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KillerChair gets off his lazy ass
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Topic: KillerChair gets off his lazy ass (Read 20888 times)
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January 15, 2011, 02:02:01 PM
Reply #30
Max
MM8BDM Extender
i ate those food
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Date Registered: July 09, 2010, 08:10:13 PM
Re: KillerChair gets off his lazy ass
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Reply #30 on:
January 15, 2011, 02:02:01 PM »
Try using FIREM2 for the walls
Logged
January 15, 2011, 03:42:03 PM
Reply #31
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #31 on:
January 15, 2011, 03:42:03 PM »
What walls? the one's above the lava, the red ones or the metallic ones?
Logged
January 15, 2011, 03:45:47 PM
Reply #32
Max
MM8BDM Extender
i ate those food
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Date Registered: July 09, 2010, 08:10:13 PM
Re: KillerChair gets off his lazy ass
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Reply #32 on:
January 15, 2011, 03:45:47 PM »
All the metal ones
Floor shouldn't be the same as the walls
And they're all incorrect brightness
Logged
January 15, 2011, 03:51:39 PM
Reply #33
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #33 on:
January 15, 2011, 03:51:39 PM »
then i'd get this though...
(click to show/hide)
How i fix?
Logged
January 15, 2011, 05:01:55 PM
Reply #34
VGS2
Standard Member
Date Registered: October 27, 2010, 11:53:43 PM
Re: KillerChair gets off his lazy ass
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Reply #34 on:
January 15, 2011, 05:01:55 PM »
I hate to interrupt, but actually, I'd like to change my MM6 vote to Knight Man's stage, if that's ok.
The reason being that the stage already had a fire area, so I don't think it needs another.
Logged
January 16, 2011, 05:22:23 PM
Reply #35
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #35 on:
January 16, 2011, 05:22:23 PM »
So we have 1:Fireman 2: (needs votes) 3:Sparkman 4:(needs votes) 5:Napalmman and 6:Knightman.
EDIT: Copied this from the Chat.
<Donutyoshi>: For MM2 I'd pick Quick Man.
<Donutyoshi>: For MM4 I'd pick Skull Man.
<ficarra1002>: For mm4, toad man, and for 2, quick beam room
(in case they forget to post in the thread themselves)
So Air and Quick are tied for mm2.
And Toad is in the lead for mm4.
Logged
January 17, 2011, 12:51:47 PM
Reply #36
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #36 on:
January 17, 2011, 12:51:47 PM »
*double posting bump*
I'd like to state that i need just a few more votes for the mm2 and mm4 rooms.
Also i would like to know if i have to remove my skin from this thread now because of it being in the "maps" subsection of the editing forum.
Logged
January 17, 2011, 01:12:11 PM
Reply #37
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: KillerChair gets off his lazy ass
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Reply #37 on:
January 17, 2011, 01:12:11 PM »
It's up to you. It would make sense to make a new topic for it in the skins forum if you want it noticed.
Logged
January 17, 2011, 03:22:47 PM
Reply #38
LlamaHombre
MM8BDM Extender
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Date Registered: November 15, 2010, 09:19:04 PM
Re: KillerChair gets off his lazy ass
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Reply #38 on:
January 17, 2011, 03:22:47 PM »
I vote for MetalMan for 2, and Diveman for 4.
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January 17, 2011, 05:37:26 PM
Reply #39
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #39 on:
January 17, 2011, 05:37:26 PM »
Alrighty... Then i have Metal/Air/Quick tied for the mm2 room.
Toad still in the lead for the mm4 room.
If i dont get enough votes before saturday for the mm4 room Toadman will be picked.
And after saturday if the mm2 room votes are still tied. The first post after saturday decides what mm2 room will be made.
Logged
January 18, 2011, 09:20:46 PM
Reply #40
Galaxy Sisbro
MM8BDM Extender
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Date Registered: December 18, 2010, 05:04:22 PM
Re: KillerChair gets off his lazy ass
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Reply #40 on:
January 18, 2011, 09:20:46 PM »
Here is my vote for mm2, and this will be... Air Man
Eww, Spark Man stage reminds me of quick and metal stages......
And MM4 Room, Toad Man. In that Mode there is fire-air-elec-water-Plant-military and a Castle Room.
Logged
January 18, 2011, 09:59:39 PM
Reply #41
tsukiyomaru0
MM8BDM Extender
Date Registered: November 07, 2010, 05:01:56 PM
Re: KillerChair gets off his lazy ass
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Reply #41 on:
January 18, 2011, 09:59:39 PM »
IMMA CASTING MY VOTES!
Megaman 2: Airman.
Megaman 4: Pharaohman or Skullman.
Logged
January 18, 2011, 11:34:59 PM
Reply #42
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #42 on:
January 18, 2011, 11:34:59 PM »
Thanks for voting everyone!
The last choices are made.
Airman and Toadman got the most votes.
Stay tuned for screenshots as soon as the map parts are done.
I will begin filling the map with things as soon as everything else is done.
As for the music... If anyone would like to make a medley/remix ish thing for my map featuring all the RM's it contains... Thanks.
If not i will scout around till i find something awesome.
EDIT: Quick message here. I updated my first map KillerChairFortress. The lightings werent 255 yet. And it didnt have enough spawning points. So thats fixed now.
Logged
January 24, 2011, 10:46:33 PM
Reply #43
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #43 on:
January 24, 2011, 10:46:33 PM »
Bump for justice!!!
The map is almost done! So here's the last few screenies.
I just need to add things and a music file.
Still would like it if someone would make me a medley from all the RM's from this map. So feel free to help me if you are a audio editing genius!
Airman screenshot:
(click to show/hide)
Toadman screenshot:
(click to show/hide)
Knightman screenshot:
(click to show/hide)
Fireman texture fix:
(click to show/hide)
Can anyone tell me how to get Beat to work properly?
Logged
January 28, 2011, 12:40:35 AM
Reply #44
KillerChair
Standard Member
Date Registered: August 24, 2010, 11:27:42 PM
Re: KillerChair gets off his lazy ass
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Reply #44 on:
January 28, 2011, 12:40:35 AM »
Another bump and sorry for the triple post.
First off... How the **** can i get Beat to work?
And second... Should i release the map without the music i would want and with a random 8bit tune of should i wait for someone to help me out on this?
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KillerChair gets off his lazy ass