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This map better not be based off of that crappy Hotel Mario game.
I'm aware mirrors don't look so good in software. But, it sorta makes more sense for mirrors to be there. What kind of bathroom has no mirrors?What about a wall which doesn't face any other room or hall?Could you please say which door?The weapons training room door can't be opened from inside (Or can't be opened twice, I can't remenber).And, also, there's no items, because where would I put them?Anywhere
Quote from: "FiniteZero"I'm aware mirrors don't look so good in software. But, it sorta makes more sense for mirrors to be there. What kind of bathroom has no mirrors?What about a wall which doesn't face any other room or hall?Um... Sure? /unclear of the conceptCould you please say which door?The weapons training room door can't be opened from inside (Or can't be opened twice, I can't remenber).Ah, going to fix that, then.And, also, there's no items, because where would I put them?AnywhereI could have each RM room have the masters weapon, but that leaves easy to access weapons. I could also put them in the weapons room, but that has its own problems. The main problem is this map was not designed for combat. It was designed as a hotel.
I'm aware mirrors don't look so good in software. But, it sorta makes more sense for mirrors to be there. What kind of bathroom has no mirrors?What about a wall which doesn't face any other room or hall?Um... Sure? /unclear of the conceptCould you please say which door?The weapons training room door can't be opened from inside (Or can't be opened twice, I can't remenber).Ah, going to fix that, then.And, also, there's no items, because where would I put them?AnywhereI could have each RM room have the masters weapon, but that leaves easy to access weapons. I could also put them in the weapons room, but that has its own problems. The main problem is this map was not designed for combat. It was designed as a hotel.