(http://imgur.com/2o27evz.png)
Mega Man World is a WIP Singleplayer/Co-Operative Mod which aims (at some point in time) to have stages based on all the Robot Masters from the Classic Series, as well as unique weapons for each of the playable classes. There are also special items hidden in each stage which can be equipped by visting Auto's Shop in the Hub map.
Currently, the Mod is unfinished and possibly buggy. There are only 6 maps from MM1 at the moment as well as a special boss fight for one Robot Master. I intend to fix any bugs and possibly add the remaining maps as well update the mod in the future with new maps and new weapons!
Click here to download! (https://www.dropbox.com/s/icwqra2qyepnv5b/mmworld-publicbeta2.pk3?dl=0)
Changelog from previous version:
Fixed a minor script numbering error which caused an Execution error when trying to run the game.
Screenshots
(http://imgur.com/7qljKHV.png)
(http://imgur.com/8qVTfi4.png)
(http://imgur.com/NYVHsR2.png)
(http://imgur.com/Cu4RcNb.png)
(http://imgur.com/q1Yzmd0.png)
(http://imgur.com/LpGDiA3.png)
Discord Invite Link: https://discord.gg/VJatGrC (https://discord.gg/VJatGrC)
Yup, I received a message from JC with what you just said. I applied this to all enemies and bosses for the next version (or beta we'll see)
I don't think we need these sprites like, right NOW, as we're mostly fixing and balancing (and at the very best scenario adding timeman's map), but otherwise we're not really inclining toward mm2+ episodes new stages/content for the moment ^^
Just a little exception for this, I kind of wanted to rework the last part of Heat Man's stage (with the raising/lowering lava). The following was actually made months ago, but we judged too difficult to play for the first beta (everything I do is broken or difficult for some reasons), hopefully you could put in practice your obstacle course skills into this next version
yes it's a yoku block portion, guess why it wasn't added on the release
(http://i65.tinypic.com/346qrf4.png)
(http://i67.tinypic.com/s4nuza.png)
that aside thanks everyone for the mod's reception. Bugs aside (Guts lifts unsynch, Bombman being outrageously difficult and some other bugs or stuff here and there) it was overplayed for the past few days. Hopefully you'll keep appreciating it, especially after some overall difficulty tweaking (so Survival becomes more relevant, because yeah the mod was designed for a 3-lives survival)
Does anyone have a fixed link for the discord chat btw? I forgot to join it, and now it says the link has expired.
also CutmanMike sharing us on twitter FeelsGoodMan
I was willing to go ahead with this outside the forums in a peaceful, civilized manner, but since people can't admit to their faults...
Yeah, the spoiler contains "drama". And by that I mean the facts that people hate to listen to and conveniently write off as such, as seems to be the trend. Don't wanna read all of that? That's mighty fine, too. Here's a tl;dr:
- MMWICE (https://www.mediafire.com/?qq7g64p76vr5b4t)
- Enjoy, I guess. That's the last thing I'm doing for this game.
<Warned for offensiveness>
@Knux on the off chance that you actually read this
tl;dr;
- I'm the leader of this project now
- I was willing to talk you about this and resolve this drama
- I won't use your map in it's current state, I'll most likely redesign it and re-use some sections
- If you want to get in contact with me about this, you can contact me via Skype or via the MMWorld Discord chat
I'm not really that well informed on the drama but I'd just like to throw this out there.
When we decided to release this on a whim (mainly me doing this to see if there was any public interest), I decided to take charge of this project's future development due to Tails not being that good of a leader (IMHO). I do not know what was Celebi's role in the original dev team (mainly breaking stuff and balance testing I guess?) however he has not joined the MMWorld Discord yet so I assume he no longer wishes to continue his contributions to MMWorld. So that makes me and SD the only two developers who will be updating MMWorld for future releases, with the help of people in the MMWorld Discord chat.
I was willing to talk to you about this and to (hopefully) put any drama behind us and include your map (with multiple changes which you would have had to do yourself since I'm well aware of your policy on your maps) in MMWorld. The only reason I have not contacted you yet was because I needed to update my own maps first before adding anymore new maps.
Your map definitely isn't perfect and it has many flaws so even if the drama didn't happen I still wouldn't have included your map due to the flaws. I'd need to make a ton of changes to it, to the point where I'd rather just make a new Iceman map from scratch (though this doesn't exclude the possibility of taking sections from your map and reusing them in the new version).
If you'd like to modify your map yourself and/or contact me about this, you can reach me via Skype or by joining the MMWorld Discord.
In MMWorld Related news, the next public beta is coming along slowly, the next release will be around 1 week after v5 hits (possibly later, but definitely not before). It will have a ton of bug fixes as well as improvements to certain maps (mainly Bombman and Gutsman's maps). It may even have a playable version of Timeman's map, no promises though.