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Mega Man 8-bit Deathmatch
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Quick question about removing weapons
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Topic: Quick question about removing weapons (Read 1471 times)
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August 14, 2011, 10:45:56 PM
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-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Quick question about removing weapons
«
on:
August 14, 2011, 10:45:56 PM »
I'm not exactly sure how to have it so that a player spawns without a weapon... I've seen the effect in the Light Lab map of the campain. How is it done, exactly?
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August 14, 2011, 10:56:23 PM
Reply #1
Laggy Blazko
MM8BDM Extender
Unf
>
Date Registered: April 01, 2011, 02:08:23 AM
Re: Quick question about removing weapons
«
Reply #1 on:
August 14, 2011, 10:56:23 PM »
Maybe by this:
http://zdoom.org/wiki/TakeInventory
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August 14, 2011, 11:14:35 PM
Reply #2
-FiniteZero-
Standard Member
I'm somwhere.
Date Registered: March 06, 2011, 04:34:30 PM
Re: Quick question about removing weapons
«
Reply #2 on:
August 14, 2011, 11:14:35 PM »
Can't really get it to work... Then again, I never used script in a map before.
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Mega Man 8-bit Deathmatch
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Quick question about removing weapons