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Author Topic: Fanmade Co-Op Map List  (Read 18216 times)

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April 23, 2013, 12:54:06 AM
Reply #30

Offline Beed28

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Re: Fanmade Co-Op Map List
« Reply #30 on: April 23, 2013, 12:54:06 AM »
Was not sure weither to post this in here or the Maps fourm but whatever.

Mission Mode Boss Rush: http://www.sendspace.com/file/oxuhqt

In single player, type "changemap mmsprush" to get to the gauntlet. Some things to note:
    Only one boss can be active in co-op. If a boss battle has started, then all the active teleporters will just take anyone to the current boss until he is defeated.
     Also, the door leaving the starting room will also teleport people to the current boss while one is being fought.
    Note: Both above points were tested in single player by noclipping to the main teleporter room and starting room retrospectively.
     Defeated bosses will leave behind a large health capsule, although Toad Man's will not be visible if he floods his room.
     All the players will start with all their weapons relating to their class, since this is a Wily Castle map (which would be towards the end of the game) and the players would have all the weapons by this point anyway.
     There is no ammo. Use your weapons wisely!
     There is no Wily Machine yet. Once all the Robot Masters are defeated, the final teleporter will restart the map.
     The ACS coding and Line/Thing tags is in a bit of a mess (Sorry!).

And finally, some screenshots just in case you missed it in the screenshots thread:
(click to show/hide)
Have fun, I guess. See how long it takes you to defeat them all!

April 23, 2013, 02:35:04 AM
Reply #31

Offline TheDoc

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Re: Fanmade Co-Op Map List
« Reply #31 on: April 23, 2013, 02:35:04 AM »
When I got to the teleporter room, the working teleporters had exclamation marks over them. When I entered one, the music played, but no boss or boss health bar appeared, but I did hear the sound of it filling up. There were no classes (just Megaman and random), and I had no extra weapons. Cooperative was true

EDIT: Never mind i didn't know you had to load MMSP publicDemo as well

April 24, 2013, 02:40:35 AM
Reply #32

Offline TheDoc

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Re: Fanmade Co-Op Map List
« Reply #32 on: April 24, 2013, 02:40:35 AM »
Double posting because I'd like to contribute ever so slightly.

I'd ripped some Door textures for my "Find the RM Mappack", but I didn't post them, so in case you plan to stay door texture accurate, here they are. These will also be in my tilesets thread in Resources. There's quite a few door textures in there, including all of the RMs' doors in the current MMSPpublicdemo (except Toad). For a full list, check my thread.

http://www.mediafire.com/?e3444z3l252lwa0

EDIT: Also, for Beed's boss rush map, I never start out with any weapons if I try to host it online. Any idea why?

April 24, 2013, 07:11:06 PM
Reply #33

Knux

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Re: Fanmade Co-Op Map List
« Reply #33 on: April 24, 2013, 07:11:06 PM »
I think most users here should already know this by now, but just in case: Unused MM1-6 Textures in case anyone needs them.

You know, I had a rather creepy thought earlier. If we're making Coop maps, we probably have to come up with weapons for Proto, Bass, and Roll too. Oh boy, Silver Tomahawk. D:

April 24, 2013, 09:47:31 PM
Reply #34

Offline Beed28

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Re: Fanmade Co-Op Map List
« Reply #34 on: April 24, 2013, 09:47:31 PM »
http://www.sendspace.com/file/oxuhqt
Update! You should hopefully get weapons given to you online, now. I hope.

April 24, 2013, 11:15:43 PM
Reply #35

Offline Hallan Parva

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Re: Fanmade Co-Op Map List
« Reply #35 on: April 24, 2013, 11:15:43 PM »
Quote from: "Knux"
If we're making Coop maps, we probably have to come up with weapons for Proto, Bass, and Roll too. Oh boy, Silver Tomahawk. D:
obviously Proto Man would end up getting


GOLDEN TOMAHAWK






and when he shoots it the sprite looks silver

April 26, 2013, 01:35:39 AM
Reply #36

Offline Magnet Dood

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Re: Fanmade Co-Op Map List
« Reply #36 on: April 26, 2013, 01:35:39 AM »
Me and GBT have made some switches to our roster! Please take note of which maps are now open/taken!

