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December 06, 2012, 10:02:41 PM
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Offline Hinatediz

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Bot Problem...
« on: December 06, 2012, 10:02:41 PM »
Here, guys...

i'm a master of creating bots... but this problem makes me get angry...

On a Christmas Themes Skins and Bots:

Other Bots (Example: Elf Ado, Toy Soldier Ethan.) are putted in game but Santa Peacock dissapears for no reason... (trying to add her bot in game doesn't let you... not even appears in Bot Lists from Offline Skymish) but in SLumpEd, the bot code for her is here.

Code: [Select]
{
name = "cgSantacjPeacock"
    accuracy = 6
    intellect = 2
    evade = 3
    anticipation = 2
    reactiontime = 2
    perception = 1
    favoriteweapon = "NapalmBombWep"
    color = "00 00 00"
    gender = "female"
    skin = "Santa Peacock"
    class = "Peacock"
    revealed = true
    script = "humanbot"
    chatlump = "chats/BOTSPCK"
    chatfrequency = 50
}

I even tried to add a different bot file inside the "Xmas Codecs.pk3" or rename it to "Christmas Peacock" but still doesn't work...

the odd thing that with the Original Peacock Bot Code from other .pk3 file, the game shows it as normal...

is SkullTag being jerk? or SLumpEd goes wrong? help me fix this issue...

December 06, 2012, 10:14:54 PM
Reply #1

Offline Zard1084

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Re: Bot Problem...
« Reply #1 on: December 06, 2012, 10:14:54 PM »
I see your problem the class is peacock not megaman the class needs to be megaman or it won't work

December 06, 2012, 10:19:16 PM
Reply #2

Offline Hinatediz

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Re: Bot Problem...
« Reply #2 on: December 06, 2012, 10:19:16 PM »
Quote from: "Zard1084"
I see your problem the class is peacock not megaman the class needs to be megaman or it won't work

The other bots doesn't have the class Megaman... and they STILL work...

December 06, 2012, 10:21:01 PM
Reply #3

Offline Zard1084

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Re: Bot Problem...
« Reply #3 on: December 06, 2012, 10:21:01 PM »
Well i made a bot and it works fine....

December 06, 2012, 10:23:16 PM
Reply #4

Offline GameAndWatcher

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Re: Bot Problem...
« Reply #4 on: December 06, 2012, 10:23:16 PM »
Zard, the class is not at all the solution, but I'm not sure what it is.

December 06, 2012, 10:29:24 PM
Reply #5

Offline Zard1084

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Re: Bot Problem...
« Reply #5 on: December 06, 2012, 10:29:24 PM »
Well i have no clue then... well good luck on fixing it!

December 06, 2012, 11:07:05 PM
Reply #6

Offline Beed28

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Re: Bot Problem...
« Reply #6 on: December 06, 2012, 11:07:05 PM »
Something tells me that Skulltag/Zandronum has a cap on how many bots there can be defined. I remember having many custom bots of my own being loaded, and not all of the CSCC bots were avaliable. They started appearing after I stopped loading my custom bots.

December 07, 2012, 02:23:17 AM
Reply #7

Offline Hinatediz

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Re: Bot Problem...
« Reply #7 on: December 07, 2012, 02:23:17 AM »
Quote from: "Beed28"
Something tells me that Skulltag/Zandronum has a cap on how many bots there can be defined. I remember having many custom bots of my own being loaded, and not all of the CSCC bots were avaliable. They started appearing after I stopped loading my custom bots.

Is there a patch or something to upgrade it?