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Author Topic: Hil's Geography Garage - NEW ORDER and beating up Hil  (Read 5854 times)

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October 14, 2012, 03:43:00 AM
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Offline Hilman170499

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Hil's Geography Garage - NEW ORDER and beating up Hil
« on: October 14, 2012, 03:43:00 AM »
Hil's Geography Garage
Welcome to my mapping place. Travel through levels of my own creation(though I'm a sucker who can't create good deathmatch maps). If you wanna use anything here for your own projects, just ask(though using my coding as reference doesn't require permission). No credit needed.

Boss Battle: vs. Hilman170499
A simple boss fight against yours truly. Also partially an excuse to showcase some of my coding prowess.
(click to show/hide)
*Credits for sounds used are here.

October 14, 2012, 04:01:27 AM
Reply #1

Offline Messatsu

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Re: Hil's House of Geography
« Reply #1 on: October 14, 2012, 04:01:27 AM »
Lotta errors in the map.  Use F4 to find problems and where they are.  Ideally F4 should show no errors.

October 24, 2012, 02:25:37 PM
Reply #2

Offline Hilman170499

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Re: Hil's House of Geography - Only Map Fixed
« Reply #2 on: October 24, 2012, 02:25:37 PM »
Bump: Fixed the map errors.

I used the F4 and it said no errors were found.

November 29, 2012, 02:46:29 AM
Reply #3

Offline fortegigasgospel

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Re: Hil's House of Geography - Working on some new maps (slo
« Reply #3 on: November 29, 2012, 02:46:29 AM »
Sorry for the bump but I wanted to just get my two cents out there. Its good for a start (based on the screenshot, can't play it atm). Starting small and getting feedback (good luck on that last part) will certainly help for later maps. Diffidently look through tutorials to learn more things, and even open maps that use what you are looking for, it helps with learning things, such as water and gimmicks.

March 25, 2017, 06:26:06 AM
Reply #4

Offline Hilman170499

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Re: Hil's Geography Garage - NEW ORDER and beating up Hil
« Reply #4 on: March 25, 2017, 06:26:06 AM »
Update time!

So uh... Apparently, I can't map a good deathmatch level, so now here's something completely different.
To show you a taste of how much my coding has improved, here is a boss fight against me.

Unfortunately, my obsolete map is obsolete, and the link is dead.

Anyway, feedback on the battle and/or my coding skills is appreciated. Thanks in advance.

March 25, 2017, 09:39:51 PM
Reply #5

Offline Laggy Blazko

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Re: Hil's Geography Garage - NEW ORDER and beating up Hil
« Reply #5 on: March 25, 2017, 09:39:51 PM »
Not sure what those dashes on a random direction were supposed to be. Most attacks are easily  dealt with straferunning except for that flame thing which seemed to be dealt with getting away... And was a little confusing at first.

It was very easy. Maybe it needs more attack variety. Perhaps shooting in different directions?