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This project looks really cool! I thought of some BCs that should be in this expansion, and how they would work:Dash - Basically ChargekickTriarrow - same as gameSpreader - shoots a bullet (FIREBULLETS) when it hits a wall or player, it spreads.Rock Cube/Stone Cube - same as in gameBuster chips - replace buster with weaker versions of battle chips (Buster bomb, sword, guard, punch)Bomb - throws a bombSword - Creates a small, short range projectile that stops almost instantlyMet Guard - Creates a shield that blocks your view, but is larger than that of protoshieldGuts Punch - Same as sword, but with greater knockbackAnubis - creates a an anubis statue that creates poison clouds around it that slowly deal damage.Mine - places a mine in the field where the player is standing (this one is going to be contraversial as to whether or not players can trip thier own mine)Recovery - (100 max) recovers health by the given number (this is basically E-tanks)Summons - summons a navi to help the player (Could be programmed like monsters but with +FRIENDLY and +MAGNET which make it to where they will not do damage to you or aim for you.)Sorry for the lengthy list, but I had more Ideas I did not want to mention due to how much work this is going to be.I can also program (pun?) some of these as well as some of the default weapons in the first post.