Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Beed28

Pages: 1 ... 277 278 [279] 280
4171
Well, I guess this is where I'm going to be posting any skins or music packs I make, so here we go:

Skins
Note: Each skin here includes a bot as well. To use the included bot, you have to add the file manualy, and not autoload from the skins folder.

Cossack Citadel Skin

Download: http://www.sendspace.com/file/eajl33

Mega Man Volnutt Recoloured Skin

(UPDATED! If you downloaded before 26/01/2013, please redownload!)
Download: http://www.sendspace.com/file/202psv
Comparision:
(click to show/hide)

Wily Tower Skin

Download: http://www.sendspace.com/file/0capb5

Pi Skin

Download: http://www.sendspace.com/file/l4n2of


Music Packs

Castlevania: Dracula X
Download: http://www.sendspace.com/file/kw3uvw
Song List:
(click to show/hide)

Little Nemo: The Dream Master
Download: http://www.sendspace.com/file/cyd6sv
Song List:
(click to show/hide)

Rockman No Constancy
Download: http://www.sendspace.com/file/a8aoa3
Song List:
(click to show/hide)


Other

Yashichi Crosshair

Download: http://www.sendspace.com/file/0jtzjv

Hope you enjoy! I'll post new content soon!

4172
MM8BDM Discussion / Re: Screenshots
« on: June 29, 2011, 11:48:39 AM »
Quote from: "Donutyoshi"
Evil Yacschis. That's going to be a nightmare for some people.

Shh! Use spoiler tags if you're going to talk about the ultimate secret!!

And now for somthing completly different:
(click to show/hide)

4173
Quote from: "Alucard"
I saw the Screenshots thing, with the secret effect. Is that the new one? If so, please put it in vC...Please?

Don't worry, It's already in. It's so secret that I won't put it in the hub if I include it. :evil:

Muwahahahahahaa!!

4174
MM8BDM Discussion / Re: Screenshots
« on: June 28, 2011, 10:43:04 PM »
Quote from: "Ivory"
Question about spoiler, don't open it up if you don't want to be spoiled.
(click to show/hide)

Answering that question:
(click to show/hide)

4175
MM8BDM Discussion / Re: Screenshots
« on: June 28, 2011, 10:14:55 PM »
If you've been to the Projects fourm recently, you'll notice I've been messing with Roll's Chaos Generator. :evil: Well, I know when I've come too far when I've programed in this effect:

(WARNING: MAJOR SPOILERS FOR CHAOS GENERATOR UPGRADED VERSION C)

(click to show/hide)

4176
Quote from: "Gummywormz"
Be sure to remove skull barrier from that infinite new base weapon thing.

Don't worry, Skull Barrier was already off the list. ;)

4177
Quote from: "Korby"
Time Stopper doesn't refill from ammo anymore, I think, so it won't be affected by Infinite Ammo.

I think.

If it's Centaur Flash, well, Chaos Generator!

New Base Weapon doesn't even give you Time Stopper. I will probably remove Flash Stopper, Centaur Flash, Rain Flush and Gravity Hold.

Also! When Jelly World happens, Time Stopper now gets replaced with Skull Barrier, so there's that.

4178
Quote from: "Muzaru"
**************************Wishlist for new version...
(click to show/hide)

LAMO!! :lol: That was the most epic funniest thing I've read this week. Sadly, I don't think Yellow Devil will make those changes any time soon. :p

4179
If anyone's curious, here's the current changelog for Version C! :D

(click to show/hide)

I'll likely release this next week, to give the poll some time to run.

4180
Glad you like it! :D

Now then, I've been getting reasonably good feedback on this, but now I want to know; does anyone want a hub map where you can choose your own chaos effects? I've built one right now and it works (besides the primitive interface) perfectly (although the server host needs to use "CHANGEMAP" to acually use the effects). However, it is optional, and you don't need to visit the hub if you still want the random element of the Chaos Generator.

4181
MM8BDM Discussion / Re: Screenshots
« on: June 27, 2011, 10:26:05 AM »
Cool, Bowser's Castle 3 from Super Mario Kart. :cool:

I assume that it's going to be played in Race Mode, then.

4182
I have uploaded a new version for you all to try! And yes, I finally managed to get Gutsman G in this time round! :cool:

Download link is in the first post.

4183
Projects & Creative / Re: [RELEASE] Roll's Chaos Generator Upgraded
« on: June 24, 2011, 08:44:57 AM »
Quote from: "Gummywormz"
Write a replace for gustman g that has -NOBLOCKMONST set.

I accually did that, but if he went into a non-deadly pit (like in MM3DW1, the water pit with the teleporter), he wouldn't be able to escape.

Maybe I'll try going down the Kyorown route and have multiple copies of Gutsman G that dissapear over time. They'll have to move really slowly, though. :p

Quote from: "KillerChair"
How about some other effects.
Like teleporting people to random spawn locations every 30 seconds or so.
Or random fire trap spawns, a bit like the quick beams.
Or reversed controls! Back = forward and stuff like that. And the jump and fire button swapped around.

Nice ideas, I'll try them soon. But the random teleporting may completely break some maps, mainly with water like MM3GEM (there was a reason CutmanMike removed the Exit Unit from that stage). Also I don't think it's possible to swap the jump and fire buttons.

Quote from: "CutmanMike"
As this is a completely different version, I would appreciate it if you named the version something different other than 2 as I do plan to update this eventually.

How about chaosgenerator-upgraded vB.wad for the next version?

4184
Projects & Creative / Re: [RELEASE] Roll's Chaos Generator Upgraded
« on: June 23, 2011, 08:33:41 PM »
Quote from: "Gummywormz"
No guts man g?

I am dissappoint.

I accually tried adding him in (there is evidence of Gutsman G in the DECORATE file) but I couldn't find a single good way to do it (if he fell into a pit, he would get stuck). :(

4185
Projects & Creative / [Old thread] Chaos Generator Upgraded Ver. M
« on: June 23, 2011, 08:16:35 PM »
After downloading and playing the original Chaos Generator release, I was hooked on what it could do and the crazy matches it could result. So I decided to tweek and add more and more features.

Note: From Ver. I onwards, all releases will be handled by Xhatahx, not me. He has taken over development of this mod now. See the new thread here.

How to run
Simply add chaosgenerator_upgraded_vm.wad. That's it!

About the Hub
The Chaos Hub's map name is CHAOSHUB, and to return there, someone will have to do a map vote to it. The current "Master" can only pick any of the Chaos Effects while the other players wait. The Master can also reset the reels, any misc options and choose which level to go to. Also, note that not all Chaos Effects are compatible with each other (e.g. you can't have Half Damage AND Double Damage), so the hub won't let you pick incompatible effects.

Change Log
(click to show/hide)

Screenshots:
(click to show/hide)

Latest Version Download (Ver. M):
(Allfearthesentinel)

Old Versions:
(click to show/hide)

Pages: 1 ... 277 278 [279] 280