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Author Topic: [HUD] HUDShot - v5b update! - Classes updated! 9b Compat!  (Read 15105 times)

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July 19, 2015, 12:53:43 AM
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Offline Korby

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[HUD] HUDShot - v5b update! - Classes updated! 9b Compat!
« on: July 19, 2015, 12:53:43 AM »
I made a hud for YDClasses because I really liked the idea of a mugshot being your health bar.
I haven't tried loading it with JC but I don't think it'll work there.

Features of this Hud include:
-Compact design for easy information absorption
-Classes compatibility
-Exact numbers above your mugshot for precision
-Purple Stamina numbers for when that ever appears
-Fancy team flags
-Some new text colors used for health numbers that you can use in your name if you want [HH, HS, GL, PR, LI, ME, DU, ST, DT, TO, HE, HA]
-Vanilla version with interchangeable mugshot

(click to show/hide)

Dropbox URL for Classes Version!

Download Vanilla version!

To reiterate my theft of Lego's notes,

INSTALLATION: Use SLADE or SLumpEd to open Classes-v9a-beta5hh.pk3 OR MM8BDM-v5b.pk3 if you're installing the vanilla version.
Download and import the above wad as a lump.
Ensure the wad is the last file in the pk3 and hit save.
Assuming you didn't tamper with any other files, you should be able to freely join any server you were able to previously.

NOTES:
-As per usual, this UI will only work on modes that don't change SBARINFO. If any mods are running that change SBARINFO, this mod will no longer be fully functional.
-As a result of this UI being specifically designed to work in pvp modes, boss health and related resources use the same as horizontal in core. Unsure if I will update it to include a custom version or not.
-To change your mugshot in the vanilla version, head to lines 30 or 29 in SBARINFO(depending on vertical/horizontal) and change "FACETRO" to any 32x32 image in core or that you load into HUDShot.
-There's a crapton of them in the patches folder in core's files from FACE0 to FACE136

Let me know if there's anything wrong with it. I may have missed a bug or two while looking through the thing.

July 19, 2015, 05:06:05 PM
Reply #1

Offline Hallan Parva

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Re: [HUD] HUDShot - Classes Compatible
« Reply #1 on: July 19, 2015, 05:06:05 PM »
(click to show/hide)
I didn't like Korby's offsets.


HUDSHOTPLUSB (add to classes-v8a.pk3)
HUDSHOTPLUSVEE (add to mm8bdm-v4c.pk3)

[ FEATURES ]
- offsets that don't eat the center of your screen
- moved item number down a bit, closer to the HUD now
- implemented horse *****
- might have different bars / bar placements in the future

If you want a custom face graphic in the vanilla version, simply replace MYFACE with any 32x32 .png image. That's it.

July 27, 2015, 03:49:05 PM
Reply #2

Offline Korby

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Re: [HUD] HUDShot - Classes Compatible - 8b!
« Reply #2 on: July 27, 2015, 03:49:05 PM »
Patch for Classes 8b!
The link on the first post is changed, but I'll put it here too.
Quote from: "Changelog"
--HUDShot now uses plusb's offsets because they honestly look better.

---Woodman and Burnerman's bars now correctly change color when they're above a certain ammo amount.

---Searchman's targeting reticles now correctly appear on screen. [woops]

---Support for the new copyweps.

---Sparkman has his ammo bar.

---Slashman has his second ammo bar.

---Groundman's second weapon displays a bar.

---Pharaohman now properly has a yellow bar.
---Pirateman's booty counter now uses the HSHFont, like in Classes.  :ugeek:

---Recolored mugshots from Megaman Soccer for Cutman, Dustman, Elecman, Enker, Fireman, Needleman, Pharaohman, Protoman, Skullman, and Woodman in Vertical mode. Horizontal keeps the old ones.
(click to show/hide)
Have fun! As usual, please report any bugs you find :>

July 29, 2016, 11:15:30 PM
Reply #3

Offline Korby

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i'll update the classes one after they update again
« Reply #3 on: July 29, 2016, 11:15:30 PM »
Vanilla patch for v5a!
The link on the first post will still work [the filename is still hudshot-v.wad] but here's the link again.
Quote from: "Changelog"
--Much like HUDShot, HUDShot-V now uses the offsets from PlusB.
----However, you can now use Horizontal Bars to use the old offsets. Isn't that neat!

---Now supports every weapon introduced or changed in v5a!

---Team Flags recolored to match v5a's teams.

---Molly's Maestro mugshot is now the default. Blue/Cyan for Vertical, Green/Yellow for Horizontal

---The SBARINFO has been split into two files for ease of editing. They're marked by markers placed above their lumps.

---Futureproofing for MM10 added.
(click to show/hide)

Like always, let me know of any bugs you find. Thanks!

July 30, 2016, 04:21:12 AM
Reply #4

Offline Geno

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #4 on: July 30, 2016, 04:21:12 AM »
Oh, hey, someone used my Maestro mugshot. Nice!

September 24, 2016, 09:21:47 PM
Reply #5

Offline Rokim21

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #5 on: September 24, 2016, 09:21:47 PM »
I made a hud for YDClasses because I really liked the idea of a mugshot being your health bar.
I haven't tried loading it with JC but I don't think it'll work there.

