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Author Topic: MM8BDM v3a Released!  (Read 54221 times)

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December 21, 2012, 05:48:05 PM
Reply #15

Offline Balrog

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Re: MM8BDM v3a Released!
« Reply #15 on: December 21, 2012, 05:48:05 PM »


Halle-bloody-lujah.

December 21, 2012, 05:50:30 PM
Reply #16

Offline Beed28

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Re: MM8BDM v3a Released!
« Reply #16 on: December 21, 2012, 05:50:30 PM »
SPOILERS
 Spoiler:
Hah, the trailer spoiled the Duo boss battle.

December 21, 2012, 05:55:09 PM
Reply #17

Offline Magnet Dood

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Re: MM8BDM v3a Released!
« Reply #17 on: December 21, 2012, 05:55:09 PM »
Hate to be the bearer of bad news, but I've got to report some bugs.

1. You can't spawn in Cloud Man's stage. Like, at all. You just spawn into the instant death sky. This happened to me too when I tried to make a map with spawns on 3D floors.
2. For some reason, on most of the maps, the weapon energies don't change color.
3. There are some odd linedefs that don't have 255 lighting.

Other than that, though, can't complain. Top notch job with this.

December 21, 2012, 05:57:55 PM
Reply #18

Offline Galactan

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Re: MM8BDM v3a Released!
« Reply #18 on: December 21, 2012, 05:57:55 PM »
I played Search Man's stage for approximately 5 seconds.

And then my mind melted from sheer joy.

You guys are the greatest.

December 21, 2012, 06:08:07 PM
Reply #19

Offline MusashiAA

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Re: MM8BDM v3a Released!
« Reply #19 on: December 21, 2012, 06:08:07 PM »

December 21, 2012, 06:13:37 PM
Reply #20

Offline KillerChair

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very happy my map got picked for the game ^^
« Reply #20 on: December 21, 2012, 06:13:37 PM »
Yes!!!

Im gonna be back in buisness now! :D

December 21, 2012, 06:17:38 PM
Reply #21

Offline rtist

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Re: MM8BDM v3a Released!
« Reply #21 on: December 21, 2012, 06:17:38 PM »
Thanks for releasing this, but I'm looking forward to v4a. When is that coming out?

December 21, 2012, 06:19:57 PM
Reply #22

Offline Emmanuelf06

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Re: MM8BDM v3a Released!
« Reply #22 on: December 21, 2012, 06:19:57 PM »
Damn, the quality is better, sound, level design, etc....And there is the saves if we want a break ! GG !

December 21, 2012, 06:22:28 PM
Reply #23

Offline SmashBroPlusB

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I apologize for the language but GOD DAMN this is amazing
« Reply #23 on: December 21, 2012, 06:22:28 PM »
MEGA MAN POWERED UP MAPS AND WEAPONS.



You did it. You deviously sneaky bastards actually did it.

And you hid it so fucking well.




I'm absolutely blown away. I mean it. Seriously, that was an impressive display you put on to hide this stuff.
come to me Ivory babe

December 21, 2012, 06:27:02 PM
Reply #24

Offline Mr. X

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Re: MM8BDM v3a Released!
« Reply #24 on: December 21, 2012, 06:27:02 PM »
Quote from: "Magnet Dood"
Hate to be the bearer of bad news, but I've got to report some bugs.

1. You can't spawn in Cloud Man's stage. Like, at all. You just spawn into the instant death sky. This happened to me too when I tried to make a map with spawns on 3D floors.
2. For some reason, on most of the maps, the weapon energies don't change color.
3. There are some odd linedefs that don't have 255 lighting.

Other than that, though, can't complain. Top notch job with this.

1.  Can you explain what mode this is?  There aren't DM spawns on any 3D floors in Cloud Man's map (although there's a player 1 spawn).  I can't seem to replicate it.
2.  Online or off?  We were having problems getting it to switch online, but in our last few testing phases it was working just fine for everyone.
3.  Screenshots please?  I don't recall ever seeing any like this.


Oh, and yeah:  Mike told Ivory he wanted PU in from the very beginning from my understanding.  We were just pulling your legs :cool:

December 21, 2012, 06:31:44 PM
Reply #25

Offline mugenstation360

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Re: MM8BDM v3a Released!
« Reply #25 on: December 21, 2012, 06:31:44 PM »
Wow! Thank you guys for this wonderful gift! Also Mr.X I am a big fan of your map design, I literally can not wait to try some of yours (The music...its even more beautiful!)

December 21, 2012, 06:39:49 PM
Reply #26

Offline SmashTheEchidna

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Re: MM8BDM v3a Released!
« Reply #26 on: December 21, 2012, 06:39:49 PM »
I'm so excited to play, but I have to wait for one of my brothers to let me on either of the computers before everyone else leaves the servers. D:

December 21, 2012, 06:41:44 PM
Reply #27

Offline Dr. Freeman

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Re: MM8BDM v3a Released!
« Reply #27 on: December 21, 2012, 06:41:44 PM »
I AM SO READY

December 21, 2012, 06:50:13 PM
Reply #28

Offline Stardust

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Re: MM8BDM v3a Released!
« Reply #28 on: December 21, 2012, 06:50:13 PM »
UGH
It looks like there's a plenty black screen as soon as I start MM8BDM. I don't even see the "Cutstuff" thing at the beginning.
Does nobody has this problem here ?

EDIT : It works on my other computer through

December 21, 2012, 06:57:19 PM
Reply #29

Offline Magnet Dood

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Re: MM8BDM v3a Released!
« Reply #29 on: December 21, 2012, 06:57:19 PM »
1. I apologize, I was on Cooperative. My mistake. Works fine in DM.
2. Offline. Happened in most of the earlier maps.
3. 2 that I can remember are behind the Fan Fiends.

Question: What music is used for the Lab this time?