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Author Topic: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!  (Read 33753 times)

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March 29, 2017, 03:45:13 PM
Reply #345

Offline Gumballtoid

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #345 on: March 29, 2017, 03:45:13 PM »
I'm completely blown away. I'm stupidly excited for this update. This is undoubtedly worth the wait.

 Spoiler:
The god damn Mega Man? shrug is perfect and I need it.

March 31, 2017, 05:57:55 PM
Reply #346

Offline NES Boy

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #346 on: March 31, 2017, 05:57:55 PM »
My favorite parts:

 Spoiler:
0:20-0:22, 0:48-0:50 The reveal of the MM5DW1 map!
0:41-0:43 Sure, the focus is on a new Reggae support item, but the map itself is another one we haven't seen before. In fact, it's the MM6DW1 map! Now all of the NES Wily castles are represented!
1:09-1:10 Cut Man, Ice Man, Bomb Man, Fire Man, and Oil Man attempting to gang up on Bass and Treble.
1:25-1:26 The other three Dark Man robots getting involved in the Chapter 5 boss battle.

April 01, 2017, 12:26:31 AM
Reply #347

Offline hansungkee

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #347 on: April 01, 2017, 12:26:31 AM »
So Release date is.

April 01, 2017, 12:45:41 AM
Reply #348

Offline chuggaafan1

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #348 on: April 01, 2017, 12:45:41 AM »
Someone should probably put this under different brightness values, just to make sure Mike isn't hiding anything.

Y'know.
Just to be safe.

April 01, 2017, 01:40:13 AM
Reply #349

Offline Korby

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #349 on: April 01, 2017, 01:40:13 AM »
There's nothing hidden in this one.

April 01, 2017, 06:20:27 PM
Reply #350

Offline Jacy the Subpar Mech

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #350 on: April 01, 2017, 06:20:27 PM »
Something I noticed that I like is that Doc Robot looks thinner and his head appears cleaner and Guts Dozer also looks cleaner but he looks more mean as well.

I'm just getting more and more excited for this update and what more can come once Zandronum 3.0 is out.

April 17, 2017, 04:08:39 AM
Reply #351

Offline NES Boy

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #351 on: April 17, 2017, 04:08:39 AM »
So, during the leadup to V4a and V5a, you released videos of the V4 and V5 TITLEMAP intros respectively (although you've since deleted the V4 one, which is notable for using "the hero robot" as a placeholder for the player's name). If you're going to make a video announcing V5b's release date, are you going to show the MM7 and MM8 TITLEMAP intros, assuming you've finally added them to the game?

April 19, 2017, 01:17:27 PM
Reply #352

Offline CutmanMike

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #352 on: April 19, 2017, 01:17:27 PM »
There still is no MM7 intro and I don't plan on making one. The in game story will now cover what is going on in the plot.

April 21, 2017, 12:25:58 PM
Reply #353

Offline NES Boy

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Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« Reply #353 on: April 21, 2017, 12:25:58 PM »
If that's the case, then does TITLEMAP now skip the story intro and go straight to the main intro in chapters 7 and 8, since the tournament is no longer relevant to the story at that point?


 

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