Silver Tomahawk does less damage.
It's still 3 shotting not that that's a bad thing anyways... Mike, did you break something?
Hard Knuckle uses more ammo.Aww please say it's 9 instead of 7. I really liked this weapon. Hopefully I still will, and it was probably a necessary nerf anyways.
Guess how many uses. Go ahead.
Does it use a new version of Skulltag?
I swear, I'm going crazy...(click to show/hide)
I'm not sure what's going on, but there's a big problem with Roboenza. The script that removes weapons (Changes out plant barrier for rain flush for example) doesn't seem to work. There's a problem in the 'check inventory' part. This wasn't a problem before the update and I'm concerned at 98e might be the culprit. I'm going to mess around with skulltag versions to find out more. Has anyone else noticed any weirdness?Yep. And for some reason i was getting different weapons than the rest.
Clientside's what? The things spawned are projectiles, if they're client side they won't send the damage information.Welp, I faild.
I'm kinda confused on what 3D floors actually ARE.As far as I know: Floors above floors
TBUR B 0 A_FireCustomMissile("ToxicBlobShooter",random(-5,5),0,0,4)
Aaaaaaahhhh.....*epic facepalm*. Really wish SlumpEd referenced codes like Doom builder does.Quote from: "Michael712"TBUR B 0 A_FireCustomMissile("ToxicBlobShooter",random(-5,5),0,0,4)
Wa?
You're not seeing the problem??
You're telling it to use no ammo!
It should be ("ToxicBlobShooter",random(-5,5),1,0,4)
sv_maxlives doesn't work as it makes you invincible after the first or second death. Ofcourse pepole have been suggesting for you to make a patch, gummy.
Real spoiler:I don't think what you did to we three composers are very nice. The RM themes are NOT taken from RM7FC after all.(click to show/hide)
Oh blah, I swear I fixed this, it's still the Nes one???Unless the music file is located somewhere other than
Re: CutmanMike pokes UDK
Progress...(?)(click to show/hide)
Firstly, because a fun and easy as it is, I’m tired of the Doom engine and would like to move to something fresh (and without limits
You will use another engine rather than skulltag for V3A? cool! I wonder what would it be like. But it's hard to find an engine that has less limitations and yet can support 8-bit flat sprites as models.This is what I was referring to.or you would mod it so it canThe only engine I know for FPS games is the Sauerbraten engine.
I think I can imagine Frostman's stage to have cool gimmicks.
Like, to get Top Spin, the player will have to JUMP JUMP and SLIDE SLIDE to get it, then theres a teleporter to get the player to the main area.
No, that would be cool... But you can't slide in MM8BDM.Quote from: "Lifeup J"I think I can imagine Frostman's stage to have cool gimmicks.
Like, to get Top Spin, the player will have to JUMP JUMP and SLIDE SLIDE to get it, then theres a teleporter to get the player to the main area.
That's just worthless and silly. Just go and play MM8BDM and then you should notice why.
Quote from: "Galaxy"No, that would be cool... But you can't slide in MM8BDM.Quote from: "Lifeup J"I think I can imagine Frostman's stage to have cool gimmicks.
Like, to get Top Spin, the player will have to JUMP JUMP and SLIDE SLIDE to get it, then theres a teleporter to get the player to the main area.
That's just worthless and silly. Just go and play MM8BDM and then you should notice why.
Quote from: "Galaxy"No, that would be cool... But you can't slide in MM8BDM.Quote from: "Lifeup J"I think I can imagine Frostman's stage to have cool gimmicks.
Like, to get Top Spin, the player will have to JUMP JUMP and SLIDE SLIDE to get it, then theres a teleporter to get the player to the main area.
That's just worthless and silly. Just go and play MM8BDM and then you should notice why.
The MM8 expansion not being done it actually why I don't expect much for the Strategy expansion yet, cause it had MM8 bosses in it so mixing in weapons from 8 would make it better as well as having more things to work with.
From what I understand there is a team working on it. I could be wrong.Quote from: "fortegigasgospel"The MM8 expansion not being done it actually why I don't expect much for the Strategy expansion yet, cause it had MM8 bosses in it so mixing in weapons from 8 would make it better as well as having more things to work with.
i dont get it.. its mm8 isnt being done because it had mm8 bosses and putting in mm8 weapons would make it easier? thats all i got out of it.. :L
summer break sounds good for making the expansion,(or earlier lol its been delayed forever >.<) but we need a team to work on it