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GZDoom Builder is choking on MM8BDM-v5a.pk3
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Topic: GZDoom Builder is choking on MM8BDM-v5a.pk3 (Read 3949 times)
0 Members and 1 Guest are viewing this topic.
September 10, 2016, 04:24:27 PM
Read 3949 times
Beed28
MM8BDM Extender
Putting the 'bounce' into your world.
>
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Date Registered: June 20, 2011, 08:07:58 PM
GZDoom Builder is choking on MM8BDM-v5a.pk3
«
on:
September 10, 2016, 04:24:27 PM »
I don't know why GZDoom Builder is choking on MM8BDM for some reason. Here's the error list when you start a new map with "Zandronum: Doom 2 (UDMF)" format chosen with megagame.wad and MM8BDM-v5a.pk3 autoloaded:
(click to show/hide)
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Texture "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Unable to find sprite lump "CPE1A" used by actor "LeafSpawnerNew":16200. Forgot to include required resources?
Unable to find sprite lump "BSKUB0" used by actor "Blue skull":5026. Forgot to include required resources?
Unable to find sprite lump "RSKUB0" used by actor "Red skull":5025. Forgot to include required resources?
Unable to find sprite lump "HDB6A0" used by actor "Hanging torso, brain removed":78. Forgot to include required resources?
Unable to find sprite lump "HDB5A0" used by actor "Hanging torso, looking up":77. Forgot to include required resources?
Unable to find sprite lump "HDB4A0" used by actor "Hanging torso, open skull":76. Forgot to include required resources?
Unable to find sprite lump "HDB3A0" used by actor "Hanging torso, looking down":75. Forgot to include required resources?
Unable to find sprite lump "HDB2A0" used by actor "Hanging victim, guts and brain removed":74. Forgot to include required resources?
Unable to find sprite lump "HDB1A0" used by actor "Hanging victim, guts removed":73. Forgot to include required resources?
Unable to find sprite lump "BRS1A0" used by actor "Pool of brains":81. Forgot to include required resources?
Unable to find sprite lump "POB2A0" used by actor "Pool of blood":80. Forgot to include required resources?
Unable to find sprite lump "POB1A0" used by actor "Pool of blood and guts":79. Forgot to include required resources?
Unable to find sprite lump "HEADL0" used by actor "Dead cacodemon":22. Forgot to include required resources?
Unable to find sprite lump "SARGN0" used by actor "Dead demon":21. Forgot to include required resources?
Unable to find sprite lump "TROOM0" used by actor "Dead imp":20. Forgot to include required resources?
Unable to find sprite lump "SPOSL0" used by actor "Dead former sergeant":19. Forgot to include required resources?
Unable to find sprite lump "POSSL0" used by actor "Dead former human":18. Forgot to include required resources?
Unable to find sprite lump "PLAYN0" used by actor "Dead player":15. Forgot to include required resources?
Unable to find sprite lump "POL5A0" used by actor "Pool of blood and bones":24. Forgot to include required resources?
Unable to find sprite lump "PLAYW0" used by actor "Bloody mess 2":12. Forgot to include required resources?
Unable to find sprite lump "PLAYW0" used by actor "Bloody mess 1":10. Forgot to include required resources?
Unable to find sprite lump "POL3A0" used by actor "Pile of skulls and candles":29. Forgot to include required resources?
Unable to find sprite lump "POL2A0" used by actor "5 skulls shish kebob":28. Forgot to include required resources?
Unable to find sprite lump "POL4A0" used by actor "Skull on a pole":27. Forgot to include required resources?
Unable to find sprite lump "POL6A0" used by actor "Twitching impaled human":26. Forgot to include required resources?
Unable to find sprite lump "POL1A0" used by actor "Impaled human":25. Forgot to include required resources?
Unable to find sprite lump "GOR5A0" used by actor "Hanging leg":62. Forgot to include required resources?
Unable to find sprite lump "GOR5A0" used by actor "Hanging leg (blocking)":53. Forgot to include required resources?
Unable to find sprite lump "GOR3A0" used by actor "Hanging victim, 1-legged":61. Forgot to include required resources?
Unable to find sprite lump "GOR3A0" used by actor "Hanging victim, 1-legged (blocking)":51. Forgot to include required resources?
