Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Topic started by: CutmanMike on December 02, 2017, 03:06:04 PM

Title: MM8BDM Fishing!
Post by: CutmanMike on December 02, 2017, 03:06:04 PM
I made a fishing mod for MM8BDM. Currently only compatible with CBM and Comhotel.

(https://i.imgur.com/ncbM9AR.jpg)

Wait, what?

This mod injects into comhotel and allows players to go fishing in any body of water. For those who don't know, hotel maps are generally large open maps where people just hang out and talk or kill each other without any other goal. I found them pretty useful for practicing certain classes in CBM but I always thought it was a shame there wasn't an extra reason to be there, something to gain. Well now there is, you can go fishing! Fish range from useless to doing cool stuff in the game. One fish might allow you to shoot projectiles your class isn't meant to, or give you a temporary buff. Rarer fish might do things such as give your character a permanent visual upgrade, or summon a pet that follows you around!

Getting Started

Talk to Auto in the lobby of the hotel to get started, he'll give you a fishing rod. You use the rod by using the inventory item the same way you would use e-tanks etc. Use it over a body of water and wait patiently. When the fishing bobber vibrates, press use item again to reel in the goodies! Common fish have a grey border around them, and can be traded in to auto for upgrades which slightly reduce the amount of common fish you find. Rarer fish have blue borders and usually have an effect if you activate them. Gold borders are reserved for very rare items!

You can drop fish for your pals even if dropping is disabled! Use the new command dropfish followed by the fish you want to drop i.e dropfish spicyshrimp

Some fish are only obtainable in certain bodies of water. This is why comhotel was the perfect map choice as there are a TON of different places to fish from, some you may not expect. Fish everywhere! You never know what you'll find. Who knows what is lurking beneath the waves...?

Setup

Works in Coop and Deathmatch (be careful in deathmatch, you lose your fish if you die!) Requires comhotel and CBM. In the future these requirements may be lifted. There is usually a server up for comhotel + this mod so keep an eye on doomseeker.

Downloads

Comhotel - https://allfearthesentinel.net/zandronum/download.php?file=ch8.6.1.pk3
CBM - https://allfearthesentinel.net/zandronum/download.php?file=classes-v9ch.pk3
Hotel Fishing - https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-6d.pk3

Happy fishing!

(https://i.imgur.com/8hr4Dtt.png)(https://i.imgur.com/8hr4Dtt.png)(https://i.imgur.com/8hr4Dtt.png)
Title: Re: MM8BDM Fishing!
Post by: MicaelHD on December 02, 2017, 11:47:15 PM
I can't download the hotelfishing-1a.pk3 file  :(

UPDATE: Forget it, I already download the file :)
Title: Re: MM8BDM Fishing!
Post by: bass44 on December 03, 2017, 12:08:21 AM
As if I didn't already suck at fishing in real life

Today on things I wasn't ready for
Well shit, is there anything that's not possible to make in the Doom engine?
Title: Re: MM8BDM Fishing!
Post by: MegaVile on December 05, 2017, 09:38:35 PM
Fun fact. In the picture shown here, I am the maestro in the far right.
This fact serves no purpose whatsoever.
Title: Re: MM8BDM Fishing!
Post by: Hinatediz on December 05, 2017, 10:15:57 PM
I can't download the classes wad...

It says invalid file

Edit: Nevermind, I downloaded it from my phone and transfered it to my computer, it works good (even though my lag is killing me)

One suggestion, how about the Neptoona from Zelda Phantom Hourglass as a rare catch?
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 11, 2017, 12:38:00 AM
A new version has been released!

see first post



If you would like to suggest fish please provide sprites and what they should do when activated/caught etc.
Title: Re: MM8BDM Fishing!
Post by: MicaelHD on December 11, 2017, 03:14:56 AM
Oh, I wouldn't kill anybody when they're fishing anymore  :(
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 11, 2017, 04:01:43 PM
https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-2b.pk3

Hotfix to fix some annoying bugs:

Title: Re: MM8BDM Fishing!
Post by: Hinatediz on December 12, 2017, 12:12:25 AM
If you would like to suggest fish please provide sprites and what they should do when activated/caught etc.

