In the CTF map compo, there was a rule that limited maps to 9000 units long, 6000 wide. It's a good rule too, as it makes maps have nearly no FPS lag, and it's the reason I use it in my map pack. 32 starts for one team seems to me like a bit much, so I always use 16 for each.
Also, must Top Spin be an obligatory taboo weapon? I think that's situational. There are far more distance weapons than there are melee, and the map layout also plays an important role in Top Spin's effectiveness.
Can someone please make a map with this texture.
Eherything thatt is green can you guys changes to the light and wily team colors.
I released an unused textures pack. It contains those and much more. It's on the Resources section. Or
here.