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Author Topic: Balrog's Fixed Saxton Hale - Reports of my death, yadayada  (Read 149544 times)

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February 06, 2013, 03:26:03 AM
Reply #15

Offline Isaac940

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Re: Balrog's Fixed Saxton Hale - totally a thing now
« Reply #15 on: February 06, 2013, 03:26:03 AM »
Couple quick things:

-when I was PORoll, I was gaining rage and eventually was able to use the rage, but the HUD gauge wasn't filling and the rage warning didn't show up.

-CF's obituary still says that he punched someone, even though its a kick now. Also, the animation seems to go by at an extremely fast rate.

-I think one of the See-Duo (I can never remember which one is which) might not be getting his colors right (I think it was the ramming one), though that may be because the only time I saw one was when it was a bot. Also, the server crashed when I killed the one that didn't have his colors right when it was said bot. If it helps I used flame sword on it on Magnetman's stage.

February 06, 2013, 05:39:12 PM
Reply #16

Offline Colonel ServBot

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Re: Balrog's Fixed Saxton Hale - totally a thing now
« Reply #16 on: February 06, 2013, 05:39:12 PM »
I have a question.
Do the boss colours Change depending on the map. Some maps Saxton would be red and green.

February 06, 2013, 10:36:09 PM
Reply #17

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - totally a thing now
« Reply #17 on: February 06, 2013, 10:36:09 PM »
Quote from: "Isaac940"
Couple quick things:

-when I was PORoll, I was gaining rage and eventually was able to use the rage, but the HUD gauge wasn't filling and the rage warning didn't show up.


Hotfix uploaded to BEST-EVER. (The other stuff is either a WONTFIX at this point or too trivial to bother with right now.)

Quote from: "Game&Watcher"
Hogales don't appear often enough, nuff said.
That's because they are stupidly, stupidly fast. Summon some in an enclosed space sometime, I dare ya. (I'll make them appear more often once I tone their speed down and make them do something else interesting.)

February 07, 2013, 12:34:49 AM
Reply #18

Offline Hallan Parva

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #18 on: February 07, 2013, 12:34:49 AM »
Quote from: "Balrog"
something interesting
Hogales can spit out Mets that seek out players not named Scrooge McDuck and move slightly faster than regular Mobies. The catch is that they can be shot, and dealing damage to a Hogale reduces its remaining time.

February 07, 2013, 01:58:53 AM
Reply #19

Offline Jatea

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #19 on: February 07, 2013, 01:58:53 AM »
Since this is now officially a thing

Will you be taking suggestions?

I still have my giant compilation of Every Suggestion Ever (And I even updated it for today)

http://pastebin.com/762UjLEB

February 08, 2013, 01:27:25 PM
Reply #20

Offline ChaoticChao

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #20 on: February 08, 2013, 01:27:25 PM »
I still have ideas to give too

February 08, 2013, 03:38:54 PM
Reply #21

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #21 on: February 08, 2013, 03:38:54 PM »
When ninja spy lost two or one lives is said gentle spy lost his live you must rename it to ninja spy.

February 08, 2013, 06:25:46 PM
Reply #22

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #22 on: February 08, 2013, 06:25:46 PM »
Um, he's supposed to be named Gentle Spy.

It's from TF2.

February 08, 2013, 06:40:49 PM
Reply #23

Offline HD_

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #23 on: February 08, 2013, 06:40:49 PM »
Actually, it is Ninja Spy's skillset; for some godforsaken reason Silver switched the name and aesthetics to Gentle Spy.

February 08, 2013, 07:35:29 PM
Reply #24

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #24 on: February 08, 2013, 07:35:29 PM »
Oh ok. I thought he was referencing the gentleman part in him.

February 08, 2013, 08:28:36 PM
Reply #25

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #25 on: February 08, 2013, 08:28:36 PM »
Whoops, you're right. On my to-do list.

In other news, I'm planning on adding DarkAura's Quote (possibly with Curly Brace) as a hale to replace NeoDS. Thoughts, suggestions, help from DarkAura? (I'm hoping to get a new version out by next Sunday for a local event.)

February 08, 2013, 08:37:23 PM
Reply #26

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #26 on: February 08, 2013, 08:37:23 PM »
I hope i will get Gilgamesh skin finish to next sunday so i can put it here.

February 08, 2013, 11:53:25 PM
Reply #27

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #27 on: February 08, 2013, 11:53:25 PM »
Well, considering that Silver's kinda dead and you seem to have taken over, would you consider adding any one of my hale suggestions?

Akuma
(click to show/hide)

???
(click to show/hide)


Barbatos Goetia
(click to show/hide)


Smash The Echidna
(click to show/hide)

T.A.C.
(click to show/hide)

Rawk Hawk
(click to show/hide)

The Ultimate Chimera
(click to show/hide)


Smash Daisaku

(click to show/hide)


I have quite a handful here, as you can see. I'd really like to see some of these get in. I've even started making HUDS for a couple of them. (Akuma and Rawk Hawk.)

February 08, 2013, 11:54:59 PM
Reply #28

Offline DarkAura

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #28 on: February 08, 2013, 11:54:59 PM »
Then I'll have to tone down the version of Quote I already made. What's the plan on Roll-Curly, though? I'd say she should use the Machine Gun (with paper cut-like damage and a not so fast firing rate) and using the Nemesis (OHKO projectiles for about ten seconds) for her rage. For re-tooling Mega-Quote for teaming up with Roll-Curly, he would probably use the Spur and maybe fire a barrage of Super Missiles as his rage.

What I urgently need to know is how the Spur would work.

February 09, 2013, 12:09:13 AM
Reply #29

Offline Balrog

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Re: Balrog's Fixed Saxton Hale - yepyepyepyepyep
« Reply #29 on: February 09, 2013, 12:09:13 AM »
Spur would probably be like Laser Buster; uncharged for a meh-damage shot, charge level 1 for a moderate-damage small laser, charge level 2 for recolored quickbeams. (Unless my charged weapons keep crashing, of course; then the shots would be ~34 damage.) Quote's rage would be Super Missile spam for a limited period (or limited ammo.) Curly would use the Machine Gun (fast, but low-damage and with a recharging ammo supply) with the rage summoning Clones like the ones from Wind Fortress.

EDIT: Also, DA, please PM me your current work done on Quote and Curly.