(https://orig00.deviantart.net/20f1/f/2017/340/8/b/mm8bdm_fishing___neptoona_by_greasy_lucarioyun-dbvwsj3.png)

Name: Neptoona
Series: The Legend of Zelda
Catch Ratio: Very Rare
Effect: When activated, the entire map is surrounded by a huge thunderstorm and the user gets a Berserk Mode that grants it Health Resistance, Attack and Speed Boosts for a temporal amount of time, able to counter Baron Von Blubba if used in the correct time, if another player tries to use it when other is using it, then the player who is currently using it will 'absorb' its use (This is a nerf method to make users not spam it on server plays), after a while, the effect and item will dissappear. This item is useless against totems.
Kill Quote: %player was devastated into the deep reefs by %killer's Wrath of Neptoona!

Feedback?
Title: Re: MM8BDM Fishing!
Post by: RedThePyro on December 12, 2017, 05:42:52 PM
Name: Questionable Seahorse
Color: Blue and Light blue (Because I dunno where to get the seahorse sprites lol)
Rarity: The same Rarity as Seahorses
Effect: Fires a Random Projectile.  It can be anything, Dive Missile, Flash Bomb, and anything inbetween.  However, it has a rare chance to fire things like Evil Robot's Giga Attacks, Light's EX Moves, etc.
Title: Re: MM8BDM Fishing!
Post by: Zdagger67 on December 13, 2017, 02:14:16 AM
name: Shiny Coin
Color : Brown and Orange (bronze),Grey And White (Silver),Orange And gold (gold)
Rarity: Common (bronze), Rare (silver), Very Rare (gold)
Effect: you can collect this coin and buy yourself some item, 3 Brozne coin to buy normal item, 2 silver coin to buy common item and 1 gold coin to buy rare item.
Title: Re: MM8BDM Fishing!
Post by: Stardust on December 15, 2017, 09:16:15 AM
I like this new feature for a chilling map it's a nice activity for those who don't pvp (and most don't on hotel-styled maps) so gj I clap clap this mod :0

The anti-pvp totem security police of summon is neat but would need some tweaks imo. You need to get 3 fishes while being close to it to get the protection. Since it's compatible (and meant to be played with?) YD Classes, well some classes can easily force you out of the totem's small protection radius. One megawaterS, tornado man, shademan can be enough to push around and disturb fishermen :V

Not only that but some players probably want to move between catches and change fishing location. They need to fish 3 times (~15-20 seconds of standing still like a duck) in that Hyper Bomb size radius without dieing, each time they change location D:

Personnal suggestion ahead - I'd recommend the totem item to be fishable on the very first catch (or even better : Auto just gives it to you directly :P). It's part of the fisherman's material after all alongside the rod

When using it, it could stick like a spiritual chain and follow you everywhere, giving invulnerability and pacifism, for as long as you fished at least 3 times. tl;dr give infinite range to the totem.
To activate PvP mode you'd just need to activate the totem item again to "unlink" you from it. But then you'd have to fish 3 times again to restore the link.

(click to show/hide)


OH ye and here is new fish suggestion :]

Name : Psychedelic Jellyfish (it's the one that changes your skin color right)
Color : R a i n b o o o o o
Rarity : Rare (blue border)
Effect : picks a random color in MM8BDM's skin colors (including "charging" colors like atomic fire), changing every 1/6 second or so
OR just do Galaxy man's color scheme
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 15, 2017, 02:58:12 PM
I like the risk involved when traveling to a new area to fish (or get upgrades). The classes that can push you around are kinda tricky to fix without editing cbm itself but I'll see what I can do.
Title: Re: MM8BDM Fishing!
Post by: Stardust on December 16, 2017, 02:17:13 PM
Got some extra suggestions and ideas tho ^^

> The basic fishes you can't use (Bass, Minnow, Salmon, Tetra, etc...) clustering in the CustomInventory slots with no direct use are kind of wonky. A neat thing would be to display your basic fish count in a small part of the screen (bottom left or bottom right corner?) instead of having them in your "usable" inventory. Something like :
(click to show/hide)
Now that's just a awful photoshop to help understanding the concept, don't mind the quality. You'd resize this menu so it doesn't eat up a large part of the screen. PLUS, you could make the fish menu disappear when you stop fishing (not using the Rod since 15 seconds would make it fade away. Using the rod again would bring the menu back).
OPTIONALLY, it could also display your fishing level (from 1 to 10, depending on how much fishing upgrades you have)


> You hid the code to generate a random fish :( that's sad, we probably wanted to know more about probabilities...
From my personal testing, I see no difference between having 0 fishing upgrades and 10 upgrades. Does it actually do something?  If so is it barely noticeable? (like, -5% common fishes at 10 upgrades?)