Unable to find sprite lump "GOR4A0" used by actor "Hanging pair of legs":60. Forgot to include required resources?
Unable to find sprite lump "GOR4A0" used by actor "Hanging pair of legs (blocking)":52. Forgot to include required resources?
Unable to find sprite lump "GOR2A0" used by actor "Hanging victim, arms out":59. Forgot to include required resources?
Unable to find sprite lump "GOR2A0" used by actor "Hanging victim, arms out (blocking)":50. Forgot to include required resources?
Unable to find sprite lump "GOR1A0" used by actor "Hanging victim, twitching":63. Forgot to include required resources?
Unable to find sprite lump "GOR1A0" used by actor "Hanging victim, twitching (blocking)":49. Forgot to include required resources?
Unable to find sprite lump "TLP2A0" used by actor "Short techno floor lamp":86. Forgot to include required resources?
Unable to find sprite lump "TLMPA0" used by actor "Tall techno floor lamp":85. Forgot to include required resources?
Unable to find sprite lump "SMRTA0" used by actor "Short red firestick":57. Forgot to include required resources?
Unable to find sprite lump "SMGTA0" used by actor "Short green firestick":56. Forgot to include required resources?
Unable to find sprite lump "SMBTA0" used by actor "Short blue firestick":55. Forgot to include required resources?
Unable to find sprite lump "TREDA0" used by actor "Tall red firestick":46. Forgot to include required resources?
Unable to find sprite lump "TGRNA0" used by actor "Tall green firestick":45. Forgot to include required resources?
Unable to find sprite lump "TBLUA0" used by actor "Tall blue firestick":44. Forgot to include required resources?
Unable to find sprite lump "CANDA0" used by actor "Candle":34. Forgot to include required resources?
Unable to find sprite lump "COLUA0" used by actor "Floor lamp":2028. Forgot to include required resources?
Unable to find sprite lump "SMT2A0" used by actor "Stalagmite":5050. Forgot to include required resources?
Unable to find sprite lump "FCANA0" used by actor "Burning barrel":70. Forgot to include required resources?
Unable to find sprite lump "FSKUA0" used by actor "Floating skull rock":42. Forgot to include required resources?
Unable to find sprite lump "CEYEA0" used by actor "Evil Eye":41. Forgot to include required resources?
Unable to find sprite lump "TRE2A0" used by actor "Large brown tree":54. Forgot to include required resources?
Unable to find sprite lump "TRE1A0" used by actor "Gray tree":43. Forgot to include required resources?
Unable to find sprite lump "SMITA0" used by actor "Stalagtite":47. Forgot to include required resources?
Unable to find sprite lump "COL6A0" used by actor "Short red pillar (skull)":37. Forgot to include required resources?
Unable to find sprite lump "COL4A0" used by actor "Short red pillar":33. Forgot to include required resources?
Unable to find sprite lump "COL5A0" used by actor "Short green pillar (beating heart)":36. Forgot to include required resources?
Unable to find sprite lump "COL2A0" used by actor "Short green pillar":31. Forgot to include required resources?
Unable to find sprite lump "COL3A0" used by actor "Tall red pillar":32. Forgot to include required resources?
Unable to find sprite lump "COL1A0" used by actor "Tall green pillar":30. Forgot to include required resources?
Unable to find sprite lump "BAR1A0" used by actor "Barrel":2035. Forgot to include required resources?
Unable to find sprite lump "YSKUB0" used by actor "Yellow skullkey":39. Forgot to include required resources?
Unable to find sprite lump "YKEYA0" used by actor "Yellow keycard":6. Forgot to include required resources?
Unable to find sprite lump "RSKUB0" used by actor "Red skullkey":38. Forgot to include required resources?
Unable to find sprite lump "RKEYA0" used by actor "Red keycard":13. Forgot to include required resources?
Unable to find sprite lump "BSKUB0" used by actor "Blue skullkey":40. Forgot to include required resources?
Unable to find sprite lump "BKEYA0" used by actor "Blue keycard":5. Forgot to include required resources?
Unable to find sprite lump "MEGAA0" used by actor "Megasphere":83. Forgot to include required resources?
