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MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: March 29, 2017, 02:20:29 PM »
So, two things I've noticed:
The other thing:
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The other thing:
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I'm 99.95% sure there was a super ol' topic that had a massive user-generate'd lists of achievements/challenges.
I can't find it though, but there were some decent ones on that topic if anyone bothers to unearth it from the pits of Cutstuff forum hell.
No.Doesn't mean the Met Daddy fight is being removed; if anything, that junkyard area does look oddly flat, kinda like a new arena for it to fight in...
According to twitter,
Met Daddy is being removed and sent to the trash.
Tornado Blow used to be on one of those teleporters as a joke during development, because it's the only MM9 weapon not on that map.
It turns out Sniper Joe bot was causing a lot of trouble for me while making some cutscenes in Dr. Light's lab. I'll spare you the details but it forced me to move Auto's virtual training arena into a new map. I did just that, but as I was copying the scripts over I started remembering that I hated the training UI. So I decided to remake it and add some new training features while I'm at it!