Anyway since common fishes are meant to improve fishing level, they are kind of useless when you reach max level.
IMO you thus shouldn't be able to fish common ones when you're at max level.

> Two other suggestions, still about fishing quality :
An "automatic fishing" effect. Throw the Rod, and when it shakes, the rod automatically returns to you without you needing to press item. The effect would still remain after respawning. I would suggest an effect like that for EITHER :
A very rare fish (golden border) fish ;
OR a shared effect for all LVMAX fishermen (when using the 10th fishing upgrade you receive this buff).

> Random idea share for Sea horses : right now they provide 10 uses of a certain projectile/attack, then you run out of them and need to fish them again.
I'd propose to make Seahorses infinite use. But, they'd have a longer cooldown (I was thinking 10 to 15 seconds per seahorse. Or if the cooldown is shared among the Seahorses, I'd rather say 5-8 seconds.)
That makes them more "collectable" and fun to use without having to worry about "wasting" them.
Quite some fishes do something "permanent" (crabs summon something that stay forever, jellyfishes give you a permanant color, shrimps give you permanent aesthetic) so it's fair ^^

> Have the rod's range be a parameter for some fishes. Like, have some fishes (currently or future ones) only be fishable if the rod is thrown far away enough :V

> For the crabs (summoning fishes) : first time you use the crab CustomInventory item could display a translucent unsolid (a ghost) of what you're going to summon in a fixed point in front of you ; using the item again to validate and summon it.
That's a little extra, but for people who don't know what the crab they freshly got is going summon, it can help them, so they don't waste it on a random spot.

hhh

 
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 16, 2017, 05:37:13 PM
Some great suggestions, unfortunately due to hiatus (http://cutstuff.net/forum/index.php?topic=11066.msg337236#new) I won't be able to implement these until a much much much later date. If someone wants to continue to add to the fishing stuff while I'm gone, let me know (some slight ACS and DECORATE knowledge required). If not, this will be the final version for a long time unless something crashes etc.

https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-3a.pk3


> You hid the code to generate a random fish :( that's sad, we probably wanted to know more about probabilities...
From my personal testing, I see no difference between having 0 fishing upgrades and 10 upgrades. Does it actually do something?  If so is it barely noticeable? (like, -5% common fishes at 10 upgrades?)

I wanted to keep the probabilities a secret so there's more mystery and discovery to be had when fishing, though some of the optimal spots have already been figured out by the players to find particular goodies (but not all of them).

As for the upgrades, they shrink the common/junk fish part of the pool slightly. They don't make too much of a difference and aren't required to catch the rarest (0.05% chance) items. They're mainly there so common fish feel like they have a purpose (outside of any hidden functions they have).
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 26, 2017, 09:35:14 PM
https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-3b.pk3

Had to do one more version to fix a crash. Not much new here other than fixes:

Title: Re: MM8BDM Fishing!
Post by: Bilete1828 on December 27, 2017, 05:07:23 PM
im having some problems with this and how do i fix it

Script error, "hotelfishing-3b.pk3:actors/slug.txt" line 65:
Parent type 'OnceC' not found in IsStickingPlayer
Script error, "hotelfishing-3b.pk3:actors/boss.txt" line 774:
Parent type 'OnceC' not found in OctopusGrabbed
Script error, "hotelfishing-3b.pk3:actors/misc.txt" line 242:
Parent type 'OnceC' not found in FishingDebugger

and im new in cutstuff forums too
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on December 27, 2017, 06:15:39 PM
Make sure you are running it with classes first, then the hotel fishing mod (see first post)
Title: Re: MM8BDM Fishing!
Post by: Bilete1828 on December 27, 2017, 09:28:35 PM
Make sure you are running it with classes first, then the hotel fishing mod (see first post)
thanks now its working :)
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on January 22, 2018, 10:08:24 PM
https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-3c.pk3

Minor update to fix an exploit with Gemini Man.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on March 07, 2018, 03:27:50 PM
https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-3d.pk3

CBM compatibility update. Also some minor changes:

Title: Re: MM8BDM Fishing!
Post by: SaviorSword on March 08, 2018, 06:07:51 AM
Nice work! :D
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on March 08, 2018, 08:22:30 AM
If I could add a suggestion, it would be to increase the number of Upgrades you can consume by a sizable amount, but make each one have diminishing returns (so you can't reach a 100% uncommon/rare catch rate). It would give common fish longer use, and would add progression to servers that have long match times.