Also I realize I haven't shown much progress on Wood Man lately. I am still working on it- have some teasers!

(click to show/hide)

April 26, 2013, 02:13:45 AM
Reply #37

Offline GameAndWatcher

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Re: Fanmade Co-Op Map List
« Reply #37 on: April 26, 2013, 02:13:45 AM »
Quote from: "SmashBroPlusB"
GOLDEN TOMAHAWK
I honestly think Silver Tomahawk looked more like bronze than gold.

April 26, 2013, 03:38:53 PM
Reply #38

Offline CStar7

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Re: Fanmade Co-Op Map List
« Reply #38 on: April 26, 2013, 03:38:53 PM »
Quote from: "Magnet Dood"
Me and GBT have made some switches to our roster! Please take note of which maps are now open/taken!

Also I realize I haven't shown much progress on Wood Man lately. I am still working on it- have some teasers!

(click to show/hide)


Wow! It looks brilliant! You are doing a good job! Can't wait to see the final result!

April 26, 2013, 03:42:19 PM
Reply #39

Offline FTX6004

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Re: Fanmade Co-Op Map List
« Reply #39 on: April 26, 2013, 03:42:19 PM »
Quote from: "Magnet Dood"
(click to show/hide)

The maps looks great but wheres the monsters man i wish i could test that map.

April 26, 2013, 03:56:43 PM
Reply #40

Offline CStar7

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Re: Fanmade Co-Op Map List
« Reply #40 on: April 26, 2013, 03:56:43 PM »
Quote from: "FTX"
Quote from: "Magnet Dood"
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The maps looks great but wheres the monsters man i wish i could test that map.

He will probably add the monsters when it's finished.

April 26, 2013, 06:37:45 PM
Reply #41

Offline Stardust

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Re: Fanmade Co-Op Map List
« Reply #41 on: April 26, 2013, 06:37:45 PM »
The Wood Man map looks okay in my opinion. To me, it doesn't look very hard to make, and is very empty... in layout terms  =w=
Also, are some portions of the stage going to have a blue sky ? Isn't Wood Man a little dark guy, and so should be his stage, like the MM2's shows it off ?

On another hand, for gameplay advanced mechanics, it would be maybe better to make the gimmicks first, so with their actions in head, you could vary the sectors and layout of the map ("should the player be able to flee when he encounters this enemy ? Should he not ? etc...")

^ in my opinion

April 26, 2013, 08:45:51 PM
Reply #42

Offline Magnet Dood

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Re: Fanmade Co-Op Map List
« Reply #42 on: April 26, 2013, 08:45:51 PM »
Quote from: "Stardust"
Also, are some portions of the stage going to have a blue sky ? Isn't Wood Man a little dark guy, and so should be his stage, like the MM2's shows it off ?

Yes, they will. I originally attempted to add just the dark green leaf texture to simulate trees and such, but didn't work all that well...

I realize that gimmicks are important and all, but Wood Man really didn't have any. His stage will be fairly straight forward, as others go. We still have gimmicks planned for the other maps we have, so stay tuned for those! I'll be cleaning up the map soon- in the mean time, me and Gumballtoid are still in need of a monster coder, so if anyone would wish to help, that'd be great!

except for battons cause YD's a cool guy

April 26, 2013, 09:21:02 PM
Reply #43

Offline TheDoc

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Re: Fanmade Co-Op Map List
« Reply #43 on: April 26, 2013, 09:21:02 PM »
When you sprite the poses of an enemy, skin, etc.'s front (or back or side. Something that isn't given), do you have to draw it yourself? I'm not good at that kinda stuff....at all, so it'd really help if people sprited some of the enemies for me. I'm comfortable with my coding abilities, but I'm iffy on spriting.

April 26, 2013, 10:05:09 PM
Reply #44

Offline CHAOS_FANTAZY

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Re: Fanmade Co-Op Map List
« Reply #44 on: April 26, 2013, 10:05:09 PM »
Quote from: "TheDoc"
When you sprite the poses of an enemy, skin, etc.'s front (or back or side. Something that isn't given), do you have to draw it yourself? I'm not good at that kinda stuff....at all, so it'd really help if people sprited some of the enemies for me. I'm comfortable with my coding abilities, but I'm iffy on spriting.
What do you need sprited?  I'd be happy to help.