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(click to show/hide)Iceman: Give him that Wily Capsule!
(click to show/hide)Geminiman: When he dies, 10 more clones of him jump out and all shoot down the enemies with bullets and lasers.Centaurman: Main fire flashes the enemy in place for 10 seconds, then fires that thing he fires in MM6. Alt fire lets him freely teleport and telefrag people.Dustman: KY's version but the altfire has infinite range, is 3 times stronger, and turns enemies into usable E-Tanks.Tomahawkman: Tomahawks home in and are instant kill.Burstman: Altfire fills the map up with that floaty liquid stuff and makes everyone float to the top of the map. Can be deadly if there's spikes on the ceiling!Iceman: Give him that Wily Capsule!
Dustman: KY's version but the altfire has infinite range, is 3 times stronger, and turns enemies into usable E-Tanks.
Quote from: "Michael712"Dustman: KY's version but the altfire has infinite range, is 3 times stronger, and turns enemies into usable E-Tanks.You ARE aware that KY's Dustman's altfire does absolutely no damage. I didn't catch this at first because I thought you were referring to YD's. (Don't ask how.) How can it be 3x stronger if it doesn't do damage?
Yamatoman: Make him fire one OHKO spear that he must go a collect before it goes into a pit or someone steals it.
Lightbulb creates a "smoke cloud" (think Assassin mode) of rainbows for 10 seconds.