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« on: September 01, 2018, 11:07:51 AM »
Gotta hand it to those who bought the Legacy Collections.
"Hamma! Pulverrrize!", "Transformation, engage!" - Impact Boi 2018
I just love Sakugarne Senior.
Anyway...I wonder if we will get any other trailers, honestly. All the revealed Robit Mastas so far ruled over the environments that were already seen in trailers, meaning any new reveals now would show brand new, never-before seen places. Makes me think that they might wanna keep some degree of discovery for the final release. Speaking of such, I imagine the icy level to be like the Tundra in Monster Hunter Tri, but a heck lot more beautiful, with shining surfaces and sparkles everywhere. Mega Man would alternate between the cold snowland outside and an ice cave so sparkly it'd be "truly outrageous".........ahem, anyway, I wonder what the "Fun"-type Robot Master is really about. Maybe his weapon is a bit like the Chaos Sphere from Shovel Knight. That oughta be a fun weapon. Finally, the green biker visor dude just...appeals to me. He's gonna be a fun one, I can tell...
So, there those are my thoughts. Up until now we've had: totally not ColdMan's cousin, ElecMan's lanky bruda, Axl from Megaman X, AkuMagma Dragoon (secretly Smokey the bear) and Dracula-voiced Pike boi.
I do wonder how any of that could get into MM8BDM...That would be the most difficult task the dev team would ever face. MM10 and MMV will be smooth to make as there's already a good amount of (Cut)stuff done on those (skins, tiles, weapons, bots...) and, frankly, they've worked on veeeery similar stuff before, they can do it again. But, that's easy work, and considering the state the game development is in...Also, how would they implement the Double-Gear system? It's an essential part of Mega Man 11! They can't just pass it up. So, maybe as an item? That would just be clunky what with all the other items in the game. As a new gameplay mechanic? Interesting, but is it doable? Most likely, it'll simply end up as a story element, like the final boss using that technology to power themselves up. No matter what, it's a certainty that people will make skins, bots, who knows, weapons, and maybe even a map! Classes, I can definitely see happen, and with the Double-Gear system implemented to boot! Imagine playing as Block Man and activating your Power Gear with the item button, and bam! You're a giant Golem Bot! Of course, it'd have disadvantages and you wouldn't be able to spam such a powerful ability. I picture both JC and CBM using that mechanic.
To end it off, I'm going to be honest, I don't like Mega Man. At least not for it's gameplay. The thing that I enjoy in these games is the story, but the story that's being told through the gameplay. Learning more about the world and how it functions is the most exciting part of this franchise. I can say without any fear, that MM11 will deliver. Should I ever play it (I can't buy whatever I want, unfortunately) I'm sure to enjoy replaying it again, and again, and again!
One last thing actually. I just thought of this idea. An idea that would be greatly appreciated by all fans. A mini 8-bit demake of the game. Not like a full demake like 7 FC and 8 FC but more like that minigame in ZX Advent where you play a super bare-bones, 8-bit rendition of the game. Something that would last less than an hour, but that would though as all heck. The levels would be criminally small, but intense. and everything would be here, 8-bit assets, 8-bit bosses, 8-bit weapons, 8-bit music...The 8 Robot Master levels and a Wily stage would be enough. I could see such a thing be DLC, sold at a low price and/or that you could also unlock by, I don't know, beating all the challenges or something...
That'll be all for me. So! What do you people think?