Advanced Search

Author Topic: [Game Mode] QInvasion Public Beta 2  (Read 8835 times)

0 Members and 1 Guest are viewing this topic.

August 24, 2013, 04:17:45 AM
Reply #15

Offline Gummywormz

  • Standard Member

  • Air Man Tile Enthusiast
  • Date Registered: December 23, 2010, 01:05:44 AM

    • View Profile
    • Github Page
Re: [Game Mode] QInvasion Public Beta 2
« Reply #15 on: August 24, 2013, 04:17:45 AM »
Quote from: "LlamaHombre"
In general, about how large should these maps be? I may consider making one but I don't want to go overboard.

Minimum Heat Man sized and maximum... 2 floors of Mr X? I wouldn't mind seeing larger maps than what's currently in, but don't be remaking Hard Man Remixed.

August 24, 2013, 05:09:26 AM
Reply #16

Offline -FiniteZero-

  • Standard Member

  • I'm somwhere.
  • Date Registered: March 06, 2011, 04:34:30 PM

    • View Profile
    • http://s4.zetaboards.com/Mega_Storm/index/
Re: [Game Mode] QInvasion Public Beta 2
« Reply #16 on: August 24, 2013, 05:09:26 AM »
Hmm...

-Summonfriend Cutmanboss

Woo. I'm not lonely anymore!

August 24, 2013, 12:32:01 PM
Reply #17

Offline leoalex50

  • Standard Member
  • Date Registered: September 29, 2012, 02:13:25 AM

    • View Profile
Re: [Game Mode] QInvasion Public Beta 2
« Reply #17 on: August 24, 2013, 12:32:01 PM »
this game mode is wicked i might have to make a map for this because its soooooooo good

August 24, 2013, 04:47:16 PM
Reply #18

Offline ZeStopper

  • Standard Member
  • Date Registered: January 15, 2013, 04:06:13 AM

    • View Profile
    • http://tinyurl.com/2g9mqh
Re: [Game Mode] QInvasion Public Beta 2
« Reply #18 on: August 24, 2013, 04:47:16 PM »
Quote from: "-FiniteZero-"
Hmm...

-Summonfriend Cutmanboss

Woo. I'm not lonely anymore!
Those that work with everyone?

August 24, 2013, 05:03:53 PM
Reply #19

Offline -FiniteZero-

  • Standard Member

  • I'm somwhere.
  • Date Registered: March 06, 2011, 04:34:30 PM

    • View Profile
    • http://s4.zetaboards.com/Mega_Storm/index/
Re: [Game Mode] QInvasion Public Beta 2
« Reply #19 on: August 24, 2013, 05:03:53 PM »
Well, it works for Cutmanboss, Needlemanboss, Heatmanboss, and Toadmanboss.

August 24, 2013, 06:22:57 PM
Reply #20

Offline TheDoc

  • Standard Member
  • Date Registered: August 31, 2011, 10:37:33 PM

    • View Profile
Re: [Game Mode] QInvasion Public Beta 2
« Reply #20 on: August 24, 2013, 06:22:57 PM »
It works for any monster period

August 24, 2013, 09:23:42 PM
Reply #21

Offline ZeStopper

  • Standard Member
  • Date Registered: January 15, 2013, 04:06:13 AM

    • View Profile
    • http://tinyurl.com/2g9mqh
Re: [Game Mode] QInvasion Public Beta 2
« Reply #21 on: August 24, 2013, 09:23:42 PM »
^That's cool, except some of them don't have sprites save for lost soul and centaur.

However, this works rather great with Classes as shown on the server!