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Author Topic: Resources Requesting thread!  (Read 40876 times)

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April 20, 2016, 12:12:37 AM
Reply #60

Offline fortegigasgospel

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Re: Resources Requesting thread!
« Reply #60 on: April 20, 2016, 12:12:37 AM »
I have the code for every other destroyable wall throughout the series, so I figured I might as well do this too. The code is easy enough to adjust, I'm sure you shouldn't need help figuring it out when you implement it.

April 20, 2016, 11:18:00 PM
Reply #61

Offline fortegigasgospel

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Re: Resources Requesting thread!
« Reply #61 on: April 20, 2016, 11:18:00 PM »
D-double post. Finished them, they are over in my actor/decorate thread. Use the code I provided to set the HP and damage types, to cut down on the size of the code use Damagefactor "Normal", 0.0 as a line in each and have the only other one be the weapon you want to destroy it as Damagefactor "", 100.0 that will insure only the weapon you wish to damage it will and nothing else, even custom weapons and homing weapons.

April 21, 2016, 02:40:41 PM
Reply #62

Offline Stardust

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Re: Resources Requesting thread!
« Reply #62 on: April 21, 2016, 02:40:41 PM »
Yay nice thanks! also dw about coding I could handle this easily
but yeah thankyouthankyou for the sprites

April 21, 2016, 07:15:05 PM
Reply #63

Offline fortegigasgospel

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Re: Resources Requesting thread!
« Reply #63 on: April 21, 2016, 07:15:05 PM »
No problem, took me less time then I thought it would, also worked as a good excuse for me to organize those a bit better. Heck I'm contemplating going through Unlimited again to nab the ones from it as well as seeing if Rokko has any to add as well. But that wouldn't be for a while.

May 10, 2016, 06:30:39 PM
Reply #64

Offline Dimpsy

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Re: Resources Requesting thread!
« Reply #64 on: May 10, 2016, 06:30:39 PM »
yo anyone up for making rotations for rush cycle? if so that'd be pretty fucking sweet

July 26, 2016, 02:26:31 PM
Reply #65

Offline TheRealRoyale

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Re: Resources Requesting thread!
« Reply #65 on: July 26, 2016, 02:26:31 PM »
Megaman x 8bit sprites? ive got the weapons(thx uki for ur wep pack) but i havent got sprites:(

November 03, 2016, 10:28:46 AM
Reply #66

Offline Bonglorio

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Re: Resources Requesting thread!
« Reply #66 on: November 03, 2016, 10:28:46 AM »
I need tilesets from the NES/ Famicom game Mr. Gimmick.

I know this is kind of a big request but I would be super grateful

November 27, 2016, 11:55:22 PM
Reply #67

Offline MetalMasher

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Re: Resources Requesting thread!
« Reply #67 on: November 27, 2016, 11:55:22 PM »
I need tilesets from the NES/ Famicom game Mr. Gimmick.

I know this is kind of a big request but I would be super grateful
I have ripped textures from Megaman Rocks, i'm making an expansion

November 29, 2016, 08:02:12 AM
Reply #68

Offline bass44

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Re: Resources Requesting thread!
« Reply #68 on: November 29, 2016, 08:02:12 AM »
I have ripped textures from Megaman Rocks, i'm making an expansion

But what they were asking for was the tilesets from Mr. Gimmick. Do you have the tileset from Mr. Gimmick? If you don't, then you should not have quoted them.

September 17, 2017, 08:05:41 PM
Reply #69

Offline Gummywormz

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Re: Resources Requesting thread!
« Reply #69 on: September 17, 2017, 08:05:41 PM »
I need the front rotation of Wily Machine 4. Just the front is all that is needed.


March 05, 2019, 11:18:06 PM
Reply #70

Offline Compass Man

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Re: Resources Requesting thread!
« Reply #70 on: March 05, 2019, 11:18:06 PM »
Does anyone have or know where I could get some older Rockman 8 FC stuff? Particularly the pre-Mega Man 10 sprites for Frost Man?

EDIT: Nevermind, I found a beta version of 8FC and ripped its bitmaps.

February 01, 2020, 01:04:30 AM
Reply #71

Offline Bittybud

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Re: Resources Requesting thread!
« Reply #71 on: February 01, 2020, 01:04:30 AM »
Does anyone have the First-Person Hand graphic used to throw weapons saved? I really want to edit them for my weapon's graphics but I can't find the sprites anywhere, and I'm nowhere near experienced enough to rip them from the game.