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Garrrr so much green! You see why I made Cutman's level so small? There's barely any textures to work with
I think you've got the same problem here as in Righat City. Bigger does not always equal better. When I was playing Righat, I got so completely and utterly lost that I became frustrated. If you're going to make a massive level, there has to be something significant in each room that acts as a landmark so you have a general idea of where you are at all times.
Bigger is the absolute last thing this stage needs. It's so large already it's frustrating. Also, how are you going to do these enemies? Did you even plan this out?
Oh god.Please, make this stage normal sized. Every stage in MM8BDM has it's own unique size, and they're never this big. For good reason.