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I'm curious to how the campaign will work, as far as some stuff go. just a few questions though, because the game finally has a completed storyline.- Will Campaign work like the vanilla mm8bdm campaign works, or is there plans to make it an actual Adventure, going through the stages, surviving the horrifying amounts of enemies, defeating the bosses one at a time?There may or may not be something extraordinary to this campaign. Let's leave it at that.- Whats the approach to making bosses? as far as them being either Bots, with custom weapons and actors, or Monsters just running around with custom attacks?Depends on the boss.- Last question finally. Will Skullman's stage really include all the platforms that were used in RM4MI? (I kinda look foward to this one)Too difficult to get around. Don't worry, some of them are there, it's just...yeah, platforming doesn't work very well in an FPS...
HD said I can post this here, so yeah (click to show/hide)
The Dr. Wily stage needs Petit Masters walking around like Junk Man's Cockroaches.
- Last question finally. Will Skullman's stage really include all the platforms that were used in RM4MI? (I kinda look foward to this one)
...3d floor magic?
Slight teaser (click to show/hide)They aren't done yet though.
We'll probably be putting balloon in, but we haven't decided whether or not it will just be a rush jet appearance swap or something different. We haven't discussed it very much yet, so we are unsure. (click to show/hide)Though these items I just showed will most likely be obtainable through recycling weapons with recycle inhaler, at least for most of them. If so, Balloon will probably be needed to be Trampoline this way.