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Author Topic: Do not edit the MM8BDM pk3 file  (Read 53365 times)

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July 01, 2011, 01:26:44 PM
Reply #15

Offline overwarelord

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Re: Do not edit the MM8BDM pk3 file
« Reply #15 on: July 01, 2011, 01:26:44 PM »
mike ? I need help on Hyper Storm H. I got it on 8-bit style  :|

July 10, 2011, 12:46:18 PM
Reply #16

Offline overwarelord

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Re: Do not edit the MM8BDM pk3 file
« Reply #16 on: July 10, 2011, 12:46:18 PM »
well I ahve a page of megaman char's (in 8-bit) well some arnt done  :?

July 10, 2011, 02:11:09 PM
Reply #17

Offline NitroBro

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Re: Do not edit the MM8BDM pk3 file
« Reply #17 on: July 10, 2011, 02:11:09 PM »
why dont you pm him? or someone else who could help you this topic was inactive for 6 months

July 10, 2011, 06:17:42 PM
Reply #18

Offline Korby

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Re: Do not edit the MM8BDM pk3 file
« Reply #18 on: July 10, 2011, 06:17:42 PM »
First, post that in a different thread, or make a new one, as this is not the place to discuss that.

Second, he's saying that he found sprite sheets of megaman characters, but they're "not done."

I'm assuming he means they don't have rotations, in which case I'm going to say that you have to make them yourself, Overwarelord.

May 11, 2012, 08:40:19 PM
Reply #19

Offline RedMettaur16

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Re: Do not edit the MM8BDM pk3 file
« Reply #19 on: May 11, 2012, 08:40:19 PM »
Quote from: "squidgy617"
What about bots?

I use the LAUNCHER to load them.

May 11, 2012, 09:24:43 PM
Reply #20

Offline fortegigasgospel

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Re: Do not edit the MM8BDM pk3 file
« Reply #20 on: May 11, 2012, 09:24:43 PM »
Quote from: "RedMettaur16"
Quote from: "squidgy617"
What about bots?

I use the LAUNCHER to load them.
That post you quoted was from 2 years ago. "Sun Oct 10, 2010 4:31 pm"

Pay attention to the date of the last post in topics.

May 11, 2012, 09:44:48 PM
Reply #21

Offline Korby

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Re: Do not edit the MM8BDM pk3 file
« Reply #21 on: May 11, 2012, 09:44:48 PM »
Well, it's also a sticky, but yes, that is a very silly thing to do, RedMettaur.

May 11, 2012, 10:08:47 PM
Reply #22

Offline RedMettaur16

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Re: Do not edit the MM8BDM pk3 file
« Reply #22 on: May 11, 2012, 10:08:47 PM »
Quote from: "Korby"
Well, it's also a sticky, but yes, that is a very silly thing to do, RedMettaur.

Ugh, blame my stoopid brain... .3.

May 11, 2012, 10:11:49 PM
Reply #23

Offline Korby

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Re: Do not edit the MM8BDM pk3 file
« Reply #23 on: May 11, 2012, 10:11:49 PM »
Naw, it's just a mistake. Just try not to do it again, kay?

February 02, 2013, 06:34:55 AM
Reply #24

Offline Jennifer

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Re: Do not edit the MM8BDM pk3 file
« Reply #24 on: February 02, 2013, 06:34:55 AM »
Just a quick question - Would editing the music files for the game cause me to be unable to connect? By that, I mean changing, for example, CTFMUS08 from the Wily Field theme from Mega Man Soccer to, say, the Wily Stages theme from Mega Man 4?

February 02, 2013, 06:46:37 AM
Reply #25

Offline Ivory

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Re: Do not edit the MM8BDM pk3 file
« Reply #25 on: February 02, 2013, 06:46:37 AM »
Yes. Keep the file external and in the skins folder. Never, ever, edit the mm8bdm pk3 yourself.

February 07, 2013, 03:08:35 AM
Reply #26

Offline Colonel ServBot

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Re: Do not edit the MM8BDM pk3 file
« Reply #26 on: February 07, 2013, 03:08:35 AM »
wait, lets say i edit a sprite, except it still has the original file name, would it also mess up everything?

February 07, 2013, 03:20:50 AM
Reply #27

Offline Korby

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Re: Do not edit the MM8BDM pk3 file
« Reply #27 on: February 07, 2013, 03:20:50 AM »
You could still play online, so no, but it is not recommended to do this.

June 23, 2014, 08:07:27 PM
Reply #28

Offline darkzero779

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Re: Do not edit the MM8BDM pk3 file
« Reply #28 on: June 23, 2014, 08:07:27 PM »
I see.

So.I do got some questions and like to talk about something that is being latly in my mind.
since I made some project ideas to start personaly for myself,and a few friends..

Plus Im trying to learn abit on making games,and least start modding games abit.