I'd also want to add that Boobeam Trap monsters have a bit too much HP. It would be nice to tone that down.
Title: Re: MM8BDM Fishing!
Post by: Superjustinbros on March 08, 2018, 04:54:38 PM
If I could add a suggestion, it would be to increase the number of Upgrades you can consume by a sizable amount, but make each one have diminishing returns (so you can't reach a 100% uncommon/rare catch rate). It would give common fish longer use, and would add progression to servers that have long match times.
Agreed. I would love to be able to catch more fish with special effects upon use after minutes worth of fishing for commons.
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on March 17, 2018, 09:09:08 AM
Here's an idea to throw out:

Cassette Tape (Rare Item): Changes the current song playing. There are 4 versions:

Cassette Tape: Song depends on time of day.
Sunshine Cassette Tape: "Day" song is played.
Midnight Cassette Tape: "Night" song is played.
Vintage Cassette Tape: Rare/less frequent song is played.
Title: Re: MM8BDM Fishing!
Post by: NB on March 17, 2018, 06:25:25 PM
Hi, I tried to use the hotelfishing-3d.pk3 on MM8BDM v5c, but it had "3 errors while parsing DECORATE scripts"
Is anyone open to help out?
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on March 17, 2018, 11:30:47 PM
Hi, I tried to use the hotelfishing-3d.pk3 on MM8BDM v5c, but it had "3 errors while parsing DECORATE scripts"
Is anyone open to help out?
Make sure you also have classes-v9a-beta5.pk3
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on April 05, 2018, 01:20:16 AM
Bug Report: Shinku Hadoken pulls players under the fishing totem buff.
Title: Re: MM8BDM Fishing!
Post by: Meguyn Mayn on April 08, 2018, 12:27:38 AM
Hmm.. Shinku Hadouken pulls the players, huh?  >:)
Title: Re: MM8BDM Fishing!
Post by: SaviorSword on May 20, 2018, 06:58:38 PM
There is a major "problem" that needs to be fix'd, and some of the folks above have address'd it.
Tornado can blow players away from Totems, Ryu can shove players with Shinku Hadouken, and there's probably other classes that can push folks off of the Totem.

Anywho, there is a bug that is 100% replicable and it's interestin' to say the least.
Step 1: Use 10 Fishin' Upgrades.
Step 2: Die.
Step 3: Ya can now only fish up stuff from the pool and ya'll have a 100% chance of fishin' up Squids only. Special items like the Murder Knife and Totem still appear as normal, but I'm not sure of other special items will appear as well (Duck, Baby Octo, etc.).


The last bug I have is that the Ball and Chain trap's spike ball is invisible for some reason. That could use a fix. Though honestly I'd rather see that remove'd instead.


I have a few suggestions:

-Add an item or server command that allows removal of items spawn'd by Crabs.
-Add a server command/puke that gives rare items to the command caller (Baby Octo, Duck, Frog, etc.).
-Add more monster relate'd events. I've made up my own "Police Raid" event from time to time and folks seem to enjoy it.
-Make the common fish have some use after gettin' max upgrades.
-Make rare items drop on death.
Title: Re: MM8BDM Fishing!
Post by: SaviorSword on May 23, 2018, 10:49:44 PM
Double post, but this is a separate bug and it's a big one.
How to replicate this one's a bit vague.

Step 1: Someone uses the Murder Knife, and the Murder Party activates as ususal.
Step 2: The murderer gets caught, and someone uses another one JUST right after the murderer gets caught.
Step 3: This results in the camera fixes on the corpse as usual, but it does not trigger the event and everyone's camera was stuck on that corpse.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on June 19, 2018, 05:31:45 PM
I couldn't reproduce that one, but it sounds like a very rare thing to have happen.

