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So like, a non-canon story to a non-canon story. Cool = w=
5 chapters? What's the map where you select the chapter levels?It is a MAP02, will you put a special lightlab?
Also 4 chapters. DOS > R&F2 > STRAT > WC.
Quote from: "fortegigasgospel"Also 4 chapters. DOS > R&F2 > STRAT > WC.I thought DOS is going to be split into two chapters.Anyway, you forgot to link to Dood's R&F2 topic.
How about the Centaur Arrow from The Power Fighters?
Textures? Why yes, while DOS and R&F2 both are textured up, we have other expansions that could use some custom jobs.
QuoteTextures? Why yes, while DOS and R&F2 both are textured up, we have other expansions that could use some custom jobs.It would be cool if people took up that challenge and put my tutorial efforts to work. I mean I don't mind helping out but it isn't like I want to have a stranglehold on that department. Hell, I'd welcome other people to take their own stabs at things I've already covered just to see some new approaches. Who knows what neat ideas I might learn from seeing someone else's style in practice?
I have some experience in making weapons, so I can help with them... though you might need to tell me exactly what you want them to do.I could also try helping with some scripting, depending on what exactly that implies.
Do you have skype? Will make information sharing much easier, we have ideas for virtually every weapon we will need. Otherwise I'll message you here with the list of what they will do.
As for scripting, bosses need to be scripted, cutscenes added to points in the hub and for those bosses, campaign progression and other campaign related things. I won't ask for the maps to be made for all these, I'm gonna try to handle those myself, most of the planed bosses have fight styles thought up, but are still viable for adjusting for ability to be done.