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ENDOOM and Hexen Startup screens
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Topic: ENDOOM and Hexen Startup screens (Read 5328 times)
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May 24, 2017, 09:47:02 PM
Read 5328 times
Grahf78
Standard Member
Date Registered: May 24, 2017, 09:31:58 PM
ENDOOM and Hexen Startup screens
«
on:
May 24, 2017, 09:47:02 PM »
So I played v5b and thought it was great, and noticed that it's using the Zandronum beta version which brings a lot of new cool features.
I quickly made in a Hexen Startup and ENDOOM screens from existing assets inside the game, a completely useless addition:
I was going to keep this to myself, but decided to share it because why not. To use it, load Megagame_Load.pk3 instead of MM8BDM-v5b.pk3 (but make sure that it's findable by Zandronum).
Download:
http://www.mediafire.com/file/6zbkd5c3ckj9cqd/Megagame_Load.pk3
Source images:
http://www.mediafire.com/file/239xd959a6ug4yq/Megagame_Load-Src.7z
The software used for making these images was:
Playscii (ENDOOM)
https://forum.zdoom.org/viewtopic.php?f=44&t=55346
HexStartup++ (STARTUP,NOTCH,NETNOTCH)
https://forum.zdoom.org/viewtopic.php?f=44&t=56556
Gimp 2
https://www.gimp.org/downloads/
Logged
May 25, 2017, 10:09:05 PM
Reply #1
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: ENDOOM and Hexen Startup screens
«
Reply #1 on:
May 25, 2017, 10:09:05 PM »
We actually have a Hexen Startup lying around but didn't want to put it into core because it would hide errors that pop up during launch, negatively effecting people who used those when debugging.
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May 26, 2017, 02:47:12 AM
Reply #2
Grahf78
Standard Member
Date Registered: May 24, 2017, 09:31:58 PM
Re: ENDOOM and Hexen Startup screens
«
Reply #2 on:
May 26, 2017, 02:47:12 AM »
That sounds nice, maybe it can be released as an optional addon, sort of as an extra?
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ENDOOM and Hexen Startup screens