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Author Topic: Mega Man 8-bit Deathmatch V5B - 22/05/17!  (Read 166158 times)

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July 29, 2016, 01:49:17 PM
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Offline CutmanMike

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Mega Man 8-bit Deathmatch V5B - 22/05/17!
« on: July 29, 2016, 01:49:17 PM »


It's been 2 years since the last update, but MM8BDM continues on! Mega Man 9 was a fantastic little treat from Capcom (and Inti Creates) that even became the favourite Mega Man game in many people's hearts. I have always loved 9 as I do the other Mega Man games, and ever since it's release I've always wanted to do it justice in MM8BDM. We've had to make some interesting choices here and there but I think the end product is something MM9 fans will enjoy, and we have plenty of surprises for Mega Man fans as well so scroll down and grab the download link below!

Trailer



New Features

    New Mega Man 9 weapons, maps and skins!
     Reworked old weapons including Leaf Shield, Skull Barrier and Centaur Flash!
     Lots of updated older maps, including Bubble Man, The Robot Museum and a ton of Mega Man 7 maps!
     Updated Light Labs! The lab has been extended for more content and many things have changed. Take a look around!
     New Boss fights! So many new boss fights! Do you dare face them all?

Change Log

Here is a more detailed change log.
(click to show/hide)

Download

Download from MEGA
Download from Cutstuff

Notes

Shouts must go out to the current MM8BDM team who made this possible. V5 had a rough start with the departure of Ivory who set an very high standard of quality and was very proactive towards getting the project done. Mega Man 9 may have had the content ready for us to implement but there is still a lot you have to think about and tinker with once you start adding it to the core game. It is also a very beloved game so there were lots of conflicting opinions on how things should look, behave or even sound. It could not have been done without such a relentless team of people who took time out of their lives to contribute, for nothing but what working on the game means to them. Thank you for your continued support (your medals are in the Cutstuff post!)

Also thank you to those still sticking with us and playing MM8BDM. I know a ton of players don't even read the forum, but seeing players still enjoy and get hyped for MM8BDM is what keeps me going back to have long battles with ACS and DECORATE and push Zandronum to it's limits.

I think at this point promising that a MM10 expansion should come a lot faster than this one would be shooting myself in the foot so I'll just close with "Stay tuned".

July 29, 2016, 01:49:24 PM
Reply #1

Offline CutmanMike

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #1 on: July 29, 2016, 01:49:24 PM »
Please provide working mirrors if you can, I know a lot of you don't like MEGA for downloading.

Oh yes, and for the sake of people just coming in:

Try to avoid posting spoilers... at least until page 2 of this topic.

July 29, 2016, 01:51:51 PM
Reply #2

Offline Beed28

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this is pretty much a meme now every time mm8bdm releases
« Reply #2 on: July 29, 2016, 01:51:51 PM »


FIRST :D

Wait, you mean it's finally out?







...WAY!

July 29, 2016, 01:53:23 PM
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Offline MusashiAA

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #3 on: July 29, 2016, 01:53:23 PM »
Can't say I wasn't expecting Beed to be first.

I'll provide a Painkiller link if anybody doesn't before me.

http://allfearthesentinel.net/download?file=mm8bdm-v5a.pk3

wasnt me

July 29, 2016, 01:56:43 PM
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Offline Yoshiatom

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #4 on: July 29, 2016, 01:56:43 PM »
Finally, the world's F5 keys can be put at rest! :P

Thanks for the hard work on this great mod, can't wait to play it and struggle against the bosses!

July 29, 2016, 01:57:14 PM
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Offline TheRealRoyale

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #5 on: July 29, 2016, 01:57:14 PM »
YES





GOTTA DOWNLOAD 'EM ALL!

July 29, 2016, 01:58:00 PM
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Offline Turbodude

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #6 on: July 29, 2016, 01:58:00 PM »
The expansion I've been awaiting the most since MM7, it's finally here!

Stupendous job to all those involved. I am so psyched to play this!

July 29, 2016, 01:58:14 PM
Reply #7

Offline GameAndWatcher

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #7 on: July 29, 2016, 01:58:14 PM »
IT'S OUT?!



I'll have to get this when I get home!

July 29, 2016, 02:02:50 PM
Reply #8

Offline ThatOneEnder

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #8 on: July 29, 2016, 02:02:50 PM »
OH YES!
I've been so excited for this!
I'll post my thoughts of it once I finish it, but till then, whooo, exciting!

July 29, 2016, 02:06:03 PM
Reply #9

Offline Gothic

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #9 on: July 29, 2016, 02:06:03 PM »
Awesome!

July 29, 2016, 02:40:30 PM
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Offline Promestein

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #10 on: July 29, 2016, 02:40:30 PM »
This is top-notch. GG guys.
(click to show/hide)

July 29, 2016, 02:49:02 PM
Reply #11

Offline Rui

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #11 on: July 29, 2016, 02:49:02 PM »
Quote from: "CutmanMike"
Please provide working mirrors if you can, I know a lot of you don't like MEGA for downloading.

Dropbox
Google Drive


Beautiful work! Congratulations to everyone on the dev team!

Only one more expansion til we receive Sheep Man ;v;

July 29, 2016, 02:57:24 PM
Reply #12

Offline Superjustinbros

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #12 on: July 29, 2016, 02:57:24 PM »
YESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYES

July 29, 2016, 03:38:12 PM
Reply #13

Offline Hallan Parva

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #13 on: July 29, 2016, 03:38:12 PM »
Quote from: "CutmanMike"
== Item 2
+Now spawns underneath you when you're in the air.
Wait, but then how will you be able to "staircase" your way up to a high ledge? Does it check for velocity instead of just checking for a floor beneath you?

Quote from: "CutmanMike"
== Proto Buster
+Can no longer hold shield out when charging a shot.
I'm ready for Proto Buster in Duel :ugeek:

Quote from: "CutmanMike"
== Leaf Shield
+Complete rework.
+Put up a temporary shield that blocks one oncoming hit*
+Lasts a short period
+If the shield is hit, release a flurry of leaves in the target direction.
* damage may still be sustained from the hit, depending on the source.
So it's more like a "quick counter" version of Skull Barrier? Interesting. I'm gonna like playing with this.

Quote from: "CutmanMike"
== Mega Ball
+Default slot changed from 4 [Close] to 2 [Ranged]

== Copy Vision
+Default slot changed from 6 [AoE & Special] to 2 [Ranged]

== Sakugarne
+Default slot changed from 6 [AoE & Special] to 4 [Close]




I haven't looked at any stage changes, gonna keep those a surprise for myself.
Great work guys, can't wait to really dig my fingers into this.

July 29, 2016, 03:48:26 PM
Reply #14

Offline NES Boy

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Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« Reply #14 on: July 29, 2016, 03:48:26 PM »
I just started V5, so one of the first things I did was to check on one of Guts Man's lines. Sure enough:



This line was relevant from v3a to v4c, but now it needs to be updated, since the boss endurance chamber is back now. Just have Guts Man say it used to be where the patio is.