Anyway, new version time. There's a ton more I want to add and systems I wanna overhaul but it'll have to come later:


Download: https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-4.pk3
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on June 19, 2018, 05:52:08 PM
Bless you, Mike.
Title: Re: MM8BDM Fishing!
Post by: Rozark on June 19, 2018, 06:54:40 PM
When's bug catching and digging
Let's get the full animal crossing experience in here
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on June 19, 2018, 07:03:46 PM
Quick note: Seahorses are missing their use sound, and Frothing Crab uses player translations.
Title: Re: MM8BDM Fishing!
Post by: Bob Jones on July 01, 2018, 01:46:23 AM
  :(
is there a new download link for comhotel?
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on July 02, 2018, 04:13:27 PM
Another quick update which includes a new experimental feature: Saving! Visit the Fish Vault in the main lobby for more information. It will only save your player colours at the moment just to test the waters.

To use the Fish Vault, you must create an account at http://auth.zandronum.com/
Once created, log in using the console command: login username password
Then walk into the vault to load/save your data!

It will only work if the server has correctly set up a database for use.


Download: https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-5b.pk3
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on July 02, 2018, 07:42:01 PM
Oh shit, that's neat. I hope to see auras/wings saved if it works well.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on July 02, 2018, 10:33:45 PM
Here's a more detailed step by step for registering for getting the vault to work for those having problems:

1. Go to http://auth.zandronum.com/ and click Register. Fill out your desired username and password (you will be using these in game). Provide a valid e-mail address as you will need to receive an e-mail.
2. Hit register, you should receive an e-mail with a verification link. Click it to verify your account.
3. Join a Fishing server that has a database set up (aka geekie's).
4. Join the game. On the console type "login xxxx yyyy" replacing xxxx with your username and yyyy with your password. For example: login myusername mypassword.
5. You should get a message on the console saying "login successful".
6. You will remain logged in until a hard map change or you leave the server. While logged in, bumping into the vault will either load your previous colours, or save them if they are different to your previously saved colours. A message will appear at the bottom of the screen to confirm if data has been loaded or saved. If you don't see a message at the bottom, it means you aren't logged in.

note: Players don't need to mess with any other settings such as the database file or auth server, that's for the server host to worry about.
Title: Re: MM8BDM Fishing!
Post by: Superjustinbros on July 03, 2018, 09:36:03 PM
Sounds like a great feature! I'll have to try it out sometime, provided I can find my login info again.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on July 12, 2018, 02:31:10 PM
Oh shit, that's neat. I hope to see auras/wings saved if it works well.

I don't feel like there's enough of them yet (compared to colour combos) to warrant saving them. If I had the time I would just grind out a TON of visual effects (wings/auras) and decrease the fishing rates for them like I did with the jellyfish. If anyone is interested in making sprites and/or code for them let me know. It's a lot of busywork and I don't have that many cool ideas for wings.

Anyway update time.

Title: Re: MM8BDM Fishing!
Post by: CutmanMike on July 20, 2018, 11:07:41 AM
Another update due to the hotel map updating. Also an attempt to satisfy TSPG's staff with a new opt in PVP system, which I'm not really happy about doing but someone has to be responsible for all the complaints they get for "griefing".


https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-5d.pk3
Title: Re: MM8BDM Fishing!
Post by: Stardust on July 27, 2018, 06:10:36 AM
Aw sob, crabs summons disappearing after about 9 mins now makes me sad - I'll miss ruining the hotel entrance corridors with saws traps and spiky balls with blowers to keep them in the hazards '^'

I guess technically speaking, you COULD infinitely charge TDPG's network with non-decoration (clientsided) items like these boulders, platforms, backons etc...
I'd assume someone hosted a HOTEL server recently with no restart (refresh) timer (and that's legit on its own) so it would stack crabs, -- and that's why they complained about it

That's just a proposition but another workaround is to keep crabs' duration infinite , but with a limit of summon-per-map (like 100 crabActors/map -- after that the last spawned crab actor into the void it goes)
: 0
Good work on the update still btw!
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on July 27, 2018, 07:13:31 PM
Clientsided objects do not interact well with non-clientsided objects. Since the server has no idea they exist, you would be able to clip through them in game. This is only useful for non-interactable props.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on August 03, 2018, 05:29:33 PM
This is a pretty big update, at least 70 fish have been added. Also now that colour saving is working correctly and everyone seems happy with it, the saving of other things is now a possibility.