Unable to find sprite lump "PVISA0" used by actor "Lite Amplification goggles":2045. Forgot to include required resources?
Unable to find sprite lump "PMAPA0" used by actor "Computer map":2026. Forgot to include required resources?
Unable to find sprite lump "SUITA0" used by actor "Radiation suit":2025. Forgot to include required resources?
Unable to find sprite lump "PINSA0" used by actor "Invisibility":2024. Forgot to include required resources?
Unable to find sprite lump "PSTRA0" used by actor "Berserk":2023. Forgot to include required resources?
Unable to find sprite lump "PINVA0" used by actor "Invulnerability":2022. Forgot to include required resources?
Unable to find sprite lump "SOULA0" used by actor "Soulsphere":2013. Forgot to include required resources?
Unable to find sprite lump "ARM2A0" used by actor "Blue armor":2019. Forgot to include required resources?
Unable to find sprite lump "ARM1A0" used by actor "Green armor":2018. Forgot to include required resources?
Unable to find sprite lump "BON2A0" used by actor "Armor bonus":2015. Forgot to include required resources?
Unable to find sprite lump "BON1A0" used by actor "Health bonus":2014. Forgot to include required resources?
Unable to find sprite lump "BPAKA0" used by actor "Backpack":8. Forgot to include required resources?
Unable to find sprite lump "CELPA0" used by actor "Cell charge pack":17. Forgot to include required resources?
Unable to find sprite lump "BROKA0" used by actor "Box of Rockets":2046. Forgot to include required resources?
Unable to find sprite lump "AMMOA0" used by actor "Box of Ammo":2048. Forgot to include required resources?
Unable to find sprite lump "CELLA0" used by actor "Cell charge":2047. Forgot to include required resources?
Unable to find sprite lump "ROCKA0" used by actor "Rocket":2010. Forgot to include required resources?
Unable to find sprite lump "CLIPA0" used by actor "Ammo clip":2007. Forgot to include required resources?
Unable to find sprite lump "SGN2A0" used by actor "Super Shotgun":82. Forgot to include required resources?
Unable to find sprite lump "BFUGA0" used by actor "BFG9000":2006. Forgot to include required resources?
Unable to find sprite lump "LAUNA0" used by actor "Rocket launcher":2003. Forgot to include required resources?
Unable to find sprite lump "MGUNA0" used by actor "Chaingun":2002. Forgot to include required resources?
Unable to find sprite lump "SHOTA0" used by actor "Shotgun":2001. Forgot to include required resources?
Unable to find sprite lump "POSSA2A8" used by actor "Former Human (stealth)":9061. Forgot to include required resources?
Unable to find sprite lump "SPOSA2A8" used by actor "Former Sergeant (stealth)":9060. Forgot to include required resources?
Unable to find sprite lump "SKELA2D8" used by actor "Revenant (stealth)":9059. Forgot to include required resources?
Unable to find sprite lump "FATTC2C8" used by actor "Mancubus (stealth)":9058. Forgot to include required resources?
Unable to find sprite lump "TROOA2A8" used by actor "Imp (stealth)":9057. Forgot to include required resources?
Unable to find sprite lump "BOS2A2C8" used by actor "Hell Knight (stealth)":9056. Forgot to include required resources?
Unable to find sprite lump "SARGA2A8" used by actor "Demon (stealth)":9055. Forgot to include required resources?
Unable to find sprite lump "CPOSA2" used by actor "Chaingunner (stealth)":9054. Forgot to include required resources?
Unable to find sprite lump "HEADA2A8" used by actor "Cacodemon (stealth)":9053. Forgot to include required resources?
Unable to find sprite lump "BOSSA2A8" used by actor "Baron of Hell (stealth)":9052. Forgot to include required resources?
Unable to find sprite lump "VILEA2D8" used by actor "Archvile (stealth)":9051. Forgot to include required resources?
Unable to find sprite lump "BSPIA2A8" used by actor "Arachnotron (stealth)":9050. Forgot to include required resources?
Unable to find sprite lump "BOSFB0" used by actor "Monsters Spawner":89. Forgot to include required resources?
Unable to find sprite lump "BBRNA0" used by actor "Icon of Sin":88. Forgot to include required resources?
Unable to find sprite lump "KEENA0" used by actor "Commander Keen":72. Forgot to include required resources?
