Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => W.I.P Forum => Topic started by: Balrog on August 17, 2012, 11:25:53 PM

Title: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEEDED
Post by: Balrog on August 17, 2012, 11:25:53 PM
So I'm going to be working on another hub map once I'm done fixing HUB-MM8BDM. Unlike that mod, this will actually be a DUEL32 replacement. (Well, technically the map will be a skin of DUEL16, but I digress.) However, to do that, I'll need suggestions for maps to include - and that's where you come in.

Current map list:
(click to show/hide)

I ask the competitive-oriented members of this community to pick what they think are the best maps for Duel. They can be from the main game or custom maps, but keep in mind that I would like a good balance between the two.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Hallan Parva on August 17, 2012, 11:28:22 PM
Tomahawk Man?
You know, the one filled with Silver Tomahawk?
A GOOD MAP!?

BAHAHAHAHAHA no.


I'd like to suggest Fire Man from vanilla, though. :ugeek:
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Korby on August 17, 2012, 11:32:29 PM
I've always been fond of MM3HAR and MM1DW1, myself.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Magnet Dood on August 17, 2012, 11:37:17 PM
I've always found Charge Man as my go-to map for duels. It's a decent size for the most part.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: ? Manibogi ? on August 17, 2012, 11:37:46 PM
I'd love to see color-coded castle in this.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: TheDoc on August 17, 2012, 11:40:06 PM
I'd choose Flashman as my duel map because it's a small open area.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Orange juice :l on August 17, 2012, 11:55:31 PM
MM3DW1.

But honestly, I don't think we need a Hub for ONLY duel maps. Duel players would probably stick with the map with more options.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Balrog on August 18, 2012, 12:02:13 AM
Well, the idea is so that you can have a selection of the best stock and custom maps in one mod for easy access and setup.

Great suggestions, guys! Keep 'em coming!
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Knux on August 18, 2012, 11:24:08 PM
Wood Man is a very nice choice for Duels. Small with a decent amount of weapons.
Title: Smash, stfu
Post by: Tesseractal on August 19, 2012, 10:14:59 AM
Quote from: "Orange juice :l"
MM3DW1.

But honestly, I don't think we need a Hub for ONLY duel maps. Duel players would probably stick with the map with more options.
You say that, but duelists like me don't like playing on MM7SPR every one in five maps. Or MM5GYR, or other joke maps. Given the rarity of server hosts editing map rotations at all, I find this a significant contribution to the duel scene. (That is, of course, wouldit catch on.)

Here's 16 stock maps I would consider:
(click to show/hide)
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: TheDoc on August 19, 2012, 01:23:15 PM
Hmmmm....CSCM01 seems like a good custom duel map to me.
Title: Re: CompHub: Cut the crap. Play the good maps. DUEL MAPS NEE
Post by: Orange juice :l on August 19, 2012, 06:12:44 PM
Sure, but why not have it there anyways? It's not like it'll be picked randomly if it's in a hub. If you remove it, you're just limiting the mod.

Anyways, most of the AMP maps are pretty good for duel, especially 1.