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Messages - Next101x

Pages: [1] 2
1
Skins & Bots etc / Skin Request
« on: May 01, 2020, 08:29:14 PM »
This is a rather funny request, Could someone make a Frost Man Sign Skin? (There are 2 things It can say for a taunt, Jump, Jump! Slide, Slide.)
If you do make it, could you make it be supported for Ice Man's Class?

2
Projects & Creative / Portal 2 Music pack
« on: April 06, 2020, 04:42:28 AM »
I have made a music pack on Portal 2!
Link:https://www.mediafire.com/file/knecj5bnoe5utzj/Portal2music.wad/file
Music Codes
9999MUS-999999
VITRMUS-Vitrification Order
SPHERMUS-Music of the Spheres
WILLMUS-You Will Be Perfect
THROMUS-Bombs for throwing at You.
REUNMUS-The Reunion

3
Help & Editing / I have a problem with maps
« on: March 23, 2020, 09:14:03 PM »
So, I finished the map, but I don't know what to do with the unknown top level keyword
What do I do?!

4
Help & Editing / Re: Animated Tiles?
« on: March 23, 2020, 08:01:42 PM »
You have to select the correct texture for it to animate. This can be somewhat frustrating as the naming conventions tend to be different for different maps, but there's usually one named "SPAMET1X" or something like that, where the X at the end denotes the animated version of the texture. The individual frames are available as textures [so like SPAMET1 and SPAMET2] but you should look for the one with the X at the end.
Thank You!

5
Help & Editing / Animated Tiles?
« on: March 20, 2020, 04:37:44 PM »
I Want to make some more maps, but I have a problem with animating the tiles, Water and junkman's lava work just fine, but I cant seem to figure out stuff like spark man's textures... How do I do this? :confused:

6
Maps / Re: My First Map!
« on: March 08, 2020, 01:45:31 PM »
A good first attempt! I could see it working mostly for a mod that would demand large maps, moreso than the standards modes of play.
Are you planning on working on it more, or making other maps? Or perhaps other projects?
Yeah, I will make more maps, but I have to figure out how animated tiles work...

7
Maps / My First Map!
« on: March 07, 2020, 06:18:55 PM »
So I have shown you my music pack, but now, it's time for my map!
Link:https://www.mediafire.com/file/qc49785abjik60n/Airship.wad/file
This map is very open spaced and based off of Mario 3 airships

8
Cutstuff Discussion and Feedback / Re: Need help!
« on: November 09, 2019, 01:28:52 AM »
Found It out! It was just Save games!

9
Projects & Creative / My Music Pack!
« on: October 14, 2019, 08:49:59 PM »
Here are a list of the codes to input
TROPMUS- Tropical Resort Act 1- Sonic Colors
METAMUS- Metallic Madness Act 1- Sonic Mania
TECHMUS- Technology Tree Act 1- Sonic ATS
WINGMUS- Wing Fortress Zone- Sonic 2
MYCAMUS- Mystic Cave Zone- Sonic 2
DEZOMUS- Death Egg Zone- Sonic 2
SBETMUS- ground man's taunt extended
WOBOMUS- World Bowser- Super Mario 3d World
STA3MUS- star man taunt
STAWMUS- more star music
STA6MUS- Even more star music
SLIDMUS- Slider- Super Mario 64
SLIEMUS- Same as slidmus, but louder
CREEMUS- Piranha Creeper Creek- Super Mario 3d World
MMWOMUS- Mega Man IV, Ballade's theme
MEGAMUS- your gonna have a bad time
BONEMUS- NYEH HEH HEH, IT IS I, THE GREAT PAPYRUS!
CRUSMUS- ALPHYS, YOU ARENT HELPING OUR CONTESTANT, ARE YOU?
DANCMUS- Ahuhuhu!
DESEMUS- Super Mario Maker 2- SMW Desert theme with Yoshi.
SNOWMUS- Super Mario Maker 2- SMB3 Snow theme
FOREMUS- Super Mario Maker 2- SMB Forest theme
DEATMUS- OH YES
SPEAMUS- YOU ARE A HUMAN, YOU SHALL NOT PASS UNDYNE!
FASTMUS- SMB Overworld Hurry Up
REVEMUS- Aww man
AWMAMUS- Aww man, a bad time
WORLMUS- CHAOS, CHAOS! I CAN DO ANYTHING
BOS3MUS- SMB3 Boss theme
Link:https://www.mediafire.com/file/gy4z9jblpxfk2io/music.wad/file

10
Well, if you ever come across the issue again (or any in general), screenshots can help convey information a lot better than just pure words.
All righty then

11
Could you provide a few more details?
Some screenshots would help too.
I um... Deleted the file... :(

12
Projects & Creative / Re: MM8BDM Fishing!
« on: August 11, 2019, 09:10:27 PM »
Is there a place where I can find a list of all the fish? Thanks! :mrgreen:

13
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 22, 2019, 02:54:37 PM »
Maybe just all the 10 robot masters
Ten? I thought there was eight!?

14
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 21, 2019, 08:10:28 PM »
You should show Pump or Sheep man next! :)

15
Cutstuff Discussion and Feedback / Need help!
« on: July 21, 2019, 08:07:44 PM »
How do you load the progress.zds file? :confused:

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