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script 732 (int speed) //change 732 to something else{if(speed==1){SetActorProperty(0,APROP_SPEED,0.64); //replace 0.64 with your new speed}if(speed==0){SetActorProperty(0,APROP_SPEED,1.0);}}
XXXX A 0 ACS_ExecuteAlways(732,0,1) //replace 732 with above number
Script 140 (int s){SetActorProperty (0,APROP_Speed,s);}
BW00 A 0 ACS_ExecuteAlways(140,0,65536/2)//Half speed
EDIT: How did you know I was going to use it on a weapon?