Features of this Hud include:
-Compact design for easy information absorption
-Classes compatibility
-Exact numbers above your mugshot for precision
-Purple Stamina numbers for when that ever appears
-Fancy team flags
-Some new text colors used for health numbers that you can use in your name if you want [HH, HS, GL, PR, LI, ME, DU, ST, DT, TO, HE, HA]
-Vanilla version with interchangeable mugshot

(click to show/hide)

Download Classes version!

Download Vanilla version!

To reiterate my theft of Lego's notes,

INSTALLATION: Use SLADE or SLumpEd to open Classes-v8b.pk3 OR MM8BDM-v5a.pk3 if you're installing the vanilla version.
Download and import the above wad as a lump.
Ensure the wad is the last file in the pk3 and hit save.
Assuming you didn't tamper with any other files, you should be able to freely join any server you were able to previously.

NOTES:
-As per usual, this UI will only work on modes that don't change SBARINFO. If any mods are running that change SBARINFO, this mod will no longer be fully functional.
-As a result of this UI being specifically designed to work in pvp modes, boss health and related resources use the same as horizontal in core. Unsure if I will update it to include a custom version or not.
-To change your mugshot in the vanilla version, head to lines 29 or 28 in SBARINFO(depending on vertical/horizontal) and change "FACETRO" or "FACETRO2" to any 32x32 image in core or that you load into HUDShot.
-There's a crapton of them in the patches folder in core's files from FACE0 to FACE102

Let me know if there's anything wrong with it. I may have missed a bug or two while looking through the thing.

What's about a justifiqued classe version?

September 24, 2016, 10:48:54 PM
Reply #6

Offline Korby

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #6 on: September 24, 2016, 10:48:54 PM »
I'm not super familiar with Justified's classes and would likely not be able to produce a suitable HUD because of this.
Anyone else is totally free to do so, though!

September 25, 2016, 12:22:58 AM
Reply #7

Offline TheDoc

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #7 on: September 25, 2016, 12:22:58 AM »
Would like to note that switching to a second weapon in classes makes the mugshot, health, and ammo bar disappear, leaving only the weapon icon.

Also, Heatman's primary weapon icon doesn't change to match his heat charge, which has honestly helped me a lot.

I personally prefer the stock HUD; interesting take on the HUD, though.

September 25, 2016, 08:05:41 PM
Reply #8

Offline Korby

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #8 on: September 25, 2016, 08:05:41 PM »
This HUD hasn't been updated for new versions of classes. If a class has a second weapon it didn't have before, their hud will break.

September 26, 2016, 12:01:28 AM
Reply #9

Offline Superjustinbros

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #9 on: September 26, 2016, 12:01:28 AM »
This would probably not be doable; but this suddenly made me wonder if for the Vanilla version if it could automatically recolor your character's mugshot based on what weapon they're currently using.

Interesting mod though.

September 26, 2016, 01:07:58 AM
Reply #10

Offline Korby

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Re: [HUD] HUDShot - v5a update! - Classes Outdated
« Reply #10 on: September 26, 2016, 01:07:58 AM »
It is very doable. I believe someone else was working that into their HUD.
I may do it? I dunno.

May 27, 2017, 04:34:01 PM
Reply #11

Offline Korby

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Re: [HUD] HUDShot - v5b update! - Classes Outdated
« Reply #11 on: May 27, 2017, 04:34:01 PM »
Updated for 5b.
As usual, let me know if I missed anything or if there's any bugs.

Classes still outdated and the link was broken anyway, so I went and removed it.
I can upload the older version in case anyone wants to update themselves before I get to it.

April 29, 2018, 08:12:51 AM
Reply #12

Offline Korby

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Re: [HUD] HUDShot - v5b update! - Classes updated! 9a-beta5hh Compat!
« Reply #12 on: April 29, 2018, 08:12:51 AM »
Wow, I sure am bringing back things I've spent years neglecting, huh?
(click to show/hide)
Dropbox URL for Classes Version!

INSTALLATION: Use SLADE or SLumpEd to open Classes-v9a-beta5hh.pk3.
Download and import the above wad as a lump.
Ensure the wad is the last file in the pk3 and hit save.
Assuming you didn't tamper with any other files, you should be able to freely join any server you were able to previously.

I'm only 90% sure this is fully functional. If you find any bugs, message me on Discord or post here. Thanks!

April 29, 2018, 11:19:59 PM
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Offline Korby

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Re: [HUD] HUDShot - v5b update! - Classes updated! 9a-beta5hh Compat!
« Reply #13 on: April 29, 2018, 11:19:59 PM »
Haha, woops.
Fixed an error that caused Tenguman's HUD to not appear and Pharaohman missing some bells and whistles.

In addition, you can swap what mugshot is active by changing between Horizontal and Vertical bars.
Vertical bars will have mugshots from Megaman Soccer for Protoman, Cutman, Fireman, Elecman, Woodman, Needleman, Dustman, Pharaohman, and Skullman. It also uses Astroman's MM8 and Tenguman's MMB mugshots.
Horizontal uses the defaults for the above Megaman Soccer classes and also has the Maestro mugshot from HUDball, Astroman's MMB and Tenguman's MM8 Mugshots.

May 28, 2018, 06:08:44 AM
Reply #14

Offline Korby

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Re: [HUD] HUDShot - v5b update! - Classes updated! 9a-beta5hh Compat!
« Reply #14 on: May 28, 2018, 06:08:44 AM »
HUDShot updated for 9b!

Not much to say here, just makes the file compatible with everything 9b has to offer.