Unable to find sprite lump "SSWVA2" used by actor "Wolfenstein SS":84. Forgot to include required resources?
Unable to find sprite lump "VILEA2D8" used by actor "Archvile":64. Forgot to include required resources?
Unable to find sprite lump "FATTC2C8" used by actor "Mancubus":67. Forgot to include required resources?
Unable to find sprite lump "SKELA2D8" used by actor "Revenant":66. Forgot to include required resources?
Unable to find sprite lump "PAINA2A8" used by actor "Pain Elemental":71. Forgot to include required resources?
Unable to find sprite lump "BSPIA2A8" used by actor "Arachnotron":68. Forgot to include required resources?
Unable to find sprite lump "BOS2A2C8" used by actor "Hell Knight":69. Forgot to include required resources?
Unable to find sprite lump "CPOSA2" used by actor "Chaingunner":65. Forgot to include required resources?
Unable to find sprite lump "SPIDG2G8" used by actor "Spider Mastermind":7. Forgot to include required resources?
Unable to find sprite lump "CYBRA2" used by actor "Cyberdemon":16. Forgot to include required resources?
Unable to find sprite lump "BOSSA2A8" used by actor "Baron of Hell":3003. Forgot to include required resources?
Unable to find sprite lump "HEADA2A8" used by actor "Cacodemon":3005. Forgot to include required resources?
Unable to find sprite lump "SARGF1" used by actor "Spectre":58. Forgot to include required resources?
Unable to find sprite lump "SARGA2A8" used by actor "Demon":3002. Forgot to include required resources?
Unable to find sprite lump "TROOA2A8" used by actor "Imp":3001. Forgot to include required resources?
Unable to find sprite lump "SPOSA2A8" used by actor "Former Sergeant":9. Forgot to include required resources?
Unable to find sprite lump "POSSA2A8" used by actor "Former Human":3004. Forgot to include required resources?
DECORATE warning in DustCrusherEnemyProp:11159. The sprite "DUSCA0" assigned by the "$sprite" property does not exist.
DECORATE warning in "MM8BDM-v5a.pk3\actors\misc\effects.txt", line 27. Unable to find "ItemFog" class to replace, while parsing "ItemFog2".
DECORATE warning in "MM8BDM-v5a.pk3\actors\misc\effects.txt", line 13. Unable to find "TeleportFog" class to replace, while parsing "TeleportFog2".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\mm9\tornadoblow.txt", line 73. Invalid sprite name "*/". Sprite names must be exactly 4 characters long.
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\mm4\skullbarrier.txt", line 362. Unable to find "CustomInventory" class to inherit from, while parsing "SkullBarrierGiver:10065".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\mm2\timestopper.txt", line 106. Unable to find "CustomInventory" class to inherit from, while parsing "TimeStopperGiver:10043".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\mmk\sakugarne.txt", line 126. Unable to find "CustomInventory" class to inherit from, while parsing "SakugarneGiver:10075".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\mm4\flashstopper.txt", line 66. Unable to find "CustomInventory" class to inherit from, while parsing "FlashStopperGiver:10078".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\wire.txt", line 33. Unable to find "CustomInventory" class to inherit from, while parsing "WireAdaptor:11147".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\rushmarine.txt", line 31. Unable to find "CustomInventory" class to inherit from, while parsing "RushMarine:10150".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\rushjet.txt", line 29. Unable to find "CustomInventory" class to inherit from, while parsing "RushJet:10152".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\rushcoil.txt", line 25. Unable to find "CustomInventory" class to inherit from, while parsing "RushCoil:10090".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\reggae.txt", line 32. Unable to find "CustomInventory" class to inherit from, while parsing "ReggaeCall:10009".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\misc.txt", line 52. Unable to find "CustomInventory" class to inherit from, while parsing "EnergyBalancer:10008".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\misc.txt", line 25. Unable to find "ArtiTeleport" class to inherit from, while parsing "ExitUnit:10160".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\item-1-2.txt", line 87. Unable to find "CustomInventory" class to inherit from, while parsing "Item2:10148".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\item-1-2.txt", line 24. Unable to find "CustomInventory" class to inherit from, while parsing "Item1:10147".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\eddie.txt", line 27. Unable to find "CustomInventory" class to inherit from, while parsing "EddieSummon:10046".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\utility\beatcall.txt", line 25. Unable to find "CustomInventory" class to inherit from, while parsing "BeatCall:10157".