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Sjas doesn't seem horribly bad damage-wise, but that uber-fast flight problem is just stupid. I was in a game where there were 3 humans all firing at a Sjas flying around and not hitting him. HNNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGG
Yurei. DAT FLAMIN VORTEX A TERROR! Is that instakill? Because every time I see him, he pulls that out and I don't even try to run.
Ahem...INFINITE FLIGHT?! WHAT KIND OF A BRAIN DEAD DEVELOPER GIVES A PLAYER INFINITE FLIGHT TO A CLASS IN A TEAM-BASED MOD?!
Choke: Grab Sjas' already OP mainfire, and give it a faster RoF PLUS TWO medium range 1HKO attacks, while keeping the same movement speed and removing flight. That's Choke. OK, let's see:NERFS: Reduce the ripper melee attack so it does 75 damage tops and for God's sake, reduce the rate of fire by 30%. Nerf the Blood Ball shot to do 90 damage, nerf the blood puke attack to not 1HKO on a single spew.
(click to show/hide)Quote from: "MusashiAA"Ahem...INFINITE FLIGHT?! WHAT KIND OF A BRAIN DEAD DEVELOPER GIVES A PLAYER INFINITE FLIGHT TO A CLASS IN A TEAM-BASED MOD?!astroman
Quote from: "MusashiAA"Choke: Grab Sjas' already OP mainfire, and give it a faster RoF PLUS TWO medium range 1HKO attacks, while keeping the same movement speed and removing flight. That's Choke. OK, let's see:NERFS: Reduce the ripper melee attack so it does 75 damage tops and for God's sake, reduce the rate of fire by 30%. Nerf the Blood Ball shot to do 90 damage, nerf the blood puke attack to not 1HKO on a single spew.two mid-range ohkoswhat the heck are you talking aboutchoke's blood vomit is only "useful" close range, and even then, it's just so you can run away and not die from things. you basically have to be right next to choke for that thing to kill anything, and if you're right next to choke, you're doing it wrong.blood ball is hard to aim, and if you're hit up close, again, you got too close to a ghoul and it's your fault.do keep in mind my posts are usually my thoughts and not the developer's