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Topics - AkumaKing

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W.I.P Forum / Fighter Classes [Public Beta 1h]
« on: January 15, 2017, 03:50:28 AM »
I've been working on this a little here and there (albeit lazily), it's a classes mod that brings fighting game characters into MM8BDM. It's still unfinished here and there, so I'm considering this a beta for now even though me and my friends tried to keep things relatively balanced and polished up, not to mention straight forward. I also took some creative freedoms here and there, but mostly tried to keep things true to the original games. This is probably gonna be my main project for some time, and I hope you guys enjoy it.

I'd also like to say I'm more than willing to add more to any classes that seem bland, but I also didn't want to fill them with 50 different attacks each. I'm currently also considering the idea of adding item based super moves in the near future before the roster gets too crowded.

Here's the download

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I can't stretch enough how I want this project to do well and will listen to any feedback given. Since my friend Kiseki lost interest in helping and Dimpsy left during a phase of inactivity, I'm kinda on my own for this right now. And I'm not that good at this really.

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W.I.P Forum / OCBMR [V1a]
« on: July 20, 2015, 12:17:29 AM »
Hello, all. I am here to give details on a project me and some people are working on. Originally known as ICBM, which started out as some discarded Teaparty classes, OCBMR, basically, is a user-based classes mod. But, it's not just that, some of us have extra classes not meant to fully represent us. And, we might plan to mess with the gameplay even more at some point!

Classes (breif descriptions that suck because I'm a lazy):
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Screenshots (from an outdated beta version):
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Team:
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Future Plans:
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Download

Feedback would be appreciated

This mod is mainly for fun and craziness, so feel free to ask for whatever and we might maybe do it! Probably!

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