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\wep\treblesentry.txt", line 28. Unable to find "CustomInventory" class to inherit from, while parsing "TrebleSentry:10159".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\wep\tangoroll.txt", line 25. Unable to find "CustomInventory" class to inherit from, while parsing "TangoSummon:10156".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\wep\beatsupport.txt", line 32. Unable to find "CustomInventory" class to inherit from, while parsing "BeatSupport:11105".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 210. Unable to find "CustomInventory" class to inherit from, while parsing "TrebleBoostUpgrade:10020".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 180. Unable to find "CustomInventory" class to inherit from, while parsing "DuoFistUpgrade:11102".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 151. Unable to find "CustomInventory" class to inherit from, while parsing "ArrowBusterUpgrade:11101".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 121. Unable to find "CustomInventory" class to inherit from, while parsing "LaserBusterUpgrade:11100".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 92. Unable to find "CustomInventory" class to inherit from, while parsing "AdaptorUpgrade:10158".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 60. Unable to find "CustomInventory" class to inherit from, while parsing "ProtoUpgrade:10153".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\busterupgrade.txt", line 28. Unable to find "CustomInventory" class to inherit from, while parsing "BassUpgrade:10155".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\tanks.txt", line 100. Unable to find "CustomInventory" class to inherit from, while parsing "MTank:10154".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\tanks.txt", line 68. Unable to find "CustomInventory" class to inherit from, while parsing "WTank:10151".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\assists\tanks.txt", line 35. Unable to find "CustomInventory" class to inherit from, while parsing "ETank:10091".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 233. Unable to find "Flag" class to inherit from, while parsing "MegaPurpleFlag:10006".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 207. Unable to find "Flag" class to inherit from, while parsing "MegaOrangeFlag:10005".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 181. Unable to find "RedFlag" class to replace, while parsing "MegaRedFlag".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 181. Unable to find "RedFlag" class to inherit from, while parsing "MegaRedFlag:11006".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 155. Unable to find "BlueFlag" class to replace, while parsing "MegaBlueFlag".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 155. Unable to find "BlueFlag" class to inherit from, while parsing "MegaBlueFlag:11005".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 129. Unable to find "CustomInventory" class to inherit from, while parsing "MegaWeaponEnergy:10093".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 104. Unable to find "Health" class to inherit from, while parsing "MegaHealth:10092".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 83. Unable to find "ShellBox" class to replace, while parsing "BigWeaponEnergy".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 83. Unable to find "CustomInventory" class to inherit from, while parsing "BigWeaponEnergy:10004".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 59. Unable to find "Shell" class to replace, while parsing "WeaponEnergy".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 59. Unable to find "CustomInventory" class to inherit from, while parsing "WeaponEnergy:10003".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 35. Unable to find "Medikit" class to replace, while parsing "BigHealth".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 35. Unable to find "Health" class to inherit from, while parsing "BigHealth:10002".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 17. Unable to find "Stimpack" class to replace, while parsing "SmallHealth".
DECORATE warning in "MM8BDM-v5a.pk3\actors\inventory\items.txt", line 17. Unable to find "Health" class to inherit from, while parsing "SmallHealth:10001".
Patch "TORSCLO", index 88 is double defined in resource "MM8BDM-v5a.pk3\0B1-MM9TOR.wad".
Patch "TORRCLO", index 87 is double defined in resource "MM8BDM-v5a.pk3\0B1-MM9TOR.wad".
Patch "SHBOSS45", index 80 is double defined in resource "MM8BDM-v5a.pk3\001-unknown2.wad".
Patch "WLITC0", index 589 is double defined in resource "megagame.wad".
Patch "WLITA0", index 588 is double defined in resource "megagame.wad".
Patch "WALL69_4", index 587 is double defined in resource "megagame.wad".
Patch "WALL62_1", index 586 is double defined in resource "megagame.wad".
Patch "WALL52_1", index 585 is double defined in resource "megagame.wad".
Patch "WALL47_2", index 584 is double defined in resource "megagame.wad".
