putting some preparating, "freezing" tics before TOD dashes.
Quote from: "Zerokk"
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I think you were a little mean on the "way too far" =w=
Now TOB changed for "One corner to the other of Cut Man's stage"... since the dash + the stunned position lasts 2.5 seconds in total, I really wonder if the dash will even be worth using it for that range.
The vanilla Mega Man class can pretty much join a side to the other of Cut Man's stage in about ~~3 seconds~~ (simply by running). But don't forget Mega Man is still able to jump'n shoot whereas TOB can't do anything while 1.5 seconds. Finally, the dash needs recharging, so... if a nerf would be needed, in my opinion, you shouldn't affect the range, but rather putting some preparating, "freezing" tics before TOD dashes.