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Author Topic: Mega Man X Singleplayer Classes (Version 2.75)  (Read 198619 times)

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April 24, 2016, 06:36:59 AM
Reply #315

Offline fortegigasgospel

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #315 on: April 24, 2016, 06:36:59 AM »
Quote from: "Knux"
Since Dive Man doesn't appear to describe the weapon and I haven't played the game it's from, what does Shadow Runner exactly do? It doesn't seem to damage enemies. Also, while playing offline as X, every time I switch from the Fourth (?) armor, it just reverts to armorless X and doesn't let me choose the others.
It was like a boomeranging homing weapon in X8. It kinda works like that here, but it seems, touchy. I can kind of understand why it was picked but at first I was expecting something like Squeeze Bomb and at the same time I feel there could be other choices. Dark Hold comes to mind but that might end up being busted in a full party (since it is legit Time Stopper) and wouldn't recommend it for this. So Shadow Runner works for me.
Edit: There is also Wing Spiral, X5 doesn't have a weapon from here, it could arc upward as a low angle like Silver Tomahawk, while the charge is a taller shot. That would also give X 1 weapon from each main series X game.

April 24, 2016, 01:57:41 PM
Reply #316

Offline RifleGod

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #316 on: April 24, 2016, 01:57:41 PM »
Where do you find Vile's upgrades?

Be very specific, if you don't mind.

Im going insane trying to find them.

April 24, 2016, 03:23:13 PM
Reply #317

Offline Max

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Re: Mega Man X Singleplayer Classes (Version 2)
« Reply #317 on: April 24, 2016, 03:23:13 PM »
Quote from: "Superjustinbros"
(click to show/hide)

here

April 24, 2016, 03:51:28 PM
Reply #318

Offline RifleGod

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #318 on: April 24, 2016, 03:51:28 PM »
I did find that place but I dont know how to enter the little room after the secret waterfall room.

April 24, 2016, 04:05:36 PM
Reply #319

Offline Max

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #319 on: April 24, 2016, 04:05:36 PM »
you have to make sure every boss is dead before you can get it
since searchman currently isn't in the game you're going to have to cheat to get his weapon

open the console and type 'give humeruscrashpassive'

April 26, 2016, 12:05:05 PM
Reply #320

Offline Sonnitude

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #320 on: April 26, 2016, 12:05:05 PM »
Where do you find Zero's Upgrade? I dunno where to look haha

April 26, 2016, 06:07:03 PM
Reply #321

Offline fortegigasgospel

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #321 on: April 26, 2016, 06:07:03 PM »
Quote from: "Sonnitude"
Where do you find Zero's Upgrade? I dunno where to look haha
Exact same as Vile's, and Axel's.

April 27, 2016, 10:59:21 AM
Reply #322

Offline Sonnitude

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #322 on: April 27, 2016, 10:59:21 AM »
So toadman's Stage? Alright, I'll start my hunt there.

April 28, 2016, 03:59:25 PM
Reply #323

Offline RifleGod

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #323 on: April 28, 2016, 03:59:25 PM »
I've got Axl's upgrade. How do you turn into humanoid enemies? Im shoting a Sniper Joe without shield with the new pistol but nothing happens.

April 28, 2016, 04:51:33 PM
Reply #324

Offline TheDoc

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #324 on: April 28, 2016, 04:51:33 PM »
If you kill a humanoid enemy with the copy pistol (like a Sniper Joe), he'll drop an item that you can use to turn into that enemy. Once you turn back in Axl, though, you'll have to pick it up from another enemy. Not sure if anything was changed about that in the recent update, but that's how it worked in v2.

April 28, 2016, 04:56:17 PM
Reply #325

Offline Sonnitude

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #325 on: April 28, 2016, 04:56:17 PM »
Toadman's stage is kicking my butt without any weapons with zero, even on the easiest setting. Is that a stage you don't go to first?

April 28, 2016, 08:49:38 PM
Reply #326

Offline Korby

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #326 on: April 28, 2016, 08:49:38 PM »
It can be a pretty tough stage if you're not familiar with it.
I'd suggest going to Heat Man or Cut Man first.

April 28, 2016, 09:50:55 PM
Reply #327

Offline fortegigasgospel

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #327 on: April 28, 2016, 09:50:55 PM »
Quote from: "Sonnitude"
Toadman's stage is kicking my butt without any weapons with zero, even on the easiest setting. Is that a stage you don't go to first?
Also note if you are going for his upgrade you have to beat all the bosses first.

May 05, 2016, 04:59:58 PM
Reply #328

Offline TheDoc

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #328 on: May 05, 2016, 04:59:58 PM »
Found a bug (however helpful it may be) where the Tellies in Nightmare mode explode harmlessly when they make contact with the player; you literally take no damage.

EDIT: Noticed a couple small things while perusing the main post :)
1.) It says the Fourth and Gaea Armors can be found in the four RM stages when it should say seven/eight.
2.) Blade Armor's not on there.

EDIT2:
(click to show/hide)
As shown above, there's one specific segment that isn't affected by the candles lighting up in Shade Man's stage. Small thing, but just thought I'd report it.

May 30, 2016, 02:36:55 PM
Reply #329

Offline Dark_Chaos

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Re: Mega Man X Singleplayer Classes (Version 2.75)
« Reply #329 on: May 30, 2016, 02:36:55 PM »
Hey just a small thing, not sure if this is a problem with the base singleplayer WAD or if it's a glitch here but when I tried to go to search man's stage I got this
(click to show/hide)
and then immediately afterwards it puts me in blizzard man's stage. I'm not sure if this is a bug on your end but I felt it was something that needed to be addressed.