Patch "WALL40_1", index 583 is double defined in resource "megagame.wad".
Patch "WALL03_7", index 582 is double defined in resource "megagame.wad".
Patch "WALL03_4", index 581 is double defined in resource "megagame.wad".
Patch "WALL02_3", index 579 is double defined in resource "megagame.wad".
Patch "WALL02_2", index 577 is double defined in resource "megagame.wad".
Patch "WALL02_1", index 575 is double defined in resource "megagame.wad".
Patch "WALL01_4", index 574 is double defined in resource "megagame.wad".
Patch "WALL01_3", index 573 is double defined in resource "megagame.wad".
Patch "WALL01_2", index 572 is double defined in resource "megagame.wad".
Patch "WALL01_1", index 571 is double defined in resource "megagame.wad".
Patch "WALL00_3", index 570 is double defined in resource "megagame.wad".
Patch "W111_3", index 569 is double defined in resource "megagame.wad".
Patch "W111_2", index 568 is double defined in resource "megagame.wad".
Patch "W108_3", index 567 is double defined in resource "megagame.wad".
Patch "W108_2", index 566 is double defined in resource "megagame.wad".
Patch "W107_1", index 565 is double defined in resource "megagame.wad".
Patch "W106_1", index 564 is double defined in resource "megagame.wad".
Patch "W96_1", index 563 is double defined in resource "megagame.wad".
Patch "W33_8", index 562 is double defined in resource "megagame.wad".
Patch "W33_7", index 561 is double defined in resource "megagame.wad".
Patch "W33_5", index 560 is double defined in resource "megagame.wad".
Patch "W32_4", index 559 is double defined in resource "megagame.wad".
Patch "W32_1", index 558 is double defined in resource "megagame.wad".
Patch "W31_1", index 557 is double defined in resource "megagame.wad".
Patch "W28_8", index 556 is double defined in resource "megagame.wad".
Patch "W28_7", index 555 is double defined in resource "megagame.wad".
Patch "W28_6", index 554 is double defined in resource "megagame.wad".
Patch "W28_5", index 553 is double defined in resource "megagame.wad".
Patch "W17_1", index 552 is double defined in resource "megagame.wad".
Patch "T14_5", index 551 is double defined in resource "megagame.wad".
Patch "SW12_2", index 550 is double defined in resource "megagame.wad".
Patch "SW12_1", index 549 is double defined in resource "megagame.wad".
Patch "SW11_2", index 548 is double defined in resource "megagame.wad".
Patch "SW11_1", index 547 is double defined in resource "megagame.wad".
Patch "SW2_4", index 546 is double defined in resource "megagame.wad".
Patch "SW2_2", index 545 is double defined in resource "megagame.wad".
Patch "STEP08", index 544 is double defined in resource "megagame.wad".
Patch "STEP07", index 543 is double defined in resource "megagame.wad".
Patch "SNAK8_1", index 542 is double defined in resource "megagame.wad".
Patch "SNAK7_1", index 541 is double defined in resource "megagame.wad".
Patch "RW39_1", index 540 is double defined in resource "megagame.wad".
Patch "RW38_4", index 539 is double defined in resource "megagame.wad".
Patch "RW38_3", index 538 is double defined in resource "megagame.wad".
Patch "RW37_4", index 537 is double defined in resource "megagame.wad".
Patch "RW37_3", index 536 is double defined in resource "megagame.wad".
Patch "RW37_2", index 535 is double defined in resource "megagame.wad".
Patch "RW37_1", index 534 is double defined in resource "megagame.wad".
Patch "RW31_3", index 533 is double defined in resource "megagame.wad".
Patch "PS20A0", index 532 is double defined in resource "megagame.wad".
Patch "EXIT1", index 531 is double defined in resource "megagame.wad".
Patch "DUCT1", index 530 is double defined in resource "megagame.wad".
Patch "COMP04_8", index 529 is double defined in resource "megagame.wad".
Patch "COMP04_7", index 528 is double defined in resource "megagame.wad".
Patch "COMP04_6", index 527 is double defined in resource "megagame.wad".
Patch "COMP04_5", index 526 is double defined in resource "megagame.wad".
Patch "COMP03_8", index 525 is double defined in resource "megagame.wad".