Download: https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-6a.pk3
Title: Re: MM8BDM Fishing!
Post by: Superjustinbros on August 03, 2018, 11:07:45 PM
Excellent update all around, always excited to see new catchable fish.
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on August 04, 2018, 12:02:26 AM
Great update! A few issues I caught:
-Backwards Slug uses a Cherub icon.
-Detector and Crusher Piranhas use the same colored icons.
-Shield classes cannot fish; Their shields block the bobber. (King can actually bypass this if he strafes left when casting. This isn't possible for the other classes.)
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on August 06, 2018, 11:52:46 AM
Little hotfix version to fix some annoying things:


https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-6b.pk3
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on August 09, 2018, 08:24:13 PM
I did not fix hard enough:


https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-6c.pk3
Title: Re: MM8BDM Fishing!
Post by: Superjustinbros on August 09, 2018, 08:32:33 PM
Good to hear you can now get un-stuck from the boulders from hell.
Title: Re: MM8BDM Fishing!
Post by: Ruzma on August 10, 2018, 02:59:31 PM
Hey! The comhotel link doesn't seem to work properly...It says that I'm not allowed

Does it have to do with me? Am I not allowed because I haven't done something?
Is it for extenders only? That'd be stupid...

While I'm at it, how would I be able do install and ply it, exactly? I haven't found any thread that could potentially help.
Although, considering I can't even find any servers in the first place...
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on August 10, 2018, 06:47:30 PM
You will most likely need Doomseeker to see any active servers. There's a thread on that here: http://cutstuff.net/forum/index.php?topic=728.0

Also the hotel link was outdated, I've fixed that now: https://allfearthesentinel.net/zandronum/download.php?file=ch8.6.1.pk3
Title: Re: MM8BDM Fishing!
Post by: Ruzma on August 10, 2018, 11:03:25 PM
Ah, thank you for the link! Although, I already installed Doomseeker, it's just that...There are no servers, for some strange reason. I did put "megagame.wad" in the server filter, though...There's probably something wrong with my configuration.
 :confused:

Even When I tried to launch a server, no one joined...Is anyone still playing this game online?

Clearly, I am far from being out of the noob gutter.
Title: Re: MM8BDM Fishing!
Post by: Ruzma on August 10, 2018, 11:43:00 PM
I'm so going to get destroyed for this, but:
I have a bigger problem now. First, the bots I installed started disappearing, but now, the game just won't launch itself, period!
This is worrying me to no end... :(

EDIT: Never mind! My problem is no more! Although, there's still the issue of online play...

RE-EDIT: Never mind that too! Now I can see servers! That's all rather exciting, so I'll see myself out.
I greatly apologize for double posting about an off-topic matter, I promise to never do that again.
Title: Re: MM8BDM Fishing!
Post by: CutmanMike on August 13, 2018, 06:13:03 PM
More update. Hopefully the last one for a little while.


https://allfearthesentinel.net/zandronum/download.php?file=hotelfishing-6d.pk3
Title: Re: MM8BDM Fishing!
Post by: austinsanims on August 24, 2018, 07:06:32 PM
yo could i get added, i'll send my skin and preferred colors
This is my skin (https://cdn.discordapp.com/attachments/308746485372289025/482625874668290060/Austin.pk3)
This is my preferred palette (https://cdn.discordapp.com/attachments/308746485372289025/482626518795943937/pal.png)
update:
Here could be some of my quotes:
"Hey. I'm Austinsanims. But you can call me Austin."
"What do you want?"
"I honestly don't know what to do with my life anymore."
"Have you heard of Oliver as Latias? He's a pretty cool guy."
"I'd fight or fish but, I'm just a stationery NPC."
"I don't actually have a room yet. I will soon though." (Remove this when I figure out how to make a room for one, and when I do)
Title: Re: MM8BDM Fishing!
Post by: Sir Anon0mos on August 25, 2018, 02:52:15 AM
Not the place to ask. You need to talk to the CHotel people.
Title: Re: MM8BDM Fishing!
Post by: austinsanims on August 25, 2018, 03:00:45 AM
Not the place to ask. You need to talk to the CHotel people.
Thanks!
Title: Re: MM8BDM Fishing!
Post by: sleepkirby6472 on March 27, 2019, 10:21:05 PM
I CAN'T USE THE MOD! :cry: it does look fun though.  :confused:
Title: Re: MM8BDM Fishing!
Post by: Next101x on August 11, 2019, 09:10:27 PM
Is there a place where I can find a list of all the fish? Thanks! :mrgreen:
Title: Re: MM8BDM Fishing!
Post by: NotPurpleGeist on March 15, 2020, 04:16:27 PM
I've got a little question, what is the code of the Com Hotel, is it COMHOTEL?