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Mega Man 8-bit Deathmatch
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Mega Man 11 and the future of 8BDM
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Topic: Mega Man 11 and the future of 8BDM (Read 5819 times)
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December 04, 2017, 07:43:07 PM
Read 5819 times
NES Boy
Standard Member
Date Registered: May 19, 2014, 04:59:05 PM
Mega Man 11 and the future of 8BDM
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on:
December 04, 2017, 07:43:07 PM »
Okay, so this has finally been announced:
So, will Mega Man 8-Bit Deathmatch still have MMV for V7, or will it have to wait until V8?
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December 04, 2017, 08:14:59 PM
Reply #1
bass44
MM8BDM Extender
Yeah call us, we'll be drunk!
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Date Registered: November 23, 2011, 03:40:05 AM
Re: Mega Man 11 and the future of 8BDM
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Reply #1 on:
December 04, 2017, 08:14:59 PM »
Just have to put this here
(click to show/hide)
Anyway yeah, that sounds about right. Although I don't expect v8 to come out in the next 4 years so we'll have to wait on that.
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December 05, 2017, 05:06:41 AM
Reply #2
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: Mega Man 11 and the future of 8BDM
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Reply #2 on:
December 05, 2017, 05:06:41 AM »
IMO, it would likely be v8, but we're going to do 10 first and figure it out from there. Game's not even out yet, after all.
Super excited for it though. Finally, a non 8-bit sequel!
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December 05, 2017, 02:00:28 PM
Reply #3
Gothic
A Nightmare before Christmas
Date Registered: January 19, 2016, 08:29:22 PM
Re: Mega Man 11 and the future of 8BDM
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Reply #3 on:
December 05, 2017, 02:00:28 PM »
I'm glad they ditched the 8 bit style and made a full 3D Megaman for a change.
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December 05, 2017, 03:36:55 PM
Reply #4
Duora Super Gyro
A Nightmare before Christmas
The neighborhood instant moe otaku.
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Date Registered: January 19, 2011, 06:55:02 PM
Re: Mega Man 11 and the future of 8BDM
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Reply #4 on:
December 05, 2017, 03:36:55 PM »
I'm... mixed on the style, he looks a bit weird to me. Probably because it's not Smash 4 quality Megaman... still, happy to know he hasn't been completely forgotten, though I'm also wondering why it took so long for this to become a thing.
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December 09, 2017, 11:11:36 PM
Reply #5
fortegigasgospel
MM8BDM Extender
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Date Registered: July 31, 2011, 09:55:05 PM
Re: Mega Man 11 and the future of 8BDM
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Reply #5 on:
December 09, 2017, 11:11:36 PM »
I am fully agree with it being good that Mega Man isn't going to be 8-bit again, it would have actually killed the franchise (yes folks it would have). The retro look would not be bringing in any NEW fans with it's 30 year old graphic style, Mega Man needs to look like a modern game while still feeling like Mega Man to keep up in this day and age.
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December 17, 2017, 03:17:17 PM
Reply #6
Duora Super Gyro
A Nightmare before Christmas
The neighborhood instant moe otaku.
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Date Registered: January 19, 2011, 06:55:02 PM
Re: Mega Man 11 and the future of 8BDM
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Reply #6 on:
December 17, 2017, 03:17:17 PM »
I now have a much better understanding as to why it took so long for this game to be made and I'm probably more hyped for this than I need to be now. PLEASE LET THIS GAME BE GOOD... I feel like just saying please ain't enough, so I'm gonna go give the gods an offering, and probably sacrifice something to the demon overlord as well, just to make sure both sides would be okay with this.
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December 18, 2017, 06:53:49 PM
Reply #7
Superjustinbros
MM8BDM MM9 Contributor
Something
Date Registered: October 29, 2012, 03:32:09 AM
Re: Mega Man 11 and the future of 8BDM
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Reply #7 on:
December 18, 2017, 06:53:49 PM »
Personally I don't really care if we get something 8-bit or 128-bit, though if I do had to make a point I think it's time to move on from the 8-bit style for the main series especially after the overabundance of 8-bit fan games. (No offense intended to anyone that makes those games or enjoys playing them)
If MM11 content were to be integrated into MM8BDM, I think the plot should still end after MMV, with whatever story MM11 adds being a simple "afterstory" plot that doesn't connect to the main plot of 8BDM's singleplayer.
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Mega Man 11 and the future of 8BDM