Patch "COMP03_4", index 524 is double defined in resource "megagame.wad".
Patch "COMP03_2", index 523 is double defined in resource "megagame.wad".
Patch "COMP03_1", index 522 is double defined in resource "megagame.wad".
Patch "BLITC0", index 521 is double defined in resource "megagame.wad".
Patch "BLITA0", index 520 is double defined in resource "megagame.wad".
Patch "AG128_2", index 519 is double defined in resource "megagame.wad".
Patch "AG128_1", index 518 is double defined in resource "megagame.wad".
Patch "SW18_7", index 117 is double defined in resource "megagame.wad".
Things filter "Skill 8" has invalid properties. Configure the things filter to fix this!
Things filter "Skill 7" has invalid properties. Configure the things filter to fix this!
Things filter "Skill 6" has invalid properties. Configure the things filter to fix this!
Flat "TVCAMTEX" is overridden by CameraTexture with the same name in resource "MM8BDM-v5a.pk3".
Does anyone know what's going on?!
Logged
September 10, 2016, 04:38:39 PM
Reply #1
Gummywormz
Standard Member
Air Man Tile Enthusiast
Date Registered: December 23, 2010, 01:05:44 AM
Re: GZDoom Builder is choking on MM8BDM-v5a.pk3
«
Reply #1 on:
September 10, 2016, 04:38:39 PM »
Define "choking". Those are all warnings that should not impact the ability to map.
Logged
September 10, 2016, 04:48:32 PM
Reply #2
Beed28
MM8BDM Extender
Putting the 'bounce' into your world.
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Date Registered: June 20, 2011, 08:07:58 PM
Re: GZDoom Builder is choking on MM8BDM-v5a.pk3
«
Reply #2 on:
September 10, 2016, 04:48:32 PM »
Well, the health capsules and weapon energy capsules aren't showing up properly, for one.
Logged
September 10, 2016, 11:43:10 PM
Reply #3
Gummywormz
Standard Member
Air Man Tile Enthusiast
Date Registered: December 23, 2010, 01:05:44 AM
Re: GZDoom Builder is choking on MM8BDM-v5a.pk3
«
Reply #3 on:
September 10, 2016, 11:43:10 PM »
I got the most recent version and it turns out they changed how the parsing works. It now goes by DoomEd numbers. So health is now in "health and armor" and weapon energy is in "Ammunition" because it reuses numbers from ZDoom. Might want to file a bug report on the ZDoom forum topic / request MM8BDM configurations (or custom configurations from the UI in general since it's annoying to have to keep switching resources for every mod.)
Logged
September 11, 2016, 03:33:25 AM
Reply #4
Mendez
MM8BDM Extender
Yesterday's World
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Date Registered: July 25, 2010, 05:23:05 AM
Re: GZDoom Builder is choking on MM8BDM-v5a.pk3
«
Reply #4 on:
September 11, 2016, 03:33:25 AM »
I talked to Lego about this, and this is what he suggested I do. Hopefully this helps:
[8/15/2016 7:17:01 PM] Russel: alright so under configurations in the GZDoom Builder folder
open GZDoom_DoomUDMF.cfg [or your custom config if you're using one] and find the structure that says thingtypes
at the end of that structure, before the closing brace, put:
include("Includes\\Skulltag_things.cfg", "doom");
then save this file into the "includes" folder:
https://www.dropbox.com/s/zignapfygb07ng2/Skulltag_things.cfg?dl=0
[8/15/2016 7:17:11 PM] Russel: then reboot GZDoom builder
Logged
September 11, 2016, 04:02:35 AM
Reply #5
Russel
MM8BDM Extender
Doc Croc
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Date Registered: December 17, 2010, 11:11:25 PM
Re: GZDoom Builder is choking on MM8BDM-v5a.pk3
«
Reply #5 on:
September 11, 2016, 04:02:35 AM »
That was primarily for inclusion of Zandronum specific actors, such as flags and team spawns. I'm unsure if this applies to the issue Beed mentioned.
I haven't said anything because the solution isn't something I immediately knew off hand. It often varies from person to person and always is a result of their configuration.
Logged
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GZDoom Builder is choking on MM8BDM-v5a.pk3