Cutstuff Home
CMM's Twitter
MM8BDM Wiki
ZDoom Wiki
Zandronum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Advanced Search
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
Bugs/Suggestions
»
Closed
»
[Sprites] Various Prop Improvements
Print
Pages: [
1
]
Author
Topic: [Sprites] Various Prop Improvements (Read 2715 times)
0 Members and 1 Guest are viewing this topic.
May 03, 2017, 01:18:58 AM
Read 2715 times
Pegg
MM8BDM MM9 Contributor
【I AM THE MACHINE】
>
Date Registered: September 21, 2016, 03:32:00 AM
[Sprites] Various Prop Improvements
«
on:
May 03, 2017, 01:18:58 AM »
For a while I've been noticing that a few props on some maps just... Could be better. I'll be updating this thread with more fixed sprites as well, but as of now have a look at these.
Bomber Pepe
(click to show/hide)
Pandeeta
(click to show/hide)
Baccone
(click to show/hide)
Bunby Catcher
(click to show/hide)
Komasaburo
(click to show/hide)
Matasaburo
(click to show/hide)
Download:
https://drive.google.com/open?id=0B5mD8LqN2NtlZGpOdDFTbzR4d1k
Had fun making these, thanks for letting me help!
Changelog
(click to show/hide)
Edit 5/3/2017:
-Added comparisons
-Updated Pandeeta
-Added Baccone, Bunby Catcher
Edit 5/4/2017:
-Fixed some height inconsistencies on Bunby Catcher and Bomber Pepe
-Added Komasaburo
Edit 5/5/2017:
-Added Matasaburo
-Should all be in a PK3 by the end of the day.
Edit 5/8/2017:
-So much for having it in a PK3 by the end of the day. Anyways, PK3 is now downloadable!
Logged
May 03, 2017, 10:06:25 AM
Reply #1
CutmanMike
Administrator
Is it hot in here or is it just zscript?
>
>
>
>
>
>
>
Date Registered: December 17, 2008, 12:24:34 PM
Re: [Sprites] Various Prop Improvements
«
Reply #1 on:
May 03, 2017, 10:06:25 AM »
Added. I'll leave the thread here since it sounds like you want to do more.
Logged
May 03, 2017, 03:34:00 PM
Reply #2
Xhatahx
Standard Member
*sregnif sevaelretni* stenet wef a evah I
Date Registered: September 03, 2016, 07:21:47 AM
Re: [Sprites] Various Prop Improvements
«
Reply #2 on:
May 03, 2017, 03:34:00 PM »
Can you put up some comparison photos? I can't tell if the new sprites are better or worse than the old ones.
Logged
May 03, 2017, 05:35:42 PM
Reply #3
Pegg
MM8BDM MM9 Contributor
【I AM THE MACHINE】
>
Date Registered: September 21, 2016, 03:32:00 AM
Re: [Sprites] Various Prop Improvements
«
Reply #3 on:
May 03, 2017, 05:35:42 PM »
Alright, edited OP. Also added a changelog, so check that out if you wanna know what's changed.
Logged
May 03, 2017, 09:05:34 PM
Reply #4
Xhatahx
Standard Member
*sregnif sevaelretni* stenet wef a evah I
Date Registered: September 03, 2016, 07:21:47 AM
Re: [Sprites] Various Prop Improvements
«
Reply #4 on:
May 03, 2017, 09:05:34 PM »
Nice job with the sprites. Here, have a virtual cookie.
Although I'm not so sure about the Bomber Pepe, the front frames look a little squashed in my opinion. Otherwise, good job!
Logged
May 04, 2017, 12:51:32 AM
Reply #5
hansungkee
MM8BDM MM9 Contributor
>
Date Registered: March 24, 2017, 01:17:23 AM
Re: [Sprites] Various Prop Improvements
«
Reply #5 on:
May 04, 2017, 12:51:32 AM »
Great Work!
Logged
May 05, 2017, 06:46:09 PM
Reply #6
Pegg
MM8BDM MM9 Contributor
【I AM THE MACHINE】
>
Date Registered: September 21, 2016, 03:32:00 AM
Re: [Sprites] Various Prop Improvements
«
Reply #6 on:
May 05, 2017, 06:46:09 PM »
Mmm, alright. I think I've done all that I can do. Will update OP with PK3 soon.
Had fun doing this, though!
except for matasaburo
Logged
May 08, 2017, 04:38:25 PM
Reply #7
Pegg
MM8BDM MM9 Contributor
【I AM THE MACHINE】
>
Date Registered: September 21, 2016, 03:32:00 AM
Re: [Sprites] Various Prop Improvements
«
Reply #7 on:
May 08, 2017, 04:38:25 PM »
PK3 added to OP. If you need anything else from me, lemme know!
Logged
Print
Pages: [
1
]
Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
MM8BDM Discussion
»
Bugs/Suggestions
»
Closed
»
[Sprites] Various Prop Improvements