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New sprites for v6 and v7 (ChillMan and Sunstar)
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Topic: New sprites for v6 and v7 (ChillMan and Sunstar) (Read 6083 times)
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May 31, 2017, 05:31:00 AM
Read 6083 times
AisMadeBY
Standard Member
YOU ARE EXPECTING A MM8BDM USER! BUT NO! IS AIS!
Date Registered: May 16, 2017, 02:54:40 PM
New sprites for v6 and v7 (ChillMan and Sunstar)
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on:
May 31, 2017, 05:31:00 AM »
Hey.. first of all. sorry for the forum mistakes
I'm new at forums (first time in a forum y'know)
Anyways.. here I improved sprites for chillman and Sunstar.. (the back is imagined by me)
ChillMan:
Sunstar:
Logged
May 31, 2017, 06:18:05 AM
Reply #1
bass44
MM8BDM Extender
Yeah call us, we'll be drunk!
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Date Registered: November 23, 2011, 03:40:05 AM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #1 on:
May 31, 2017, 06:18:05 AM »
That ChillMan has some inconsistencies with rotations and such. I'm currently doing a ChillMan WIP.
I also see some issues on the side frames of Sunstar as well.
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May 31, 2017, 07:37:31 AM
Reply #2
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #2 on:
May 31, 2017, 07:37:31 AM »
Saying you see the issues isn't helping anyone.
Try listing what they are and how he can improve upon them.
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May 31, 2017, 07:45:54 AM
Reply #3
bass44
MM8BDM Extender
Yeah call us, we'll be drunk!
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Date Registered: November 23, 2011, 03:40:05 AM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #3 on:
May 31, 2017, 07:45:54 AM »
Most of the people I talk to about helping sprites do the same. ¯\_(ツ)_/¯
Anyway, with this ChillMan the walking animation's legs could be more put out to the right. His side ice dome needs to be tilted when walking like it is in the front/r.
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May 31, 2017, 12:32:11 PM
Reply #4
JuliusCesors
Standard Member
FreezeMan isn't all that menacing
Date Registered: April 27, 2017, 03:56:17 PM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #4 on:
May 31, 2017, 12:32:11 PM »
when making a sprite sheet do you need the blinking animation
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May 31, 2017, 04:09:13 PM
Reply #5
JohnVyttalRay
Standard Member
The flames of justice are eternal
Date Registered: September 12, 2016, 08:03:55 PM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #5 on:
May 31, 2017, 04:09:13 PM »
No, as far as I remember there's no idle animation in mm8bdm
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May 31, 2017, 08:06:58 PM
Reply #6
bass44
MM8BDM Extender
Yeah call us, we'll be drunk!
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Date Registered: November 23, 2011, 03:40:05 AM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #6 on:
May 31, 2017, 08:06:58 PM »
John's right. As far as I know there were no idles. At one point they were going to have jumping animations put in but it was too much work.
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June 03, 2017, 09:44:00 AM
Reply #7
hansungkee
MM8BDM MM9 Contributor
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Date Registered: March 24, 2017, 01:17:23 AM
Re: New sprites for v6 and v7 (ChillMan and Sunstar)
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Reply #7 on:
June 03, 2017, 09:44:00 AM »
Nice Sprites.
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Cutstuff Forum
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Mega Man 8-bit Deathmatch
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MM8BDM Discussion
»
Bugs/Suggestions
»
Rejected
»
New sprites for v6 and v7 (ChillMan and Sunstar)