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Author Topic: Cutstuff Community Classes Contest #2  (Read 41256 times)

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March 02, 2014, 09:46:37 AM
Reply #15

Offline Stardust

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Re: Cutstuff Community Classes Contest #2
« Reply #15 on: March 02, 2014, 09:46:37 AM »
Good luck to everyone joining.

March 02, 2014, 11:53:00 AM
Reply #16

Offline Beed28

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Re: Cutstuff Community Classes Contest #2
« Reply #16 on: March 02, 2014, 11:53:00 AM »
Heh, this sounds like it's gonna be fun.

+Signup

March 02, 2014, 04:35:34 PM
Reply #17

Offline Ceridran

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Re: Cutstuff Community Classes Contest #2
« Reply #17 on: March 02, 2014, 04:35:34 PM »
What's with this guide?

Quote
COOW B 0 A_FireCustomMissile("CoolProjectile",0,0,8,0) // Fire the Cool Projectile.

So I get to learn what this whole line is doing, except for the bolded.

Quote
COOW B 0 A_PlaySoundEx("CoolClass/coolattack","Weapon")
COOW B 0 A_FireCustomMissile("CoolProjectile",0,0,8,0)
COOW B 0 A_TakeInventory("CoolWeaponAmmo",1)
COOW CD 2
COOW B 0 A_PlaySoundEx("CoolClass/coolattack","Weapon")
COOW B 0 A_FireCustomMissile("CoolProjectile",0,0,8,0)
COOW B 0 A_TakeInventory("CoolWeaponAmmo",1)
COOW CD 2
COOW B 0 A_PlaySoundEx("CoolClass/coolattack","Weapon")
COOW B 0 A_FireCustomMissile("CoolProjectile",0,0,8,0)
COOW B 0 A_TakeInventory("CoolWeaponAmmo",1)
COOW CD 2
COOW D 32

wow that's a nice guide you've got there

March 02, 2014, 04:39:59 PM
Reply #18

Offline Gummywormz

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Re: Cutstuff Community Classes Contest #2
« Reply #18 on: March 02, 2014, 04:39:59 PM »
Look at the ZDoom wiki for more details about anything that starts with A_ . The CD 2 lines are simply animations. D 32 is the delay after firing the projectile.

March 02, 2014, 06:06:31 PM
Reply #19

Offline Zard1084

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Re: Cutstuff Community Classes Contest #2
« Reply #19 on: March 02, 2014, 06:06:31 PM »
Quick question Korby? if i were to send in my class is it final or can i make changes and resend it before the due date? also who do i send it to?

March 02, 2014, 09:45:02 PM
Reply #20

Offline Korby

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Re: Cutstuff Community Classes Contest #2
« Reply #20 on: March 02, 2014, 09:45:02 PM »
You're free to make changes, though I'm not sure why you'd submit until you're finished.

I would suggest sending things to either Ivory or Messatsu.

March 02, 2014, 10:19:25 PM
Reply #21

Offline Ceridran

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Re: Cutstuff Community Classes Contest #2
« Reply #21 on: March 02, 2014, 10:19:25 PM »
That moment when I realize most of my ideas just link to Faceless Void

I hate time powers sometimes

March 02, 2014, 10:24:17 PM
Reply #22

Offline Korby

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Re: Cutstuff Community Classes Contest #2
« Reply #22 on: March 02, 2014, 10:24:17 PM »
it's totally fine to take inspiration from other things.
messatsu is heavily based on akuma, and korby is obviously based on black mages

March 02, 2014, 10:32:22 PM
Reply #23

Offline Davregis

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Re: Cutstuff Community Classes Contest #2
« Reply #23 on: March 02, 2014, 10:32:22 PM »
Hmm, I'll see if I can do something here

-ENTRY #2

March 03, 2014, 12:19:31 AM
Reply #24

Offline Galactan

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Re: Cutstuff Community Classes Contest #2
« Reply #24 on: March 03, 2014, 12:19:31 AM »
Eh.
I'll give it a shot, I guess.

March 03, 2014, 12:45:20 AM
Reply #25

Offline MasterXman

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Re: Cutstuff Community Classes Contest #2
« Reply #25 on: March 03, 2014, 12:45:20 AM »
This can't fail. This can't fail at all!

*JOIN

March 03, 2014, 01:14:51 AM
Reply #26

Offline Lighjing

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Re: Cutstuff Community Classes Contest #2
« Reply #26 on: March 03, 2014, 01:14:51 AM »
PUT ME IN COACH

March 03, 2014, 01:32:50 AM
Reply #27

Offline SmashTheEchidna

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Re: Cutstuff Community Classes Contest #2
« Reply #27 on: March 03, 2014, 01:32:50 AM »
I just hope that I don't take 2-3 weeks on the planning phase again. :I

March 03, 2014, 02:18:01 PM
Reply #28

Offline Hilman170499

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Re: Cutstuff Community Classes Contest #2
« Reply #28 on: March 03, 2014, 02:18:01 PM »
Oh yeah. I want to ask a question:
Purely for asthetics, are we allowed to make a completely custom HUD for the class?(using fancy new bars instead of standard Mega Man styled ones for example, that is, of course, as long as our fancy new HUD does not obscure too much of the screen.)

March 03, 2014, 02:59:49 PM
Reply #29

Offline Ceridran

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Re: Cutstuff Community Classes Contest #2
« Reply #29 on: March 03, 2014, 02:59:49 PM »
How crippling does my disadvantage have to be?

Is it good enough to have to stand still to regenerate ammo plus having an attack that holds me in place?