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Author Topic: Hypothetical: Mega Party!  (Read 7068 times)

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February 27, 2012, 09:06:13 PM
Reply #30

Offline TheDoc

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Re: Hypothetical: Mega Party!
« Reply #30 on: February 27, 2012, 09:06:13 PM »
Weapon Ideas! (In the form of items)

Power Stone


Players within 4 spaces of you lose half of their screws.

Skull Barrier


For this turn and the next, you won't be affected by any harmful opposing items.

Rain Flush

Everyone loses 5 screws.

Time Stopper


You get two turns (not two "dice blocks", two turns)

I also think that the actual "items" (Rush, Beat) should be the same each map, but the weapons will depend on the map you're on.

March 19, 2012, 11:47:53 PM
Reply #31

Offline Proto Man

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Re: Hypothetical: Mega Party!
« Reply #31 on: March 19, 2012, 11:47:53 PM »
Game Idea:  Gyro Spike Tower

All players are transported to GyroMan's stage and must go on the stage's spike elevator of DOOM!  You can jump, slide and move around.  Get ahead of the other players to gain an advantage but be careful of the spikes above, you may never know where they might scroll down from!  Last player standing wins!!

March 21, 2012, 10:11:57 PM
Reply #32

Offline TheDoc

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Re: Hypothetical: Mega Party!
« Reply #32 on: March 21, 2012, 10:11:57 PM »
More Weapon Ideas!

Gyro Attack

Target a player 6 spaces away to shoot a gyro to make them lose 10 screws. You can target a player in front of you, but can turn right or left at intersections. Remember, the maximum amount of spaces is 6, and you can only turn once.

Magnet Missile

Hits the person closest to you and takes away 5 screws. You can aim forwards or backwards.

Wild Coil

Shoots a coil forwards and backwards. It bounces, so it'll hit every other space in front annd behind, but will take away 15 screws from the first player it hits.

Rolling Cutter

Shoots a Rolling Cutter 3 spaces in front (or behind) you that takes away 10 screws every time it hits. Since it boomerangs back to you, any player(s) on space 1 or 2 in front (or behind) you get hit twice.

Needle Cannon

You have 3 seconds to shoot as many shots as you can forwards or backwards by rapidly tapping the A button (or whatever button). Each shot costs the player it hits 1 screw. Each tap shoots a shot.

Atomic Fire

When you use this, you can either choose to charge another level (which takes one turn) or fire from the level you're at, which shoots forwards or backwards. If you fire without chraging, you'll fire a Level 1 shot. If you do charge, your Atomic Fire item won't go away and you'll charge. The next turn, you can use your turn to charge it further or fire it. At Level 3, you can't charge it further, but you still must choose to fire it. If you are hit by another item, you lose your charge, but still have the item. You must fire to use the item.
Level 1: 5 screw damage
Level 2: 20 screw damage
Level 3: Half your screws damage

The "stars" for Mega Party would be those ginormous screws from MM&B. The way we would choose which weapons would appear on which stage is simple: choose the weapons in the stages from MM8BDM. For example, Cutman's stage would have Napalm Bomb, Rolling Cutter, Air Shooter, Ice Slasher, Gemini Laser, Needle Cannon, and Atomic Fire.

March 22, 2012, 03:02:53 PM
Reply #33

Offline Gumballtoid

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Re: Hypothetical: Mega Party!
« Reply #33 on: March 22, 2012, 03:02:53 PM »
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March 23, 2012, 12:06:55 AM
Reply #34

Offline TheDoc

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Re: Hypothetical: Mega Party!
« Reply #34 on: March 23, 2012, 12:06:55 AM »
I like weapon ideas!

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March 23, 2012, 12:36:17 AM
Reply #35

Offline GameAndWatcher

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Re: Hypothetical: Mega Party!
« Reply #35 on: March 23, 2012, 12:36:17 AM »
Mirror Buster: Protects you from MOST attacks for about 2 turns
Sakugarne: 3 dice blocks, Steals 15 screws from each player passed, Rare to find, expensive in shops.

March 23, 2012, 03:22:56 PM
Reply #36

Offline Gumballtoid

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Re: Hypothetical: Mega Party!
« Reply #36 on: March 23, 2012, 03:22:56 PM »
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