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Mega Man 8-bit Deathmatch
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"health left" script
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Topic: "health left" script (Read 2270 times)
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December 25, 2012, 06:17:12 AM
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Shyster
Standard Member
Date Registered: December 20, 2012, 12:19:04 AM
"health left" script
«
on:
December 25, 2012, 06:17:12 AM »
This may not be the right place to ask this, but I couldn't find it anywhere else.
Does anyone know that chat script/sequence thing that states your remaining health level as a number? I've seen some people use it taunts like tailsmk's "rings left: 56." I'd be interested in possibly doing it myself now that I know how chat macros work.
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December 25, 2012, 06:26:15 AM
Reply #1
MasterXman
Standard Member
Status Unknown
Date Registered: April 26, 2011, 12:15:48 AM
(No subject)
«
Reply #1 on:
December 25, 2012, 06:26:15 AM »
Its like $health if you're trying to bind that.
If I was trying to say how much ammo I had left then I would use $ammocount. Just remeber $health's for hp and $ammocount is for ammo. $weapon is for weapon.
Example: "Say I have $ammocount ammo remaining in my $weapon" would turn out "I have 28 ammo remaining in my HardKnuckleWep"
Another Example: "Say $health hp remains" would turn out "100 hp remains" (at full health of course)
The "Say" part goes into the beginning of your bind so it works. To add color you need two 's and a c.
Sure hope this helps.
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December 25, 2012, 06:31:13 AM
Reply #2
DarkAura
MM8BDM MM8 Contributor
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Date Registered: March 06, 2011, 01:38:04 AM
Re: "health left" script
«
Reply #2 on:
December 25, 2012, 06:31:13 AM »
You need to type and enter "chat_substitution 1" into the command prompt first before doing any of that.
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December 27, 2012, 12:53:45 AM
Reply #3
Shyster
Standard Member
Date Registered: December 20, 2012, 12:19:04 AM
Re: "health left" script
«
Reply #3 on:
December 27, 2012, 12:53:45 AM »
Thanks, the scripts work fine.
I couldn't figure out chat macros, but I did learn how to bind what I wanted to the number keys. Case closed
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Mega Man 8-bit Deathmatch
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"health left" script