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« on: March 06, 2013, 07:37:16 PM »
Personally, I think that this is one of the worse questions to start off with because it depends on how the game mode will be played.
If it would be very action packed like your average game of MM8BDM DM then I would say that building characters like a normal 8BDM class would be ok-ish but this is a MOBA mod and unlike DM, MOBAs actually have an objective apart from just "kill enemies, get frags, win game." So then the other option would be like LoL/DotA/SMITE/WHATEVER in which you gain EXP from creeps and gold from last hits or kills to purchase items.
If it would be more like DotA, in which the game is very dependent on the laning phase, and players have a hard time making comebacks, a 8BDM class feel would be kind of pointless. An Awesomenauts or LoL system would be more effective.
But then there comes another issue. Will there be items in the mod? If the game is 8BDM-style in which your character has built-in abilities then what would be the point of items? Increased Health or Armor? You would just go down a lane and push it till the game's over. If items in the mod are like they are in Awesomenauts, (purchase skills, and then purchase upgrades for skills or just for the character) then items would not be that important. If the mod will be LoL-style, (get exp from creeps, gold from last hits/kills) then an item system of sorts would be needed.
My opinion? Make it an FPS version of SMITE. Preferably a tad more action based than DotA since this is a FPS for freaking sake.
As for characters, I'm not going to make any suggestions since they would either be stupid/pointless/broken. Only thing I would like to see is a stable 3-5 characters from each MOBA (DotA 2, LoL, Hon and SMITE). Due to the small hero pool of Awesomenauts I'd say 1 or 2 characters from that game.