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Author Topic: [Expansion] Rockman No Constancy - Now Updated for v6b!  (Read 171213 times)

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May 23, 2014, 01:26:02 AM
Reply #465

Offline SickSadWorld

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #465 on: May 23, 2014, 01:26:02 AM »
Ok real v4a compatibility update this time!

http://static.best-ever.org/wads/rockma ... y-v1b4.pk3

Thanks especially to Messatsu for his contributions and polish. Thanks also to Beed for consulting. Cheers!

June 05, 2014, 07:17:25 AM
Reply #466

Offline Stardust

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #466 on: June 05, 2014, 07:17:25 AM »
Sorry to bump this like that, but some random idea I had, and I think would fit better here since it's the most famous MM expansion (and one of the few which managed to get done)
Was the idea of adding RM classes in an expansion ever brought? Taking a rooting code from CSCC, YD or JC Classes, since *most of the time* all the RM in rom hacks are simple recolorations, we could make RNC classes that behave "canonly to the RNC rom hack".
Graphics can be done easily by recolorating the Classes graphics. I'm saying this about RNC Classes, but it applies to every single Megaman rom hack expansion.
And also, who knows, maybe could this give more interest in playing expansions?
(I mean who wouldn't play as RNC Crash Man *-*)

June 05, 2014, 12:31:35 PM
Reply #467

Offline -Daiki-TheOni

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #467 on: June 05, 2014, 12:31:35 PM »
Quote from: "Stardust"
Sorry to bump this like that, but some random idea I had, and I think would fit better here since it's the most famous MM expansion (and one of the few which managed to get done)
Was the idea of adding RM classes in an expansion ever brought? Taking a rooting code from CSCC, YD or JC Classes, since *most of the time* all the RM in rom hacks are simple recolorations, we could make RNC classes that behave "canonly to the RNC rom hack".
Graphics can be done easily by recolorating the Classes graphics. I'm saying this about RNC Classes, but it applies to every single Megaman rom hack expansion.
And also, who knows, maybe could this give more interest in playing expansions?
(I mean who wouldn't play as RNC Crash Man *-*)

If I'm not mistaken, there was a plan about that: make somekind of YD expansion including RNC classes.... but I don't know what happened.

June 05, 2014, 12:38:56 PM
Reply #468

Offline Magnet Dood

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #468 on: June 05, 2014, 12:38:56 PM »
YD classes still has a folder in it called RNC Classes if you poke around in Slade, but I think the idea never really got off the ground.

November 10, 2014, 03:07:16 PM
Reply #469

Offline BookofDobson

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #469 on: November 10, 2014, 03:07:16 PM »
Umm Is there anyone I could ask for some textures from here.... Please?

November 11, 2014, 12:21:47 AM
Reply #470

Knux

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #470 on: November 11, 2014, 12:21:47 AM »
Dobson, you could simply extract the textures from the wad using Slumped. I guess you could use Slade 3 instead, if it was user friendly.

November 11, 2014, 03:02:57 AM
Reply #471

Offline BookofDobson

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #471 on: November 11, 2014, 03:02:57 AM »
Quote from: "Knux"
Dobson, you could simply extract the textures from the wad using Slumped. I guess you could use Slade 3 instead, if it was user friendly.

i know how. I was asking out of permission

November 11, 2014, 04:19:49 AM
Reply #472

Knux

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Re: [Expansion] Rockman No Constancy (We're done now go away
« Reply #472 on: November 11, 2014, 04:19:49 AM »
None of the people who made this expansion made the textures, so you technically don't have to ask for permission.

June 01, 2017, 08:53:35 PM
Reply #473

Offline Dio-Brando

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #473 on: June 01, 2017, 08:53:35 PM »
TFW when Best-Ever is down... :(

June 01, 2017, 09:39:52 PM
Reply #474

Offline GameAndWatcher

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #474 on: June 01, 2017, 09:39:52 PM »
TFW when Best-Ever is down... :(
This mod hasn't been supported or in development in literal years. I doubt Max is bringing this back anytime soon.

June 01, 2017, 10:32:05 PM
Reply #475

Offline DarkAura

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #475 on: June 01, 2017, 10:32:05 PM »
I've been working on re-booting the RNC-Expansion for quite some time. I'm about 95% done with it and just need to fix several things with and might (doesn't mean I 100% will) release it before the end of the week, provided that I get Max's permission/stamp of approval to do so.

June 02, 2017, 12:33:51 AM
Reply #476

Offline Xhatahx

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #476 on: June 02, 2017, 12:33:51 AM »
YEEES

Also, have you been re-ripping the soundtrack? The tracks already in the mod sound... off.

June 02, 2017, 03:08:54 AM
Reply #477

Offline DarkAura

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #477 on: June 02, 2017, 03:08:54 AM »
Don't know how to. Was hoping someone that knew how to would lend a hand.

June 03, 2017, 04:47:59 PM
Reply #478

Offline Xhatahx

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #478 on: June 03, 2017, 04:47:59 PM »
I think I can try re-ripping the songs, although I won't be able to do it for 2 days since I'm in the middle of nowhere.

June 25, 2017, 05:03:58 PM
Reply #479

Offline DarkAura

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Re: [Expansion] Rockman No Constancy (We're done now go away)
« Reply #479 on: June 25, 2017, 05:03:58 PM »
v2a is now live and available to download!
v2a hotfix 1 is now live and available to download!

Expansion: http://www.mediafire.com/file/7xkb63v19t9tazy/RNC-Expansion-v2ah1.pk3
Map Pack: http://www.mediafire.com/file/cyzqdmj57x4wz2d/RNC-MP-v2ah1.pk3

v2a-h1 Change Log:
(click to show/hide)
v2a Change Log:
(click to show/hide)

If you find an issue that needs to be addressed, PM me here or prod me on Discord.