Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: Reemu on January 22, 2017, 12:18:57 AM

Title: [Map Pack] NemuPack v1a
Post by: Reemu on January 22, 2017, 12:18:57 AM
Well, after deciding to grab some of my old mapping projects, I have decided to release some of them after finishing them.
It's been quite some time since I've made some maps so I decided to finally put up a compilation of them in a small map pack of sorts, maybe will add more when I get around making some more!

So I present NemuPack v1a!

Download right here: Dropbox (https://www.dropbox.com/s/86mbifpjvonfvbj/NemuPack-v1a.pk3?dl=0) and TSPG (http://allfearthesentinel.net/download?file=nemupack-v1a.pk3)

Screenshots
(click to show/hide)

Changelog
(click to show/hide)

Credits
(click to show/hide)

Criticism is welcome! Thanks for trying my map pack!
Title: Re: [Map Pack] NemuPack v1a
Post by: Zard1084 on January 22, 2017, 07:02:24 AM
about time this was released! now i have a excuse to add it to my maplist on my servers.
Title: Re: [Map Pack] NemuPack v1a
Post by: Superjustinbros on January 25, 2017, 10:21:22 PM
These maps are looking mighty swell~ Always nice to see maps with the occasional new/recolored textures.
Title: Re: [Map Pack] NemuPack v1a
Post by: Endymion on February 05, 2017, 03:09:43 PM
The "Blue for Days" map made my day. The best I'm Blue reference I ever seen, not even expected something like that. Next time I put that map up to our LAN party for sure. The 8 bit remix of the song also very catchy. :D
Title: Re: [Map Pack] NemuPack v1a
Post by: 7Shanks on May 01, 2017, 08:36:19 AM
It's time for a review of every map!

NEK01: I love it! Although, as I started up the first map, I already ran into some problems. The skybox (and some more stuff) tried to use non-existing textures. TENBSKY, TENBGIR1 to 4, TENBFAN, TENBLDG1 to 3, TENBPLT1, TENBPLT2... And some more TENB textures I think. It can't be because of my PK3, as I never touched the Tenguman textures.
NEK02:  The only problem was that I got myself lost as if it was a maze 20 seconds after opening it. But that's okay.
NEK03: It was okay, but the first time I started it up, the walking was a bit laggy. Made me dizzy. I had to open it a second time for the lag to go away.
NEK04: It was pretty good! I was pretty surprised when I saw that the bots function good on this map! They usually don't on maps with features like water streams, climbing,
NEK05: It was...holy shipes balrog's theme
It was good! The fact Balrog's theme from Cave Story is in it? Even better.
NEK06... I don't really like it. Dunno why tho. As soon as I entered it, my body just said "I hate it.". It has nice map design though. Maybe it's the colors? I'll try to find out.
NEK07: It makes me anything except blue. I love it! The bots seem to have some trouble getting out of the room that's surrounded by Magma Bazooka, Gyro Attack, Knight Crush, and Ice Slasher, though.

Overall: 9/10. The missing textures in NEK01 took away 1, some bot problems involving navigating through the stages 0.5, and the great music re-added the 0.5.